Uses of Enum Class
net.minecraft.core.Direction
Packages that use Direction
Package
Description
Extension interfaces for
client
-only classes.-
Uses of Direction in com.mojang.math
Fields in com.mojang.math with type parameters of type DirectionModifier and TypeFieldDescriptionOctahedralGroup.rotatedDirections
OctahedralGroup.rotatedDirections
Methods in com.mojang.math that return DirectionMethods in com.mojang.math with parameters of type Direction -
Uses of Direction in net.minecraft
Methods in net.minecraft with parameters of type DirectionModifier and TypeMethodDescriptionprivate static int
BlockUtil.getLimit
(Predicate<BlockPos> pPosPredicate, BlockPos.MutableBlockPos pCenterPos, Direction pDirection, int pMax) Finds the distance we can travel in the given direction while the predicate returns trueBlockUtil.getTopConnectedBlock
(BlockGetter pGetter, BlockPos pPos, Block pBaseBlock, Direction pDirection, Block pEndBlock) -
Uses of Direction in net.minecraft.client.model.geom
Constructors in net.minecraft.client.model.geom with parameters of type DirectionModifierConstructorDescriptionPolygon
(ModelPart.Vertex[] pVertices, float pU1, float pV1, float pU2, float pV2, float pTextureWidth, float pTextureHeight, boolean pMirror, Direction pDirection) Constructor parameters in net.minecraft.client.model.geom with type arguments of type Direction -
Uses of Direction in net.minecraft.client.model.geom.builders
Fields in net.minecraft.client.model.geom.builders with type parameters of type DirectionMethod parameters in net.minecraft.client.model.geom.builders with type arguments of type DirectionModifier and TypeMethodDescriptionCubeListBuilder.addBox
(float pOriginX, float pOriginY, float pOriginZ, float pDimensionX, float pDimensionY, float pDimensionZ, Set<Direction> pVisibleFaces) Constructor parameters in net.minecraft.client.model.geom.builders with type arguments of type DirectionModifierConstructorDescriptionprotected
CubeDefinition
(String pComment, float pTexCoordU, float pTexCoordV, float pOriginX, float pOriginY, float pOriginZ, float pDimensionX, float pDimensionY, float pDimensionZ, CubeDeformation pGrow, boolean pMirror, float pTexScaleU, float pTexScaleV, Set<Direction> pVisibleFaces) -
Uses of Direction in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type DirectionModifier and TypeMethodDescriptionboolean
MultiPlayerGameMode.continueDestroyBlock
(BlockPos pPosBlock, Direction pDirectionFacing) float
boolean
MultiPlayerGameMode.startDestroyBlock
(BlockPos pLoc, Direction pFace) Called when the player is hitting a block with an item. -
Uses of Direction in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type Direction -
Uses of Direction in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as DirectionModifier and TypeFieldDescriptionstatic final Direction[]
LevelRenderer.DIRECTIONS
private static final Direction[]
SectionOcclusionGraph.DIRECTIONS
Methods in net.minecraft.client.renderer with parameters of type DirectionModifier and TypeMethodDescription(package private) void
SectionOcclusionGraph.Node.addSourceDirection
(Direction pSourceDirection) static FaceInfo
FaceInfo.fromFacing
(Direction pFacing) SectionOcclusionGraph.getRelativeFrom
(BlockPos pPos, SectionRenderDispatcher.RenderSection pSection, Direction pDirection) (package private) boolean
SectionOcclusionGraph.Node.hasDirection
(Direction pDirection) static void
LevelRenderer.renderFace
(PoseStack pPoseStack, VertexConsumer pBuffer, Direction pFace, float pX1, float pY1, float pZ1, float pX2, float pY2, float pZ2, float pRed, float pGreen, float pBlue, float pAlpha) (package private) void
SectionOcclusionGraph.Node.setDirections
(byte pCurrentValue, Direction pDirection) Constructors in net.minecraft.client.renderer with parameters of type DirectionModifierConstructorDescription(package private)
Node
(SectionRenderDispatcher.RenderSection pSection, Direction pSourceDirection, int pStep) -
Uses of Direction in net.minecraft.client.renderer.block
Fields in net.minecraft.client.renderer.block declared as DirectionModifier and TypeFieldDescription(package private) final Direction[]
ModelBlockRenderer.AdjacencyInfo.corners
(package private) static final Direction[]
ModelBlockRenderer.DIRECTIONS
Methods in net.minecraft.client.renderer.block with parameters of type DirectionModifier and TypeMethodDescriptionvoid
ModelBlockRenderer.AmbientOcclusionFace.calculate
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, Direction pDirection, float[] pShape, BitSet pShapeFlags, boolean pShade) private void
ModelBlockRenderer.calculateShape
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, int[] pVertices, Direction pDirection, float[] pShape, BitSet pShapeFlags) Calculates the shape and corresponding flags for the specifieddirection
andvertices
, storing the resulting shape in the specifiedshape
array and the shape flags inshapeFlags
.ModelBlockRenderer.AdjacencyInfo.fromFacing
(Direction pFacing) ModelBlockRenderer.AmbientVertexRemap.fromFacing
(Direction pFacing) private static boolean
LiquidBlockRenderer.isFaceOccludedByNeighbor
(BlockGetter pLevel, BlockPos pPos, Direction pSide, float pHeight, BlockState pBlockState) private static boolean
LiquidBlockRenderer.isFaceOccludedBySelf
(BlockGetter pLevel, BlockPos pPos, BlockState pState, Direction pFace) private static boolean
LiquidBlockRenderer.isFaceOccludedByState
(BlockGetter pLevel, Direction pFace, float pHeight, BlockPos pPos, BlockState pState) private static boolean
LiquidBlockRenderer.isNeighborStateHidingOverlay
(FluidState selfState, BlockState otherState, Direction neighborFace) static boolean
LiquidBlockRenderer.shouldRenderFace
(BlockAndTintGetter level, BlockPos pos, FluidState fluidState, BlockState selfState, Direction direction, BlockState otherState) static boolean
LiquidBlockRenderer.shouldRenderFace
(BlockAndTintGetter pLevel, BlockPos pPos, FluidState pFluidState, BlockState pBlockState, Direction pSide, FluidState pNeighborFluid) Deprecated.Neo: use overload that accepts BlockStateConstructors in net.minecraft.client.renderer.block with parameters of type DirectionModifierConstructorDescriptionprivate
AdjacencyInfo
(Direction[] pCorners, float pShadeBrightness, boolean pDoNonCubicWeight, ModelBlockRenderer.SizeInfo[] pVert0Weights, ModelBlockRenderer.SizeInfo[] pVert1Weights, ModelBlockRenderer.SizeInfo[] pVert2Weights, ModelBlockRenderer.SizeInfo[] pVert3Weights) private
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Uses of Direction in net.minecraft.client.renderer.block.model
Fields in net.minecraft.client.renderer.block.model declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
BlockElementFace.cullForDirection
The field for thecullForDirection
record component.protected final Direction
BakedQuad.direction
private final Direction
ItemModelGenerator.SpanFacing.direction
Fields in net.minecraft.client.renderer.block.model with type parameters of type DirectionMethods in net.minecraft.client.renderer.block.model that return DirectionModifier and TypeMethodDescriptionstatic Direction
FaceBakery.calculateFacing
(int[] pFaceData) BlockElementFace.cullForDirection()
Returns the value of thecullForDirection
record component.private Direction
BlockElementFace.Deserializer.getCullFacing
(JsonObject pJson) BakedQuad.getDirection()
ItemModelGenerator.SpanFacing.getDirection()
private Direction
Methods in net.minecraft.client.renderer.block.model that return types with arguments of type DirectionModifier and TypeMethodDescriptionprivate Map
<Direction, BlockElementFace> BlockElement.Deserializer.filterNullFromFaces
(JsonDeserializationContext pContext, JsonObject pJson) private Map
<Direction, BlockElementFace> BlockElement.Deserializer.getFaces
(JsonDeserializationContext pContext, JsonObject pJson) Methods in net.minecraft.client.renderer.block.model with parameters of type DirectionModifier and TypeMethodDescriptionstatic BakedQuad
BlockModel.bakeFace
(BlockElement pElement, BlockElementFace pFace, TextureAtlasSprite pSprite, Direction pFacing, ModelState pState) FaceBakery.bakeQuad
(org.joml.Vector3f pPosFrom, org.joml.Vector3f pPosTo, BlockElementFace pFace, TextureAtlasSprite pSprite, Direction pFacing, ModelState pTransform, BlockElementRotation pRotation, boolean pShade) private void
FaceBakery.bakeVertex
(int[] pVertexData, int pVertexIndex, Direction pFacing, BlockFaceUV pBlockFaceUV, float[] pPosDiv16, TextureAtlasSprite pSprite, Transformation pRotation, BlockElementRotation pPartRotation, boolean pShade) private int[]
FaceBakery.makeVertices
(BlockFaceUV pUvs, TextureAtlasSprite pSprite, Direction pOrientation, float[] pPosDiv16, Transformation pRotation, BlockElementRotation pPartRotation, boolean pShade) private void
FaceBakery.recalculateWinding
(int[] pVertices, Direction pDirection) static BlockFaceUV
FaceBakery.recomputeUVs
(BlockFaceUV pUv, Direction pFacing, Transformation pRotation) float[]
Constructors in net.minecraft.client.renderer.block.model with parameters of type DirectionModifierConstructorDescriptionBakedQuad
(int[] pVertices, int pTintIndex, Direction pDirection, TextureAtlasSprite pSprite, boolean pShade) BakedQuad
(int[] pVertices, int pTintIndex, Direction pDirection, TextureAtlasSprite pSprite, boolean pShade, boolean hasAmbientOcclusion) BlockElementFace
(Direction p_111359_, int p_111360_, String p_111361_, BlockFaceUV p_111362_) BlockElementFace
(Direction cullForDirection, int tintIndex, String texture, BlockFaceUV uv, ExtraFaceData faceData, org.apache.commons.lang3.mutable.MutableObject<BlockElement> parent) Creates an instance of aBlockElementFace
record class.private
SpanFacing
(Direction pDirection, int pXOffset, int pYOffset) Constructor parameters in net.minecraft.client.renderer.block.model with type arguments of type DirectionModifierConstructorDescriptionBlockElement
(org.joml.Vector3f pFrom, org.joml.Vector3f pTo, Map<Direction, BlockElementFace> pFaces, BlockElementRotation pRotation, boolean pShade) BlockElement
(org.joml.Vector3f pFrom, org.joml.Vector3f pTo, Map<Direction, BlockElementFace> pFaces, BlockElementRotation pRotation, boolean pShade, ExtraFaceData faceData) -
Uses of Direction in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type DirectionModifier and TypeMethodDescriptionprivate void
TheEndPortalRenderer.renderFace
(T pBlockEntity, org.joml.Matrix4f pPose, VertexConsumer pConsumer, float pX0, float pX1, float pY0, float pY1, float pZ0, float pZ1, float pZ2, float pZ3, Direction pDirection) private void
BedRenderer.renderPiece
(PoseStack pPoseStack, MultiBufferSource pBufferSource, ModelPart pModelPart, Direction pDirection, Material pMaterial, int pPackedLight, int pPackedOverlay, boolean pFoot) static void
SkullBlockRenderer.renderSkull
(Direction pDirection, float pYRot, float pMouthAnimation, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, SkullModelBase pModel, RenderType pRenderType) private float[]
BrushableBlockRenderer.translations
(Direction pDirection, int pDustedLevel) -
Uses of Direction in net.minecraft.client.renderer.chunk
Fields in net.minecraft.client.renderer.chunk declared as DirectionMethods in net.minecraft.client.renderer.chunk that return types with arguments of type DirectionMethods in net.minecraft.client.renderer.chunk with parameters of type DirectionModifier and TypeMethodDescriptionboolean
SectionRenderDispatcher.CompiledSection.facesCanSeeEachother
(Direction pFace1, Direction pFace2) private int
VisGraph.getNeighborIndexAtFace
(int pIndex, Direction pFace) SectionRenderDispatcher.RenderSection.getRelativeOrigin
(Direction pDirection) float
void
boolean
VisibilitySet.visibilityBetween
(Direction pFace, Direction pOtherFace) Method parameters in net.minecraft.client.renderer.chunk with type arguments of type Direction -
Uses of Direction in net.minecraft.client.renderer.debug
Methods in net.minecraft.client.renderer.debug with parameters of type DirectionModifier and TypeMethodDescriptionprivate static void
LightSectionDebugRenderer.renderFace
(PoseStack pPoseStack, VertexConsumer pBuffer, Direction pFace, double pCamX, double pCamY, double pCamZ, int pBlockX, int pBlockY, int pBlockZ, org.joml.Vector4f pColor) -
Uses of Direction in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type DirectionModifier and TypeMethodDescriptionprivate static float
LivingEntityRenderer.sleepDirectionToRotation
(Direction pFacing) -
Uses of Direction in net.minecraft.client.resources.model
Fields in net.minecraft.client.resources.model with type parameters of type DirectionModifier and TypeFieldDescriptionSimpleBakedModel.Builder.culledFaces
SimpleBakedModel.culledFaces
Methods in net.minecraft.client.resources.model with parameters of type DirectionModifier and TypeMethodDescriptionSimpleBakedModel.Builder.addCulledFace
(Direction pFacing, BakedQuad pQuad) BakedModel.getQuads
(BlockState pState, Direction pDirection, RandomSource pRandom) BuiltInModel.getQuads
(BlockState pState, Direction pDirection, RandomSource pRandom) MultiPartBakedModel.getQuads
(BlockState pState, Direction pDirection, RandomSource pRandom, ModelData modelData, RenderType renderType) SimpleBakedModel.getQuads
(BlockState pState, Direction pDirection, RandomSource pRandom) WeightedBakedModel.getQuads
(BlockState pState, Direction pDirection, RandomSource pRandom, ModelData modelData, RenderType renderType) Constructor parameters in net.minecraft.client.resources.model with type arguments of type DirectionModifierConstructorDescriptionSimpleBakedModel
(List<BakedQuad> pUnculledFaces, Map<Direction, List<BakedQuad>> pCulledFaces, boolean pHasAmbientOcclusion, boolean pUsesBlockLight, boolean pIsGui3d, TextureAtlasSprite pParticleIcon, ItemTransforms pTransforms, ItemOverrides pOverrides) Deprecated.Forge: Use variant with RenderTypeGroupSimpleBakedModel
(List<BakedQuad> pUnculledFaces, Map<Direction, List<BakedQuad>> pCulledFaces, boolean pHasAmbientOcclusion, boolean pUsesBlockLight, boolean pIsGui3d, TextureAtlasSprite pParticleIcon, ItemTransforms pTransforms, ItemOverrides pOverrides, RenderTypeGroup renderTypes) -
Uses of Direction in net.minecraft.core
Fields in net.minecraft.core declared as DirectionModifier and TypeFieldDescriptionprivate static final Direction[]
Direction.BY_2D_DATA
All Facings with horizontal axis in order S-W-N-Eprivate static final Direction[]
Direction.BY_3D_DATA
private final Direction[]
Direction.Plane.faces
private final Direction
FrontAndTop.front
private final Direction
FrontAndTop.top
private static final Direction[]
Direction.VALUES
Fields in net.minecraft.core with type parameters of type DirectionModifier and TypeFieldDescriptionstatic final IntFunction
<Direction> Direction.BY_ID
static final StringRepresentable.EnumCodec
<Direction> Direction.CODEC
Direction8.directions
static final StreamCodec
<io.netty.buffer.ByteBuf, Direction> Direction.STREAM_CODEC
static final Map
<Direction, Transformation> BlockMath.VANILLA_UV_TRANSFORM_GLOBAL_TO_LOCAL
static final Map
<Direction, Transformation> BlockMath.VANILLA_UV_TRANSFORM_LOCAL_TO_GLOBAL
static final com.mojang.serialization.Codec
<Direction> Direction.VERTICAL_CODEC
Methods in net.minecraft.core that return DirectionModifier and TypeMethodDescriptionstatic Direction
static Direction
Direction.from2DDataValue
(int pHorizontalIndex) static Direction
Direction.from3DDataValue
(int pIndex) static Direction
Direction.fromAxisAndDirection
(Direction.Axis pAxis, Direction.AxisDirection pAxisDirection) static Direction
Direction.fromDelta
(int pX, int pY, int pZ) static Direction
Direction.fromYRot
(double pAngle) FrontAndTop.front()
static Direction
Direction.get
(Direction.AxisDirection pAxisDirection, Direction.Axis pAxis) Direction.getClockWise()
Direction.getClockWise
(Direction.Axis pAxis) private Direction
Direction.getClockWiseX()
private Direction
Direction.getClockWiseZ()
Direction.getCounterClockWise()
Direction.getCounterClockWise
(Direction.Axis pAxis) private Direction
Direction.getCounterClockWiseX()
private Direction
Direction.getCounterClockWiseZ()
static Direction
Direction.getFacingAxis
(Entity pEntity, Direction.Axis pAxis) static Direction
Direction.getNearest
(double pX, double pY, double pZ) static Direction
Direction.getNearest
(float pX, float pY, float pZ) static Direction
Direction.getNearest
(Vec3 pOis) Direction.getOpposite()
static Direction
Direction.getRandom
(RandomSource pRandom) Direction.Plane.getRandomDirection
(RandomSource pRandom) private static Direction[]
Direction.makeDirectionArray
(Direction pFirst, Direction pSecond, Direction pThird) static Direction[]
Direction.orderedByNearest
(Entity pEntity) Gets theDirection
values for the provided entity's looking direction.static Direction
FrontAndTop.top()
static Direction
Returns the enum constant of this class with the specified name.static Direction[]
Direction.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.core that return types with arguments of type DirectionModifier and TypeMethodDescriptionstatic Collection
<Direction> Direction.allShuffled
(RandomSource pRandom) Direction8.getDirections()
Direction.Plane.iterator()
Direction.Plane.shuffledCopy
(RandomSource pRandom) Direction.Plane.stream()
Direction.stream()
private static com.mojang.serialization.DataResult
<Direction> Direction.verifyVertical
(Direction p_194529_) Methods in net.minecraft.core with parameters of type DirectionModifier and TypeMethodDescriptionstatic FrontAndTop
FrontAndTop.fromFrontAndTop
(Direction pFront, Direction pTop) static Transformation
BlockMath.getUVLockTransform
(Transformation pTransformation, Direction pDirection) private static int
private static Direction[]
Direction.makeDirectionArray
(Direction pFirst, Direction pSecond, Direction pThird) static long
static long
Offsets this Vector by the given distance in the specified direction.Offsets this Vector by the given distance in the specified direction.Offsets this Vector by the given distance in the specified direction.static Direction
BlockPos.MutableBlockPos.setWithOffset
(Vec3i pPos, Direction pDirection) static Iterable
<BlockPos.MutableBlockPos> BlockPos.spiralAround
(BlockPos pCenter, int pSize, Direction pRotationDirection, Direction pExpansionDirection) boolean
boolean
private static com.mojang.serialization.DataResult
<Direction> Direction.verifyVertical
(Direction p_194529_) Constructors in net.minecraft.core with parameters of type DirectionModifierConstructorDescriptionprivate
Direction8
(Direction... pDirections) private
FrontAndTop
(String pName, Direction pFront, Direction pTop) private
Plane
(Direction[] pFaces, Direction.Axis[] pAxis) -
Uses of Direction in net.minecraft.core.dispenser
Methods in net.minecraft.core.dispenser with parameters of type DirectionModifier and TypeMethodDescriptionprotected void
DefaultDispenseItemBehavior.playAnimation
(BlockSource pBlockSource, Direction pDirection) private static void
DefaultDispenseItemBehavior.playDefaultAnimation
(BlockSource pBlockSource, Direction pDirection) static void
DefaultDispenseItemBehavior.spawnItem
(Level pLevel, ItemStack pStack, int pSpeed, Direction pFacing, Position pPosition) -
Uses of Direction in net.minecraft.data.models
Methods in net.minecraft.data.models that return types with arguments of type DirectionModifier and TypeMethodDescriptionprivate static PropertyDispatch.C4
<Direction, DoubleBlockHalf, DoorHingeSide, Boolean> BlockModelGenerators.configureDoorHalf
(PropertyDispatch.C4<Direction, DoubleBlockHalf, DoorHingeSide, Boolean> pProperties, DoubleBlockHalf pHalf, ResourceLocation pLeftModelLocation, ResourceLocation pLeftOpenModelLocation, ResourceLocation pRightModelLocation, ResourceLocation pRightOpenModelLocation) Methods in net.minecraft.data.models with parameters of type DirectionModifier and TypeMethodDescriptionprivate Variant
BlockModelGenerators.createPointedDripstoneVariant
(Direction pDirection, DripstoneThickness pDripstoneThickness) Method parameters in net.minecraft.data.models with type arguments of type DirectionModifier and TypeMethodDescriptionprivate static PropertyDispatch.C4
<Direction, DoubleBlockHalf, DoorHingeSide, Boolean> BlockModelGenerators.configureDoorHalf
(PropertyDispatch.C4<Direction, DoubleBlockHalf, DoorHingeSide, Boolean> pProperties, DoubleBlockHalf pHalf, ResourceLocation pLeftModelLocation, ResourceLocation pLeftOpenModelLocation, ResourceLocation pRightModelLocation, ResourceLocation pRightOpenModelLocation) -
Uses of Direction in net.minecraft.data.worldgen.features
Methods in net.minecraft.data.worldgen.features with parameters of type DirectionModifier and TypeMethodDescriptionprivate static Holder
<PlacedFeature> CaveFeatures.makeDripleaf
(Direction pFacingDirection) -
Uses of Direction in net.minecraft.gametest.framework
Methods in net.minecraft.gametest.framework with parameters of type Direction -
Uses of Direction in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game declared as DirectionMethods in net.minecraft.network.protocol.game that return DirectionConstructors in net.minecraft.network.protocol.game with parameters of type DirectionModifierConstructorDescriptionServerboundPlayerActionPacket
(ServerboundPlayerActionPacket.Action pAction, BlockPos pPos, Direction pDirection) ServerboundPlayerActionPacket
(ServerboundPlayerActionPacket.Action pAction, BlockPos pPos, Direction pDirection, int pSequence) -
Uses of Direction in net.minecraft.network.syncher
Fields in net.minecraft.network.syncher with type parameters of type DirectionModifier and TypeFieldDescriptionstatic final EntityDataSerializer
<Direction> EntityDataSerializers.DIRECTION
-
Uses of Direction in net.minecraft.server.level
Methods in net.minecraft.server.level with parameters of type DirectionModifier and TypeMethodDescriptionprivate boolean
ServerPlayer.bedBlocked
(BlockPos pPos, Direction pDirection) private boolean
ServerPlayer.bedInRange
(BlockPos pPos, Direction pDirection) float
float
void
DemoMode.handleBlockBreakAction
(BlockPos pPos, ServerboundPlayerActionPacket.Action pAction, Direction pFace, int pMaxBuildHeight, int pSequence) void
ServerPlayerGameMode.handleBlockBreakAction
(BlockPos pPos, ServerboundPlayerActionPacket.Action pAction, Direction pFace, int pMaxBuildHeight, int pSequence) void
ServerLevel.updateNeighborsAtExceptFromFacing
(BlockPos pPos, Block pBlockType, Direction pSkipSide) -
Uses of Direction in net.minecraft.util
Methods in net.minecraft.util with parameters of type DirectionModifier and TypeMethodDescriptionint
SegmentedAnglePrecision.fromDirection
(Direction pDirection) static void
ParticleUtils.spawnParticleOnFace
(Level pLevel, BlockPos pPos, Direction pDirection, ParticleOptions pParticle, Vec3 pSpeed, double pSpread) static void
ParticleUtils.spawnParticlesOnBlockFace
(Level pLevel, BlockPos pPos, ParticleOptions pParticle, IntProvider pCount, Direction pDirection, Supplier<Vec3> pSpeedSupplier, double pSpread) -
Uses of Direction in net.minecraft.world
Methods in net.minecraft.world with parameters of type DirectionModifier and TypeMethodDescriptionboolean
WorldlyContainer.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.boolean
WorldlyContainer.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.int[]
WorldlyContainer.getSlotsForFace
(Direction pSide) -
Uses of Direction in net.minecraft.world.entity
Methods in net.minecraft.world.entity that return DirectionModifier and TypeMethodDescriptionLivingEntity.getBedOrientation()
Entity.getDirection()
Entity.getMotionDirection()
Entity.getNearestViewDirection()
-
Uses of Direction in net.minecraft.world.entity.decoration
Fields in net.minecraft.world.entity.decoration declared as DirectionModifier and TypeFieldDescriptionprotected Direction
HangingEntity.direction
The direction the entity is facingMethods in net.minecraft.world.entity.decoration that return DirectionMethods in net.minecraft.world.entity.decoration with parameters of type DirectionModifier and TypeMethodDescriptionprotected abstract AABB
HangingEntity.calculateBoundingBox
(BlockPos pPos, Direction pDirection) protected AABB
ItemFrame.calculateBoundingBox
(BlockPos pPos, Direction pDirection) protected AABB
Painting.calculateBoundingBox
(BlockPos pPos, Direction pDirection) protected void
HangingEntity.setDirection
(Direction pFacingDirection) Updates facing and bounding box based on itprotected void
ItemFrame.setDirection
(Direction pFacingDirection) Updates facing and bounding box based on itConstructors in net.minecraft.world.entity.decoration with parameters of type DirectionModifierConstructorDescriptionGlowItemFrame
(Level p_149610_, BlockPos p_149611_, Direction p_149612_) ItemFrame
(EntityType<? extends ItemFrame> pEntityType, Level pLevel, BlockPos pPos, Direction pDirection) -
Uses of Direction in net.minecraft.world.entity.monster
Fields in net.minecraft.world.entity.monster declared as DirectionModifier and TypeFieldDescriptionprivate Direction
Silverfish.SilverfishMergeWithStoneGoal.selectedDirection
Fields in net.minecraft.world.entity.monster with type parameters of type DirectionModifier and TypeFieldDescriptionprotected static final EntityDataAccessor
<Direction> Shulker.DATA_ATTACH_FACE_ID
Methods in net.minecraft.world.entity.monster that return DirectionModifier and TypeMethodDescriptionprotected Direction
Shulker.findAttachableSurface
(BlockPos pPos) Shulker.getAttachFace()
Methods in net.minecraft.world.entity.monster with parameters of type DirectionModifier and TypeMethodDescription(package private) boolean
static AABB
Shulker.getProgressAabb
(float pScale, Direction pExpansionDirection, float pPeek) static AABB
Shulker.getProgressDeltaAabb
(float pScale, Direction pExpansionDirection, float pCurrentPeek, float pOldPeek) private void
Shulker.setAttachFace
(Direction pAttachFace) -
Uses of Direction in net.minecraft.world.entity.player
Methods in net.minecraft.world.entity.player with parameters of type DirectionModifier and TypeMethodDescriptionboolean
Player.mayUseItemAt
(BlockPos pPos, Direction pFacing, ItemStack pStack) Returns whether this player can modify the block at a certain location with the given stack. -
Uses of Direction in net.minecraft.world.entity.projectile
Fields in net.minecraft.world.entity.projectile declared as DirectionMethods in net.minecraft.world.entity.projectile that return DirectionMethods in net.minecraft.world.entity.projectile with parameters of type DirectionModifier and TypeMethodDescriptionprivate void
ShulkerBullet.setMoveDirection
(Direction pDirection) -
Uses of Direction in net.minecraft.world.entity.vehicle
Methods in net.minecraft.world.entity.vehicle that return DirectionModifier and TypeMethodDescriptionAbstractMinecart.getMotionDirection()
Boat.getMotionDirection()
Methods in net.minecraft.world.entity.vehicle with parameters of type DirectionModifier and TypeMethodDescriptionstatic int[][]
DismountHelper.offsetsForDirection
(Direction pDirection) -
Uses of Direction in net.minecraft.world.item
Fields in net.minecraft.world.item declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
StandingAndWallBlockItem.attachmentDirection
Methods in net.minecraft.world.item with parameters of type DirectionModifier and TypeMethodDescriptionArrowItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) EggItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) ExperienceBottleItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) FireChargeItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) FireworkRocketItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) ProjectileItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) SnowballItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) SpectralArrowItem.asProjectile
(Level p_338332_, Position p_338313_, ItemStack p_338304_, Direction p_338842_) ThrowablePotionItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) TridentItem.asProjectile
(Level pLevel, Position pPos, ItemStack pStack, Direction pDirection) WindChargeItem.asProjectile
(Level p_338589_, Position p_338670_, ItemStack p_338308_, Direction p_338206_) static BrushItem.DustParticlesDelta
BrushItem.DustParticlesDelta.fromDirection
(Vec3 pPos, Direction pDirection) ProjectileItem.PositionFunction.getDispensePosition
(BlockSource pSource, Direction pDirection) private static Vec3
FireworkRocketItem.getEntityPokingOutOfBlockPos
(BlockSource p_338806_, Direction p_338706_) static boolean
BoneMealItem.growWaterPlant
(ItemStack pStack, Level pLevel, BlockPos pPos, Direction pClickedSide) protected boolean
HangingEntityItem.mayPlace
(Player pPlayer, Direction pDirection, ItemStack pHangingEntityStack, BlockPos pPos) protected boolean
Constructors in net.minecraft.world.item with parameters of type DirectionModifierConstructorDescriptionSignItem
(Item.Properties pProperties, Block pStandingBlock, Block pWallBlock, Direction pAttachmentDirection) StandingAndWallBlockItem
(Block pBlock, Block pWallBlock, Item.Properties pProperties, Direction pAttachmentDirection) -
Uses of Direction in net.minecraft.world.item.context
Fields in net.minecraft.world.item.context declared as DirectionMethods in net.minecraft.world.item.context that return DirectionModifier and TypeMethodDescriptionUseOnContext.getClickedFace()
DirectionalPlaceContext.getHorizontalDirection()
UseOnContext.getHorizontalDirection()
BlockPlaceContext.getNearestLookingDirection()
DirectionalPlaceContext.getNearestLookingDirection()
BlockPlaceContext.getNearestLookingDirections()
DirectionalPlaceContext.getNearestLookingDirections()
BlockPlaceContext.getNearestLookingVerticalDirection()
Methods in net.minecraft.world.item.context with parameters of type DirectionModifier and TypeMethodDescriptionstatic BlockPlaceContext
BlockPlaceContext.at
(BlockPlaceContext pContext, BlockPos pPos, Direction pDirection) Constructors in net.minecraft.world.item.context with parameters of type Direction -
Uses of Direction in net.minecraft.world.level
Fields in net.minecraft.world.level declared as DirectionMethods in net.minecraft.world.level with parameters of type DirectionModifier and TypeMethodDescriptiondefault int
SignalGetter.getControlInputSignal
(BlockPos pPos, Direction pDirection, boolean pDiodesOnly) Returns the control signal emitted from the given position in the given direction.default int
SignalGetter.getDirectSignal
(BlockPos pPos, Direction pDirection) Returns the direct redstone signal emitted from the given position in the given direction.float
default int
Returns the redstone signal emitted from the given position in the given direction.default boolean
Returns whether a redstone signal is emitted from the given position in the given direction.boolean
Level.loadedAndEntityCanStandOnFace
(BlockPos pPos, Entity pEntity, Direction pDirection) void
Level.neighborShapeChanged
(Direction pDirection, BlockState pQueried, BlockPos pPos, BlockPos pOffsetPos, int pFlags, int pRecursionLevel) default void
LevelAccessor.neighborShapeChanged
(Direction pDirection, BlockState pQueried, BlockPos pPos, BlockPos pOffsetPos, int pFlags, int pRecursionLevel) void
Level.updateNeighborsAtExceptFromFacing
(BlockPos pPos, Block pBlockType, Direction pSkipSide) -
Uses of Direction in net.minecraft.world.level.block
Fields in net.minecraft.world.level.block declared as DirectionModifier and TypeFieldDescriptionprivate static final Direction[]
SpongeBlock.ALL_DIRECTIONS
private final Direction
Block.BlockStatePairKey.direction
private static final Direction[]
BuddingAmethystBlock.DIRECTIONS
protected static final Direction[]
MultifaceBlock.DIRECTIONS
private static final Direction[]
PipeBlock.DIRECTIONS
private final Direction
MultifaceSpreader.SpreadPos.face
The field for theface
record component.protected final Direction
GrowingPlantBlock.growthDirection
Fields in net.minecraft.world.level.block with type parameters of type DirectionModifier and TypeFieldDescriptionprivate static final Map
<Direction, VoxelShape> AttachedStemBlock.AABBS
private static final Map
<Direction, VoxelShape> PiglinWallSkullBlock.AABBS
private static final Map
<Direction, VoxelShape> WallHangingSignBlock.AABBS
private static final Map
<Direction, VoxelShape> WallSignBlock.AABBS
private static final Map
<Direction, VoxelShape> WallSkullBlock.AABBS
private static final Map
<Direction, VoxelShape> WallTorchBlock.AABBS
SculkSpreader.ChargeCursor.DIRECTION_SET
static final EnumProperty
<Direction> ShulkerBoxBlock.FACING
SculkSpreader.ChargeCursor.facings
private static final Map
<Direction, VoxelShape> ShulkerBoxBlock.OPEN_SHAPE_BY_DIRECTION
static final ImmutableList
<Direction> LiquidBlock.POSSIBLE_FLOW_DIRECTIONS
protected static final Map
<Direction, BooleanProperty> CrossCollisionBlock.PROPERTY_BY_DIRECTION
private static final Map
<Direction, BooleanProperty> FireBlock.PROPERTY_BY_DIRECTION
private static final Map
<Direction, BooleanProperty> HugeMushroomBlock.PROPERTY_BY_DIRECTION
private static final Map
<Direction, BooleanProperty> MultifaceBlock.PROPERTY_BY_DIRECTION
static final Map
<Direction, BooleanProperty> PipeBlock.PROPERTY_BY_DIRECTION
static final Map
<Direction, EnumProperty<RedstoneSide>> RedStoneWireBlock.PROPERTY_BY_DIRECTION
private static final Map
<Direction, BooleanProperty> TripWireBlock.PROPERTY_BY_DIRECTION
static final Map
<Direction, BooleanProperty> VineBlock.PROPERTY_BY_DIRECTION
private static final Map
<Direction, VoxelShape> MultifaceBlock.SHAPE_BY_DIRECTION
private static final BiFunction
<Direction, Integer, VoxelShape> PinkPetalsBlock.SHAPE_BY_PROPERTIES
private static final Map
<Direction, VoxelShape> BaseCoralWallFanBlock.SHAPES
private static final Map
<Direction, VoxelShape> WallBannerBlock.SHAPES
private static final Map
<Direction, VoxelShape> RedStoneWireBlock.SHAPES_FLOOR
private static final Map
<Direction, VoxelShape> RedStoneWireBlock.SHAPES_UP
private static final Map
<Direction, VoxelShape> BigDripleafBlock.STEM_SHAPES
Methods in net.minecraft.world.level.block that return DirectionModifier and TypeMethodDescriptionprivate static Direction
PointedDripstoneBlock.calculateTipDirection
(LevelReader pLevel, BlockPos pPos, Direction pDir) private Direction
ChestBlock.candidatePartnerFacing
(BlockPlaceContext pContext, Direction pDirection) MultifaceSpreader.SpreadPos.face()
Returns the value of theface
record component.static Direction
BedBlock.getBedOrientation
(BlockGetter pLevel, BlockPos pPos) static Direction
BedBlock.getConnectedDirection
(BlockState pState) private static Direction
BellBlock.getConnectedDirection
(BlockState pState) static Direction
ChestBlock.getConnectedDirection
(BlockState p_51585_) protected static Direction
FaceAttachedHorizontalDirectionalBlock.getConnectedDirection
(BlockState pState) protected static Direction
LanternBlock.getConnectedDirection
(BlockState pState) static Direction
JigsawBlock.getFrontFacing
(BlockState pState) This represents the face that the puzzle piece is on.private static Direction
BedBlock.getNeighbourDirection
(BedPart pPart, Direction pDirection) Given a bed part and the direction it's facing, find the direction to move to get the other bed partstatic Direction
JigsawBlock.getTopFacing
(BlockState pState) This represents the face that the line connector is on.Mirror the given facing according to this mirrorMethods in net.minecraft.world.level.block that return types with arguments of type DirectionModifier and TypeMethodDescriptionMultifaceBlock.availableFaces
(BlockState pState) SculkSpreader.ChargeCursor.getFacingData()
MultifaceBlock.unpack
(byte pPackedDirections) Methods in net.minecraft.world.level.block with parameters of type DirectionModifier and TypeMethodDescriptionprivate static boolean
ChorusFlowerBlock.allNeighborsEmpty
(LevelReader pLevel, BlockPos pPos, Direction pExcludingSide) boolean
BellBlock.attemptToRing
(Entity pEntity, Level pLevel, BlockPos pPos, Direction pDirection) boolean
BellBlock.attemptToRing
(Level pLevel, BlockPos pPos, Direction pDirection) private static int[][]
BedBlock.bedAboveStandUpOffsets
(Direction pDir) private static int[][]
BedBlock.bedStandUpOffsets
(Direction pFirstDir, Direction pSecondDir) private static int[][]
BedBlock.bedSurroundStandUpOffsets
(Direction pFirstDir, Direction pSecondDir) private static DripstoneThickness
PointedDripstoneBlock.calculateDripstoneThickness
(LevelReader pLevel, BlockPos pPos, Direction pDir, boolean pIsTipMerge) private static Direction
PointedDripstoneBlock.calculateTipDirection
(LevelReader pLevel, BlockPos pPos, Direction pDir) static boolean
FaceAttachedHorizontalDirectionalBlock.canAttach
(LevelReader pReader, BlockPos pPos, Direction pDirection) private boolean
LadderBlock.canAttachTo
(BlockGetter pBlockReader, BlockPos pPos, Direction pDirection) static boolean
MultifaceBlock.canAttachTo
(BlockGetter pLevel, Direction pDirection, BlockPos pPos, BlockState pState) boolean
WallHangingSignBlock.canAttachTo
(LevelReader pLevel, BlockState pState, BlockPos pPos, Direction pDirection) static boolean
BaseFireBlock.canBePlacedAt
(Level pLevel, BlockPos pPos, Direction pDirection) boolean
FireBlock.canCatchFire
(BlockGetter world, BlockPos pos, Direction face) Side sensitive version that calls the block function.private Direction
ChestBlock.candidatePartnerFacing
(BlockPlaceContext pContext, Direction pDirection) boolean
ComposterBlock.EmptyContainer.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.boolean
ComposterBlock.InputContainer.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.boolean
ComposterBlock.OutputContainer.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.default boolean
MultifaceSpreader.SpreadConfig.canSpreadFrom
(BlockState pState, Direction pDirection) boolean
MultifaceSpreader.canSpreadInAnyDirection
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pSpreadDirection) private boolean
VineBlock.canSupportAtFace
(BlockGetter pLevel, BlockPos pPos, Direction pDirection) static boolean
Block.canSupportCenter
(LevelReader pLevel, BlockPos pPos, Direction pDirection) static boolean
WallTorchBlock.canSurvive
(LevelReader pLevel, BlockPos pPos, Direction pFacing) boolean
ComposterBlock.EmptyContainer.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.boolean
ComposterBlock.InputContainer.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.boolean
ComposterBlock.OutputContainer.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.private static boolean
StairBlock.canTakeShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pFace) private void
FireBlock.checkBurnOut
(Level pLevel, BlockPos pPos, int pChance, RandomSource pRandom, int pAge, Direction face) boolean
FenceBlock.connectsTo
(BlockState pState, boolean pIsSideSolid, Direction pDirection) private boolean
WallBlock.connectsTo
(BlockState pState, boolean pSideSolid, Direction pDirection) static boolean
FenceGateBlock.connectsToDirection
(BlockState pState, Direction pDirection) private static void
PointedDripstoneBlock.createDripstone
(LevelAccessor pLevel, BlockPos pPos, Direction pDirection, DripstoneThickness pThickness) private static void
CommandBlock.executeChain
(Level pLevel, BlockPos pPos, Direction pDirection) BedBlock.findBunkBedStandUpPosition
(EntityType<?> pEntityType, CollisionGetter pCollisionGetter, BlockPos pPos, Direction pStateFacing, Direction pEntityFacing) BedBlock.findStandUpPosition
(EntityType<?> pEntityType, CollisionGetter pCollisionGetter, BlockPos pPos, Direction pDirection, float pYRot) private RedstoneSide
RedStoneWireBlock.getConnectingSide
(BlockGetter pLevel, BlockPos pPos, Direction pFace) private RedstoneSide
RedStoneWireBlock.getConnectingSide
(BlockGetter pLevel, BlockPos pPos, Direction pDirection, boolean pNonNormalCubeAbove) protected int
BasePressurePlateBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
ButtonBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
DetectorRailBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
DiodeBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
LecternBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
LeverBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
LightningRodBlock.getDirectSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the direct signal this block emits in the given direction.protected int
ObserverBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
RedstoneTorchBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
RedStoneWireBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.int
SculkSensorBlock.getDirectSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the direct signal this block emits in the given direction.protected int
TrappedChestBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected int
TripWireHookBlock.getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.static BooleanProperty
MultifaceBlock.getFaceProperty
(Direction pDirection) private ItemFrame
ComparatorBlock.getItemFrame
(Level pLevel, Direction pFacing, BlockPos pPos) private static Direction
BedBlock.getNeighbourDirection
(BedPart pPart, Direction pDirection) Given a bed part and the direction it's facing, find the direction to move to get the other bed partstatic BooleanProperty
VineBlock.getPropertyForFace
(Direction pFace) ChiseledBookShelfBlock.getRelativeHitCoordinatesForBlockFace
(BlockHitResult pHitResult, Direction pFace) Mirror.getRotation
(Direction pFacing) Determines the rotation that is equivalent to this mirror if the rotating object faces in the given directionprotected int
BasePressurePlateBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
ButtonBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.int
CalibratedSculkSensorBlock.getSignal
(BlockState p_277782_, BlockGetter p_277556_, BlockPos p_277903_, Direction p_278059_) protected int
DaylightDetectorBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
DetectorRailBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
DiodeBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.int
JukeboxBlock.getSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the signal this block emits in the given direction.protected int
LecternBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
LeverBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
LightningRodBlock.getSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the signal this block emits in the given direction.protected int
ObserverBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
PoweredBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
RedstoneTorchBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
RedstoneWallTorchBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
RedStoneWireBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
SculkSensorBlock.getSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the signal this block emits in the given direction.protected int
TargetBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
TrappedChestBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected int
TripWireHookBlock.getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.int[]
ComposterBlock.EmptyContainer.getSlotsForFace
(Direction pSide) int[]
ComposterBlock.InputContainer.getSlotsForFace
(Direction pSide) int[]
ComposterBlock.OutputContainer.getSlotsForFace
(Direction pSide) MultifaceSpreader.getSpreadFromFaceTowardDirection
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pSpreadDirection, Direction pFace, MultifaceSpreader.SpreadPredicate pPredicate) abstract MultifaceSpreader.SpreadPos
MultifaceSpreader.SpreadType.getSpreadPos
(BlockPos pPos, Direction pFace, Direction pSpreadDirection) MultifaceBlock.getStateForPlacement
(BlockState pCurrentState, BlockGetter pLevel, BlockPos pPos, Direction pLookingDirection) MultifaceSpreader.DefaultSpreaderConfig.getStateForPlacement
(BlockState pCurrentState, BlockGetter pLevel, BlockPos pPos, Direction pLookingDirection) MultifaceSpreader.SpreadConfig.getStateForPlacement
(BlockState pCurrentState, BlockGetter pLevel, BlockPos pPos, Direction pLookingDirection) private static void
PointedDripstoneBlock.grow
(ServerLevel pServer, BlockPos pPos, Direction pDirection) static boolean
MultifaceBlock.hasFace
(BlockState pState, Direction pDirection) default boolean
MultifaceSpreader.SpreadConfig.hasFace
(BlockState pState, Direction pDirection) private static int
static boolean
VineBlock.isAcceptableNeighbour
(BlockGetter pBlockReader, BlockPos pNeighborPos, Direction pAttachedFace) static boolean
Block.isFaceFull
(VoxelShape pShape, Direction pFace) protected boolean
MultifaceBlock.isFaceSupported
(Direction p_153921_) private static boolean
PointedDripstoneBlock.isPointedDripstoneWithDirection
(BlockState pState, Direction pDir) private static boolean
private boolean
BellBlock.isProperHit
(BlockState pPos, Direction pDirection, double pDistanceY) abstract boolean
SupportType.isSupporting
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pFace) private static boolean
PointedDripstoneBlock.isUnmergedTipWithDirection
(BlockState pState, Direction pDir) private static boolean
SculkSpreader.ChargeCursor.isUnobstructed
(LevelAccessor pLevel, BlockPos pPos, Direction pDirection) private static boolean
PointedDripstoneBlock.isValidPointedDripstonePlacement
(LevelReader pLevel, BlockPos pPos, Direction pDir) boolean
MultifaceBlock.isValidStateForPlacement
(BlockGetter pLevel, BlockState pState, BlockPos pPos, Direction pDirection) Mirror the given facing according to this mirrorprivate static void
TripWireHookBlock.notifyNeighbors
(Block pBlock, Level pLevel, BlockPos pPos, Direction pDirection) void
TntBlock.onCaughtFire
(BlockState state, Level world, BlockPos pos, Direction face, LivingEntity igniter) protected static boolean
BigDripleafBlock.place
(LevelAccessor pLevel, BlockPos pPos, FluidState pFluidState, Direction pDirection) protected static boolean
BigDripleafStemBlock.place
(LevelAccessor pLevel, BlockPos pPos, FluidState pFluidState, Direction pDirection) static void
BigDripleafBlock.placeWithRandomHeight
(LevelAccessor pLevel, RandomSource pRandom, BlockPos pPos, Direction pDirection) static void
Block.popResourceFromFace
(Level pLevel, BlockPos pPos, Direction pDirection, ItemStack pStack) protected static boolean
RedStoneWireBlock.shouldConnectTo
(BlockState pState, Direction pDirection) boolean
TripWireBlock.shouldConnectTo
(BlockState pState, Direction pDirection) static boolean
Block.shouldRenderFace
(BlockState pState, BlockGetter pLevel, BlockPos pOffset, Direction pFace, BlockPos pPos) private BlockState
WallBlock.sideUpdate
(LevelReader pLevel, BlockPos pFirstPos, BlockState pFirstState, BlockPos pSecondPos, BlockState pSecondState, Direction pDir) protected boolean
HalfTransparentBlock.skipRendering
(BlockState pState, BlockState pAdjacentBlockState, Direction pSide) protected boolean
IronBarsBlock.skipRendering
(BlockState pState, BlockState pAdjacentBlockState, Direction pSide) protected boolean
LiquidBlock.skipRendering
(BlockState pState, BlockState pAdjacentBlockState, Direction pSide) protected boolean
MangroveRootsBlock.skipRendering
(BlockState p_221510_, BlockState p_221511_, Direction p_221512_) protected boolean
PowderSnowBlock.skipRendering
(BlockState pState, BlockState pAdjacentState, Direction pDirection) private void
RedStoneWireBlock.spawnParticlesAlongLine
(Level pLevel, RandomSource pRandom, BlockPos pPos, Vec3 pParticleVec, Direction pXDirection, Direction pZDirection, float pMin, float pMax) private long
MultifaceSpreader.spreadFromFaceTowardAllDirections
(BlockState pState, LevelAccessor pLevel, BlockPos pPos, Direction pSpreadDirection, boolean pMarkForPostprocessing) MultifaceSpreader.spreadFromFaceTowardDirection
(BlockState pState, LevelAccessor pLevel, BlockPos pPos, Direction pSpreadDirection, Direction pFace, boolean pMarkForPostprocessing) MultifaceSpreader.spreadFromFaceTowardRandomDirection
(BlockState pState, LevelAccessor pLevel, BlockPos pPos, Direction pSpreadDirection, RandomSource pRandom, boolean pMarkForPostprocessing) protected boolean
MultifaceSpreader.DefaultSpreaderConfig.stateCanBeReplaced
(BlockGetter pLevel, BlockPos pPos, BlockPos pSpreadPos, Direction pDirection, BlockState pState) boolean
SculkVeinBlock.SculkVeinSpreaderConfig.stateCanBeReplaced
(BlockGetter pLevel, BlockPos pPos, BlockPos pSpreadPos, Direction pDirection, BlockState pState) protected BlockState
AmethystClusterBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
AttachedStemBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) protected BlockState
BambooSaplingBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BambooStalkBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BannerBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BarrierBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BaseCoralPlantTypeBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BaseCoralWallFanBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BasePressurePlateBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BaseRailBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BaseTorchBlock.updateShape
(BlockState p_304418_, Direction p_304475_, BlockState p_304669_, LevelAccessor p_304637_, BlockPos p_304633_, BlockPos p_304603_) protected BlockState
BedBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BeehiveBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BellBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BigDripleafBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BigDripleafStemBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.BrushableBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BubbleColumnBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
BushBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CactusBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CakeBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CampfireBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CandleBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CandleCakeBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CarpetBlock.updateShape
(BlockState p_152926_, Direction p_152927_, BlockState p_152928_, LevelAccessor p_152929_, BlockPos p_152930_, BlockPos p_152931_) protected BlockState
CeilingHangingSignBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) protected BlockState
ChainBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
ChestBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor facing and neighbor state, returning a new state.protected BlockState
ChorusFlowerBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
ChorusPlantBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CocoaBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.ComparatorBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
ConcretePowderBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) protected BlockState
ConduitBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CoralBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CoralFanBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CoralPlantBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
CoralWallFanBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
DecoratedPotBlock.updateShape
(BlockState p_276307_, Direction p_276322_, BlockState p_276280_, LevelAccessor p_276320_, BlockPos p_276270_, BlockPos p_276312_) protected BlockState
DirtPathBlock.updateShape
(BlockState p_153152_, Direction p_153153_, BlockState p_153154_, LevelAccessor p_153155_, BlockPos p_153156_, BlockPos p_153157_) protected BlockState
DoorBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
DoublePlantBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
EnderChestBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FaceAttachedHorizontalDirectionalBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FallingBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FarmBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FenceBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FenceGateBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FireBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FlowerPotBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
FrogspawnBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
GlowLichenBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
GrowingPlantBodyBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
GrowingPlantHeadBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
HangingRootsBlock.updateShape
(BlockState p_153351_, Direction p_153352_, BlockState p_153353_, LevelAccessor p_153354_, BlockPos p_153355_, BlockPos p_153356_) protected BlockState
HeavyCoreBlock.updateShape
(BlockState p_338756_, Direction p_338189_, BlockState p_338723_, LevelAccessor p_338514_, BlockPos p_338346_, BlockPos p_338401_) protected BlockState
HugeMushroomBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
IronBarsBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
LadderBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
LanternBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
LeavesBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
LightBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
LightningRodBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
LiquidBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
MagmaBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
MangrovePropaguleBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
MangroveRootsBlock.updateShape
(BlockState p_221514_, Direction p_221515_, BlockState p_221516_, LevelAccessor p_221517_, BlockPos p_221518_, BlockPos p_221519_) protected BlockState
MultifaceBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
NetherPortalBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
NoteBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
ObserverBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.PitcherCropBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
PointedDripstoneBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
RedstoneWallTorchBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
RedStoneWireBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
RepeaterBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
ScaffoldingBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SculkSensorBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SculkShriekerBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SculkVeinBlock.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SeagrassBlock.updateShape
(BlockState p_154530_, Direction p_154531_, BlockState p_154532_, LevelAccessor p_154533_, BlockPos p_154534_, BlockPos p_154535_) protected BlockState
SeaPickleBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SignBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SlabBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SmallDripleafBlock.updateShape
(BlockState p_154625_, Direction p_154626_, BlockState p_154627_, LevelAccessor p_154628_, BlockPos p_154629_, BlockPos p_154630_) protected BlockState
SnowLayerBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SnowyDirtBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SoulFireBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SoulSandBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SporeBlossomBlock.updateShape
(BlockState p_154713_, Direction p_154714_, BlockState p_154715_, LevelAccessor p_154716_, BlockPos p_154717_, BlockPos p_154718_) protected BlockState
StairBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
StandingSignBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
SugarCaneBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
TrapDoorBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
TripWireBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
TripWireHookBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
VineBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
WallBannerBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
WallBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
WallHangingSignBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
WallSignBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
WallTorchBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected BlockState
WaterloggedTransparentBlock.updateShape
(BlockState p_313906_, Direction p_313739_, BlockState p_313829_, LevelAccessor p_313692_, BlockPos p_313842_, BlockPos p_313843_) Method parameters in net.minecraft.world.level.block with type arguments of type DirectionModifier and TypeMethodDescriptiondefault boolean
SculkBehaviour.attemptSpreadVein
(LevelAccessor pLevel, BlockPos pPos, BlockState pState, Collection<Direction> pDirections, boolean pMarkForPostprocessing) private BlockState
MultifaceBlock.mapDirections
(BlockState pState, Function<Direction, Direction> pDirectionalFunction) private BlockState
MultifaceBlock.mapDirections
(BlockState pState, Function<Direction, Direction> pDirectionalFunction) static byte
MultifaceBlock.pack
(Collection<Direction> pDirections) static boolean
SculkVeinBlock.regrow
(LevelAccessor pLevel, BlockPos pPos, BlockState pState, Collection<Direction> pDirections) Constructors in net.minecraft.world.level.block with parameters of type DirectionModifierConstructorDescriptionBlockStatePairKey
(BlockState pFirst, BlockState pSecond, Direction pDirection) protected
GrowingPlantBlock
(BlockBehaviour.Properties pProperties, Direction pGrowthDirection, VoxelShape pShape, boolean pScheduleFluidTicks) protected
GrowingPlantBodyBlock
(BlockBehaviour.Properties pProperties, Direction pGrowthDirection, VoxelShape pShape, boolean pScheduleFluidTicks) protected
GrowingPlantHeadBlock
(BlockBehaviour.Properties pProperties, Direction pGrowthDirection, VoxelShape pShape, boolean pScheduleFluidTicks, double pGrowPerTickProbability) Creates an instance of aSpreadPos
record class.Constructor parameters in net.minecraft.world.level.block with type arguments of type DirectionModifierConstructorDescriptionprivate
ChargeCursor
(BlockPos pPos, int pCharge, int p_222301_, int p_222302_, Optional<Set<Direction>> p_222303_) -
Uses of Direction in net.minecraft.world.level.block.entity
Fields in net.minecraft.world.level.block.entity declared as DirectionModifier and TypeFieldDescriptionBellBlockEntity.clickDirection
private Direction
HopperBlockEntity.facing
private Direction
BrushableBlockEntity.hitDirection
Methods in net.minecraft.world.level.block.entity that return DirectionModifier and TypeMethodDescriptionDecoratedPotBlockEntity.getDirection()
BrushableBlockEntity.getHitDirection()
Methods in net.minecraft.world.level.block.entity with parameters of type DirectionModifier and TypeMethodDescriptionstatic ItemStack
HopperBlockEntity.addItem
(Container pSource, Container pDestination, ItemStack pStack, Direction pDirection) Attempts to place the passed stack in the container, using as many slots as required.boolean
private static boolean
HopperBlockEntity.canPlaceItemInContainer
(Container pContainer, ItemStack pStack, int pSlot, Direction pDirection) boolean
AbstractFurnaceBlockEntity.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.boolean
BrewingStandBlockEntity.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.boolean
ShulkerBoxBlockEntity.canPlaceItemThroughFace
(int pIndex, ItemStack pItemStack, Direction pDirection) Returnstrue
if automation can insert the given item in the given slot from the given side.private static boolean
HopperBlockEntity.canTakeItemFromContainer
(Container pSource, Container pDestination, ItemStack pStack, int pSlot, Direction pDirection) boolean
AbstractFurnaceBlockEntity.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.boolean
BrewingStandBlockEntity.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.boolean
ShulkerBoxBlockEntity.canTakeItemThroughFace
(int pIndex, ItemStack pStack, Direction pDirection) Returnstrue
if automation can extract the given item in the given slot from the given side.private static int[]
int[]
AbstractFurnaceBlockEntity.getSlotsForFace
(Direction pSide) int[]
BrewingStandBlockEntity.getSlotsForFace
(Direction pSide) int[]
ShulkerBoxBlockEntity.getSlotsForFace
(Direction pSide) private static boolean
HopperBlockEntity.isFullContainer
(Container pContainer, Direction pDirection) void
boolean
TheEndGatewayBlockEntity.shouldRenderFace
(Direction pFace) boolean
TheEndPortalBlockEntity.shouldRenderFace
(Direction pFace) private static ItemStack
HopperBlockEntity.tryMoveInItem
(Container pSource, Container pDestination, ItemStack pStack, int pSlot, Direction pDirection) private static boolean
HopperBlockEntity.tryTakeInItemFromSlot
(Hopper pHopper, Container pContainer, int pSlot, Direction pDirection) Pulls from the specified slot in the container and places in any available slot in the hopper. -
Uses of Direction in net.minecraft.world.level.block.entity.vault
Methods in net.minecraft.world.level.block.entity.vault with parameters of type DirectionModifier and TypeMethodDescriptionprivate static Vec3
VaultBlockEntity.Client.keyholePos
(BlockPos pPos, Direction pFacing) -
Uses of Direction in net.minecraft.world.level.block.piston
Fields in net.minecraft.world.level.block.piston declared as DirectionModifier and TypeFieldDescriptionprivate Direction
PistonMovingBlockEntity.direction
private final Direction
PistonStructureResolver.pistonDirection
private final Direction
PistonStructureResolver.pushDirection
Fields in net.minecraft.world.level.block.piston with type parameters of type DirectionModifier and TypeFieldDescriptionprivate static final ThreadLocal
<Direction> PistonMovingBlockEntity.NOCLIP
Methods in net.minecraft.world.level.block.piston that return DirectionModifier and TypeMethodDescriptionPistonMovingBlockEntity.getDirection()
PistonMovingBlockEntity.getMovementDirection()
PistonStructureResolver.getPushDirection()
Methods in net.minecraft.world.level.block.piston with parameters of type DirectionModifier and TypeMethodDescriptionprivate boolean
PistonStructureResolver.addBlockLine
(BlockPos pOriginPos, Direction pDirection) private static VoxelShape
PistonHeadBlock.calculateShape
(Direction pDirection, boolean pShortArm) private static void
PistonMovingBlockEntity.fixEntityWithinPistonBase
(BlockPos pPos, Entity pEntity, Direction pDir, double pProgress) private static double
PistonMovingBlockEntity.getMovement
(AABB pHeadShape, Direction pDirection, AABB pFacing) static AABB
PistonMath.getMovementArea
(AABB pBounds, Direction pDir, double pDelta) private boolean
PistonBaseBlock.getNeighborSignal
(SignalGetter pSignalGetter, BlockPos pPos, Direction pDirection) static boolean
PistonBaseBlock.isPushable
(BlockState pState, Level pLevel, BlockPos pPos, Direction pMovementDirection, boolean pAllowDestroy, Direction pPistonFacing) Checks if the piston can push the given BlockState.private boolean
PistonBaseBlock.moveBlocks
(Level pLevel, BlockPos pPos, Direction pFacing, boolean pExtending) private static void
PistonMovingBlockEntity.moveEntityByPiston
(Direction pNoClipDirection, Entity pEntity, double pProgress, Direction pDirection) static BlockEntity
MovingPistonBlock.newMovingBlockEntity
(BlockPos pPos, BlockState pBlockState, BlockState pMovedState, Direction pDirection, boolean pExtending, boolean pIsSourcePiston) protected BlockState
PistonHeadBlock.updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Constructors in net.minecraft.world.level.block.piston with parameters of type DirectionModifierConstructorDescriptionPistonMovingBlockEntity
(BlockPos pPos, BlockState pBlockState, BlockState pMovedState, Direction pDirection, boolean pExtending, boolean pIsSourcePiston) PistonStructureResolver
(Level pLevel, BlockPos pPistonPos, Direction pPistonDirection, boolean pExtending) -
Uses of Direction in net.minecraft.world.level.block.state
Fields in net.minecraft.world.level.block.state declared as DirectionModifier and TypeFieldDescriptionprivate static final Direction[]
BlockBehaviour.BlockStateBase.Cache.DIRECTIONS
protected static final Direction[]
BlockBehaviour.UPDATE_SHAPE_ORDER
Methods in net.minecraft.world.level.block.state with parameters of type DirectionModifier and TypeMethodDescriptionfinal boolean
BlockBehaviour.BlockStateBase.entityCanStandOnFace
(BlockGetter pLevel, BlockPos pPos, Entity pEntity, Direction pFace) int
BlockBehaviour.BlockStateBase.getDirectSignal
(BlockGetter pLevel, BlockPos pPos, Direction pDirection) protected int
BlockBehaviour.getDirectSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the direct signal this block emits in the given direction.BlockBehaviour.BlockStateBase.getFaceOcclusionShape
(BlockGetter pLevel, BlockPos pPos, Direction pDirection) private static int
BlockBehaviour.BlockStateBase.Cache.getFaceSupportIndex
(Direction pDirection, SupportType pSupportType) int
BlockBehaviour.BlockStateBase.getSignal
(BlockGetter pLevel, BlockPos pPos, Direction pDirection) protected int
BlockBehaviour.getSignal
(BlockState pState, BlockGetter pLevel, BlockPos pPos, Direction pDirection) Returns the signal this block emits in the given direction.boolean
BlockBehaviour.BlockStateBase.Cache.isFaceSturdy
(Direction pDirection, SupportType pSupportType) boolean
BlockBehaviour.BlockStateBase.isFaceSturdy
(BlockGetter pLevel, BlockPos pPos, Direction pDirection) boolean
BlockBehaviour.BlockStateBase.isFaceSturdy
(BlockGetter pLevel, BlockPos pPos, Direction pFace, SupportType pSupportType) boolean
BlockBehaviour.BlockStateBase.skipRendering
(BlockState pState, Direction pFace) protected boolean
BlockBehaviour.skipRendering
(BlockState pState, BlockState pAdjacentState, Direction pDirection) BlockBehaviour.BlockStateBase.updateShape
(Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) protected BlockState
BlockBehaviour.updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. -
Uses of Direction in net.minecraft.world.level.block.state.pattern
Fields in net.minecraft.world.level.block.state.pattern declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
BlockPattern.BlockPatternMatch.forwards
private final Direction
BlockPattern.BlockPatternMatch.up
Methods in net.minecraft.world.level.block.state.pattern that return DirectionModifier and TypeMethodDescriptionBlockPattern.BlockPatternMatch.getForwards()
BlockPattern.BlockPatternMatch.getUp()
Methods in net.minecraft.world.level.block.state.pattern with parameters of type DirectionModifier and TypeMethodDescriptionprivate BlockPattern.BlockPatternMatch
BlockPattern.matches
(BlockPos pPos, Direction pFinger, Direction pThumb, LoadingCache<BlockPos, BlockInWorld> pCache) Checks that the given pattern invalid input: '&' rotation is at the block coordinates.BlockPattern.matches
(LevelReader pLevel, BlockPos pPos, Direction pFinger, Direction pThumb) protected static BlockPos
BlockPattern.translateAndRotate
(BlockPos pPos, Direction pFinger, Direction pThumb, int pPalmOffset, int pThumbOffset, int pFingerOffset) Offsets the position of pos in the direction of finger and thumb facing by offset amounts, follows the right-hand rule for cross products (finger, thumb, palm)Constructors in net.minecraft.world.level.block.state.pattern with parameters of type DirectionModifierConstructorDescriptionBlockPatternMatch
(BlockPos pFrontTopLeft, Direction pForwards, Direction pUp, LoadingCache<BlockPos, BlockInWorld> pCache, int pWidth, int pHeight, int pDepth) -
Uses of Direction in net.minecraft.world.level.block.state.properties
Fields in net.minecraft.world.level.block.state.properties declared as DirectionMethods in net.minecraft.world.level.block.state.properties that return DirectionMethods in net.minecraft.world.level.block.state.properties that return types with arguments of type DirectionMethods in net.minecraft.world.level.block.state.properties with parameters of type DirectionModifier and TypeMethodDescriptionstatic int
RotationSegment.convertToSegment
(Direction pDirection) static DirectionProperty
Method parameters in net.minecraft.world.level.block.state.properties with type arguments of type DirectionModifier and TypeMethodDescriptionstatic DirectionProperty
DirectionProperty.create
(String pName, Collection<Direction> pValues) Create a new DirectionProperty for the given direction valuesstatic DirectionProperty
Create a new DirectionProperty with all directions that match the given PredicateConstructors in net.minecraft.world.level.block.state.properties with parameters of type DirectionConstructor parameters in net.minecraft.world.level.block.state.properties with type arguments of type DirectionModifierConstructorDescriptionprotected
DirectionProperty
(String pName, Collection<Direction> pValues) -
Uses of Direction in net.minecraft.world.level.chunk
Fields in net.minecraft.world.level.chunk declared as DirectionMethods in net.minecraft.world.level.chunk with parameters of type DirectionModifier and TypeMethodDescriptionUpgradeData.BlockFixer.updateShape
(BlockState pState, Direction pDirection, BlockState pOffsetState, LevelAccessor pLevel, BlockPos pPos, BlockPos pOffsetPos) private static BlockState
UpgradeData.updateState
(BlockState pState, Direction pDirection, LevelAccessor pLevel, BlockPos pPos, BlockPos pOffsetPos) -
Uses of Direction in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type DirectionModifier and TypeMethodDescriptionprivate static OptionalInt
Column.scanDirection
(LevelSimulatedReader pLevel, int pMaxDistance, Predicate<BlockState> pColumnPredicate, Predicate<BlockState> pTipPredicate, BlockPos.MutableBlockPos pMutablePos, int pStartY, Direction pDirection) Scans for a sequence of states in a givendirection
, up to a length ofmaxDistance
which satisfycolumnPredicate
, and ending with a state which satisfiestipPredicate
. -
Uses of Direction in net.minecraft.world.level.levelgen.blockpredicates
Fields in net.minecraft.world.level.levelgen.blockpredicates declared as DirectionMethods in net.minecraft.world.level.levelgen.blockpredicates with parameters of type DirectionModifier and TypeMethodDescriptionstatic BlockPredicate
BlockPredicate.hasSturdyFace
(Direction pDirection) static BlockPredicate
BlockPredicate.hasSturdyFace
(Vec3i pOffset, Direction pDirection) Constructors in net.minecraft.world.level.levelgen.blockpredicates with parameters of type Direction -
Uses of Direction in net.minecraft.world.level.levelgen.feature
Fields in net.minecraft.world.level.levelgen.feature declared as DirectionModifier and TypeFieldDescriptionprivate static final Direction[]
DeltaFeature.DIRECTIONS
private static final Direction[]
GeodeFeature.DIRECTIONS
private static final Direction[]
WeepingVinesFeature.DIRECTIONS
Methods in net.minecraft.world.level.levelgen.feature that return types with arguments of type DirectionModifier and TypeMethodDescriptionPointedDripstoneFeature.getTipDirection
(LevelAccessor pLevel, BlockPos pPos, RandomSource pRandom) Methods in net.minecraft.world.level.levelgen.feature with parameters of type DirectionModifier and TypeMethodDescriptionprotected static void
DripstoneUtils.buildBaseToTipColumn
(Direction pDirection, int pHeight, boolean pMergeTip, Consumer<BlockState> pBlockSetter) private static BlockState
DripstoneUtils.createPointedDripstone
(Direction pDirection, DripstoneThickness pDripstoneThickness) protected static void
DripstoneUtils.growPointedDripstone
(LevelAccessor pLevel, BlockPos pPos, Direction pDirection, int pHeight, boolean pMergeTip) private static boolean
WaterloggedVegetationPatchFeature.isExposedDirection
(WorldGenLevel pLevel, BlockPos pPos, BlockPos.MutableBlockPos pMutablePos, Direction pDirection) private void
DripstoneClusterFeature.replaceBlocksWithDripstoneBlocks
(WorldGenLevel pLevel, BlockPos pPos, int pThickness, Direction pDirection) Method parameters in net.minecraft.world.level.levelgen.feature with type arguments of type DirectionModifier and TypeMethodDescriptionstatic boolean
MultifaceGrowthFeature.placeGrowthIfPossible
(WorldGenLevel pLevel, BlockPos pPos, BlockState pState, MultifaceGrowthConfiguration pConfig, RandomSource pRandom, List<Direction> pDirections) -
Uses of Direction in net.minecraft.world.level.levelgen.feature.configurations
Fields in net.minecraft.world.level.levelgen.feature.configurations declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
BlockColumnConfiguration.direction
The field for thedirection
record component.Fields in net.minecraft.world.level.levelgen.feature.configurations with type parameters of type DirectionModifier and TypeFieldDescriptionprivate final it.unimi.dsi.fastutil.objects.ObjectArrayList
<Direction> MultifaceGrowthConfiguration.validDirections
Methods in net.minecraft.world.level.levelgen.feature.configurations that return DirectionModifier and TypeMethodDescriptionBlockColumnConfiguration.direction()
Returns the value of thedirection
record component.Methods in net.minecraft.world.level.levelgen.feature.configurations that return types with arguments of type DirectionModifier and TypeMethodDescriptionMultifaceGrowthConfiguration.getShuffledDirections
(RandomSource pRandom) MultifaceGrowthConfiguration.getShuffledDirectionsExcept
(RandomSource pRandom, Direction pDirection) Methods in net.minecraft.world.level.levelgen.feature.configurations with parameters of type DirectionModifier and TypeMethodDescriptionMultifaceGrowthConfiguration.getShuffledDirectionsExcept
(RandomSource pRandom, Direction pDirection) Constructors in net.minecraft.world.level.levelgen.feature.configurations with parameters of type DirectionModifierConstructorDescriptionBlockColumnConfiguration
(List<BlockColumnConfiguration.Layer> layers, Direction direction, BlockPredicate allowedPlacement, boolean prioritizeTip) Creates an instance of aBlockColumnConfiguration
record class. -
Uses of Direction in net.minecraft.world.level.levelgen.feature.rootplacers
Methods in net.minecraft.world.level.levelgen.feature.rootplacers with parameters of type DirectionModifier and TypeMethodDescriptionMangroveRootPlacer.potentialRootPositions
(BlockPos pPos, Direction pDirection, RandomSource pRandom, BlockPos pTrunkOrigin) private boolean
MangroveRootPlacer.simulateRoots
(LevelSimulatedReader pLevel, RandomSource pRandom, BlockPos pPos, Direction pDirection, BlockPos pTrunkOrigin, List<BlockPos> pRoots, int pLength) -
Uses of Direction in net.minecraft.world.level.levelgen.feature.treedecorators
Fields in net.minecraft.world.level.levelgen.feature.treedecorators declared as DirectionModifier and TypeFieldDescriptionprivate static final Direction[]
BeehiveDecorator.SPAWN_DIRECTIONS
private static final Direction
BeehiveDecorator.WORLDGEN_FACING
Fields in net.minecraft.world.level.levelgen.feature.treedecorators with type parameters of type DirectionMethods in net.minecraft.world.level.levelgen.feature.treedecorators with parameters of type DirectionModifier and TypeMethodDescriptionprivate boolean
AttachedToLeavesDecorator.hasRequiredEmptyBlocks
(TreeDecorator.Context pContext, BlockPos pPos, Direction pDirection) Constructor parameters in net.minecraft.world.level.levelgen.feature.treedecorators with type arguments of type DirectionModifierConstructorDescriptionAttachedToLeavesDecorator
(float p_225988_, int p_225989_, int p_225990_, BlockStateProvider p_225991_, int p_225992_, List<Direction> p_225993_) -
Uses of Direction in net.minecraft.world.level.levelgen.feature.trunkplacers
Methods in net.minecraft.world.level.levelgen.feature.trunkplacers with parameters of type DirectionModifier and TypeMethodDescriptionprivate FoliagePlacer.FoliageAttachment
CherryTrunkPlacer.generateBranch
(LevelSimulatedReader pLevel, BiConsumer<BlockPos, BlockState> pBlockSetter, RandomSource pRandom, int pFreeTreeHeight, BlockPos pPos, TreeConfiguration pConfig, Function<BlockState, BlockState> pPropertySetter, Direction pDirection, int pSecondBranchStartOffsetFromTop, boolean pDoubleBranch, BlockPos.MutableBlockPos pCurrentPos) private void
UpwardsBranchingTrunkPlacer.placeBranch
(LevelSimulatedReader pLevel, BiConsumer<BlockPos, BlockState> pBlockSetter, RandomSource pRandom, int pFreeTreeHeight, TreeConfiguration pTreeConfig, List<FoliagePlacer.FoliageAttachment> pFoliageAttachments, BlockPos.MutableBlockPos pPos, int pY, Direction pDirection, int pExtraBranchLength, int pExtraBranchSteps) -
Uses of Direction in net.minecraft.world.level.levelgen.placement
Fields in net.minecraft.world.level.levelgen.placement declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
CaveSurface.direction
private final Direction
EnvironmentScanPlacement.directionOfSearch
Methods in net.minecraft.world.level.levelgen.placement that return DirectionMethods in net.minecraft.world.level.levelgen.placement with parameters of type DirectionModifier and TypeMethodDescriptionstatic EnvironmentScanPlacement
EnvironmentScanPlacement.scanningFor
(Direction pDirectionOfSearch, BlockPredicate pTargetCondition, int pMaxSteps) static EnvironmentScanPlacement
EnvironmentScanPlacement.scanningFor
(Direction pDirectionOfSearch, BlockPredicate pTargetCondition, BlockPredicate pAllowedSearchCondition, int pMaxSteps) Constructors in net.minecraft.world.level.levelgen.placement with parameters of type DirectionModifierConstructorDescriptionprivate
CaveSurface
(Direction pDirection, int pY, String pId) private
EnvironmentScanPlacement
(Direction p_191645_, BlockPredicate p_191646_, BlockPredicate p_191647_, int p_191648_) -
Uses of Direction in net.minecraft.world.level.levelgen.structure
Fields in net.minecraft.world.level.levelgen.structure declared as DirectionMethods in net.minecraft.world.level.levelgen.structure that return DirectionModifier and TypeMethodDescriptionStructurePiece.getOrientation()
protected static Direction
StructurePiece.getRandomHorizontalDirection
(RandomSource pRandom) Methods in net.minecraft.world.level.levelgen.structure with parameters of type DirectionModifier and TypeMethodDescriptionprotected boolean
StructurePiece.createDispenser
(WorldGenLevel pLevel, BoundingBox pBox, RandomSource pRandom, int pX, int pY, int pZ, Direction pFacing, ResourceKey<LootTable> pLootTable) protected static BoundingBox
StructurePiece.makeBoundingBox
(int pX, int pY, int pZ, Direction pDirection, int pOffsetX, int pOffsetY, int pOffsetZ) static BoundingBox
BoundingBox.orientBox
(int pStructureMinX, int pStructureMinY, int pStructureMinZ, int pXMin, int pYMin, int pZMin, int pXMax, int pYMax, int pZMax, Direction pFacing) Create a bounding box with the specified dimensions and rotate it.void
StructurePiece.setOrientation
(Direction pOrientation) Constructors in net.minecraft.world.level.levelgen.structure with parameters of type DirectionModifierConstructorDescriptionprotected
ScatteredFeaturePiece
(StructurePieceType pType, int pX, int pY, int pZ, int pWidth, int pHeight, int pDepth, Direction pOrientation) -
Uses of Direction in net.minecraft.world.level.levelgen.structure.structures
Fields in net.minecraft.world.level.levelgen.structure.structures declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
MineshaftPieces.MineShaftCrossing.direction
Methods in net.minecraft.world.level.levelgen.structure.structures that return DirectionModifier and TypeMethodDescriptionWoodlandMansionPieces.MansionGrid.get1x2RoomDirection
(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, int pFloor, int pRoomId) Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type DirectionModifier and TypeMethodDescriptionprivate void
WoodlandMansionPieces.MansionPiecePlacer.addRoom1x1
(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, BlockPos pPos, Rotation pRotation, Direction pDirection, WoodlandMansionPieces.FloorRoomCollection pFloorRooms) private void
WoodlandMansionPieces.MansionPiecePlacer.addRoom1x2
(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, BlockPos pPos, Rotation pRotation, Direction pFrontDirection, Direction pSideDirection, WoodlandMansionPieces.FloorRoomCollection pFloorRooms, boolean pIsStairs) private void
WoodlandMansionPieces.MansionPiecePlacer.addRoom2x2
(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, BlockPos pPos, Rotation pRotation, Direction pFrontDirection, Direction pSideDirection, WoodlandMansionPieces.FloorRoomCollection pFloorRooms) OceanMonumentPieces.FitDoubleXRoom.create
(Direction p_228594_, OceanMonumentPieces.RoomDefinition p_228595_, RandomSource p_228596_) OceanMonumentPieces.FitDoubleXYRoom.create
(Direction p_228601_, OceanMonumentPieces.RoomDefinition p_228602_, RandomSource p_228603_) OceanMonumentPieces.FitDoubleYRoom.create
(Direction p_228608_, OceanMonumentPieces.RoomDefinition p_228609_, RandomSource p_228610_) OceanMonumentPieces.FitDoubleYZRoom.create
(Direction p_228615_, OceanMonumentPieces.RoomDefinition p_228616_, RandomSource p_228617_) OceanMonumentPieces.FitDoubleZRoom.create
(Direction p_228622_, OceanMonumentPieces.RoomDefinition p_228623_, RandomSource p_228624_) OceanMonumentPieces.FitSimpleRoom.create
(Direction p_228629_, OceanMonumentPieces.RoomDefinition p_228630_, RandomSource p_228631_) OceanMonumentPieces.FitSimpleTopRoom.create
(Direction p_228636_, OceanMonumentPieces.RoomDefinition p_228637_, RandomSource p_228638_) OceanMonumentPieces.MonumentRoomFitter.create
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom, RandomSource pRandom) NetherFortressPieces.BridgeCrossing.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.BridgeEndFiller.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.BridgeStraight.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleCorridorStairsPiece.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleCorridorTBalconyPiece.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleEntrance.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleSmallCorridorCrossingPiece.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleSmallCorridorLeftTurnPiece.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleSmallCorridorPiece.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleSmallCorridorRightTurnPiece.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.CastleStalkRoom.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.MonsterThrone.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, int pGenDepth, Direction pOrientation) NetherFortressPieces.RoomCrossing.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) NetherFortressPieces.StairsRoom.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, int pGenDepth, Direction pOrientation) StrongholdPieces.ChestCorridor.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) StrongholdPieces.FiveCrossing.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.LeftTurn
StrongholdPieces.LeftTurn.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.Library
StrongholdPieces.Library.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.PortalRoom
StrongholdPieces.PortalRoom.createPiece
(StructurePieceAccessor pPieces, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.PrisonHall
StrongholdPieces.PrisonHall.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.RightTurn
StrongholdPieces.RightTurn.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) StrongholdPieces.RoomCrossing.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.StairsDown
StrongholdPieces.StairsDown.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) static StrongholdPieces.Straight
StrongholdPieces.Straight.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection, int pGenDepth) StrongholdPieces.StraightStairsDown.createPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) private static MineshaftPieces.MineShaftPiece
MineshaftPieces.createRandomShaftPiece
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth, MineshaftStructure.Type pType) (package private) static NetherFortressPieces.NetherBridgePiece
NetherFortressPieces.findAndCreateBridgePieceFactory
(NetherFortressPieces.PieceWeight pWeight, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) private static StrongholdPieces.StrongholdPiece
StrongholdPieces.findAndCreatePieceFactory
(Class<? extends StrongholdPieces.StrongholdPiece> pPieceClass, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection, int pGenDepth) static BoundingBox
MineshaftPieces.MineShaftCorridor.findCorridorSize
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection) static BoundingBox
MineshaftPieces.MineShaftCrossing.findCrossing
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection) static BoundingBox
StrongholdPieces.FillerCorridor.findPieceBox
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation) static BoundingBox
MineshaftPieces.MineShaftStairs.findStairs
(StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection) (package private) static MineshaftPieces.MineShaftPiece
MineshaftPieces.generateAndAddPiece
(StructurePiece pPiece, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection, int pGenDepth) private StructurePiece
NetherFortressPieces.NetherBridgePiece.generateAndAddPiece
(NetherFortressPieces.StartPiece pStartPiece, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth, boolean pCastlePiece) (package private) static StructurePiece
StrongholdPieces.generateAndAddPiece
(StrongholdPieces.StartPiece pPiece, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection, int pGenDepth) NetherFortressPieces.NetherBridgePiece.generatePiece
(NetherFortressPieces.StartPiece pStartPiece, List<NetherFortressPieces.PieceWeight> pWeights, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pOrientation, int pGenDepth) private static StrongholdPieces.StrongholdPiece
StrongholdPieces.generatePieceFromSmallDoor
(StrongholdPieces.StartPiece pPiece, StructurePieceAccessor pPieces, RandomSource pRandom, int pX, int pY, int pZ, Direction pDirection, int pGenDepth) private static BoundingBox
OceanMonumentPieces.OceanMonumentPiece.makeBoundingBox
(Direction pDirection, OceanMonumentPieces.RoomDefinition pDefinition, int pX, int pY, int pZ) private void
WoodlandMansionPieces.MansionGrid.recursiveCorridor
(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, Direction pDirection, int pLength) void
OceanMonumentPieces.RoomDefinition.setConnection
(Direction pDirection, OceanMonumentPieces.RoomDefinition pConnectingRoom) private void
WoodlandMansionPieces.MansionPiecePlacer.traverseOuterWalls
(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, WoodlandMansionPieces.PlacementData pData, WoodlandMansionPieces.SimpleGrid pLayout, Direction pDirection, int pStartX, int pStartY, int pEntranceX, int pEntranceY) Constructors in net.minecraft.world.level.levelgen.structure.structures with parameters of type DirectionModifierConstructorDescriptionprotected
BridgeCrossing
(int pX, int pZ, Direction pOrientation) BridgeCrossing
(int pGenDepth, BoundingBox pBox, Direction pOrientation) BridgeEndFiller
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) BridgeStraight
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) CastleCorridorStairsPiece
(int pGenDepth, BoundingBox pBox, Direction pOrientation) CastleCorridorTBalconyPiece
(int pGenDepth, BoundingBox pBox, Direction pOrientation) CastleEntrance
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) CastleSmallCorridorCrossingPiece
(int pGenDepth, BoundingBox pBox, Direction pOrientation) CastleSmallCorridorLeftTurnPiece
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) CastleSmallCorridorPiece
(int pGenDepth, BoundingBox pBox, Direction pOrientation) CastleSmallCorridorRightTurnPiece
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) CastleStalkRoom
(int pGenDepth, BoundingBox pBox, Direction pOrientation) ChestCorridor
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) FillerCorridor
(int pGenDepth, BoundingBox pBox, Direction pOrientation) FiveCrossing
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) LeftTurn
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) Library
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) MineShaftCorridor
(int pGenDepth, RandomSource pRandom, BoundingBox pBoundingBox, Direction pOrientation, MineshaftStructure.Type pType) MineShaftCrossing
(int pGenDepth, BoundingBox pBoundingBox, Direction pDirection, MineshaftStructure.Type pType) MineShaftStairs
(int pGenDepth, BoundingBox pBoundingBox, Direction pOrientation, MineshaftStructure.Type pType) MonsterThrone
(int pGenDepth, BoundingBox pBox, Direction pOrientation) MonumentBuilding
(RandomSource pRandom, int pX, int pZ, Direction pOrientation) OceanMonumentCoreRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentDoubleXRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentDoubleXYRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentDoubleYRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentDoubleYZRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentDoubleZRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentEntryRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentPenthouse
(Direction pDirection, BoundingBox pBox) protected
OceanMonumentPiece
(StructurePieceType pType, int pGenDepth, Direction pOrientation, OceanMonumentPieces.RoomDefinition pRoomDefinition, int pX, int pY, int pZ) OceanMonumentPiece
(StructurePieceType pType, Direction pOrientation, int pGenDepth, BoundingBox pBox) OceanMonumentSimpleRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom, RandomSource pRandom) OceanMonumentSimpleTopRoom
(Direction pDirection, OceanMonumentPieces.RoomDefinition pRoom) OceanMonumentWingRoom
(Direction pDirection, BoundingBox pBox, int pFlag) PortalRoom
(int pGenDepth, BoundingBox pBox, Direction pOrientation) PrisonHall
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) RightTurn
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) RoomCrossing
(int pGenDepth, BoundingBox pBox, Direction pOrientation) RoomCrossing
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) StairsDown
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) StairsDown
(StructurePieceType pType, int pGenDepth, int pX, int pZ, Direction pOrientation) StairsRoom
(int pGenDepth, BoundingBox pBox, Direction pOrientation) Straight
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) StraightStairsDown
(int pGenDepth, RandomSource pRandom, BoundingBox pBox, Direction pOrientation) -
Uses of Direction in net.minecraft.world.level.lighting
Fields in net.minecraft.world.level.lighting declared as DirectionModifier and TypeFieldDescriptionprotected static final Direction[]
LightEngine.PROPAGATION_DIRECTIONS
Methods in net.minecraft.world.level.lighting with parameters of type DirectionModifier and TypeMethodDescriptionprivate static boolean
SkyLightEngine.crossedSectionEdge
(Direction pDirection, int pX, int pZ) static long
LightEngine.QueueEntry.decreaseSkipOneDirection
(int pLevel, Direction pDirection) static int
LightEngine.getLightBlockInto
(BlockGetter pLevel, BlockState pState1, BlockPos pPos1, BlockState pState2, BlockPos pPos2, Direction pDirection, int pDefaultReturnValue) protected VoxelShape
LightEngine.getOcclusionShape
(BlockState pState, long pPos, Direction pDirection) static VoxelShape
LightEngine.getOcclusionShape
(BlockGetter pLevel, BlockPos pPos, BlockState pState, Direction pDirection) static long
LightEngine.QueueEntry.increaseOnlyOneDirection
(int pLevel, boolean pFromEmptyShape, Direction pDirection) static long
LightEngine.QueueEntry.increaseSkipOneDirection
(int pLevel, boolean pFromEmptyShape, Direction pDirection) private void
SkyLightEngine.propagateFromEmptySections
(long pPackedPos, Direction pDirection, int pLevel, boolean pShouldIncrease, int pEmptySections) protected boolean
LightEngine.shapeOccludes
(long pPackedPos1, BlockState pState1, long pPackedPos2, BlockState pState2, Direction pDirection) static boolean
LightEngine.QueueEntry.shouldPropagateInDirection
(long pEntry, Direction pDirection) private static long
LightEngine.QueueEntry.withDirection
(long pEntry, Direction pDirection) private static long
LightEngine.QueueEntry.withoutDirection
(long pEntry, Direction pDirection) -
Uses of Direction in net.minecraft.world.level.material
Methods in net.minecraft.world.level.material that return types with arguments of type DirectionModifier and TypeMethodDescriptionprotected Map
<Direction, FluidState> FlowingFluid.getSpread
(Level pLevel, BlockPos pPos, BlockState pState) Methods in net.minecraft.world.level.material with parameters of type DirectionModifier and TypeMethodDescriptionboolean
EmptyFluid.canBeReplacedWith
(FluidState pFluidState, BlockGetter pBlockReader, BlockPos pPos, Fluid pFluid, Direction pDirection) protected abstract boolean
Fluid.canBeReplacedWith
(FluidState pState, BlockGetter pLevel, BlockPos pPos, Fluid pFluid, Direction pDirection) boolean
FluidState.canBeReplacedWith
(BlockGetter pLevel, BlockPos pPos, Fluid pFluid, Direction pDirection) boolean
LavaFluid.canBeReplacedWith
(FluidState pFluidState, BlockGetter pBlockReader, BlockPos pPos, Fluid pFluid, Direction pDirection) boolean
WaterFluid.canBeReplacedWith
(FluidState pFluidState, BlockGetter pBlockReader, BlockPos pPos, Fluid pFluid, Direction pDirection) private boolean
FlowingFluid.canPassThrough
(BlockGetter pLevel, Fluid pFluid, BlockPos pPos, BlockState pState, Direction pDirection, BlockPos pSpreadPos, BlockState pSpreadState, FluidState pFluidState) private boolean
FlowingFluid.canPassThroughWall
(Direction pDirection, BlockGetter pLevel, BlockPos pPos, BlockState pState, BlockPos pSpreadPos, BlockState pSpreadState) protected boolean
FlowingFluid.canSpreadTo
(BlockGetter pLevel, BlockPos pFromPos, BlockState pFromBlockState, Direction pDirection, BlockPos pToPos, BlockState pToBlockState, FluidState pToFluidState, Fluid pFluid) protected int
FlowingFluid.getSlopeDistance
(LevelReader pLevel, BlockPos pSpreadPos, int pDistance, Direction pDirection, BlockState pCurrentSpreadState, BlockPos pSourcePos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState, FluidState>> pStateCache, it.unimi.dsi.fastutil.shorts.Short2BooleanMap pWaterHoleCache) private boolean
LavaFluid.isFlammable
(LevelReader pLevel, BlockPos pPos, Direction face) protected boolean
FlowingFluid.isSolidFace
(BlockGetter pLevel, BlockPos pNeighborPos, Direction pSide) protected void
FlowingFluid.spreadTo
(LevelAccessor pLevel, BlockPos pPos, BlockState pBlockState, Direction pDirection, FluidState pFluidState) protected void
LavaFluid.spreadTo
(LevelAccessor pLevel, BlockPos pPos, BlockState pBlockState, Direction pDirection, FluidState pFluidState) -
Uses of Direction in net.minecraft.world.level.pathfinder
Methods in net.minecraft.world.level.pathfinder with parameters of type DirectionModifier and TypeMethodDescriptionprotected Node
WalkNodeEvaluator.findAcceptedNode
(int pX, int pY, int pZ, int pVerticalDeltaLimit, double pNodeFloorLevel, Direction pDirection, PathType pPathType) private Node
WalkNodeEvaluator.tryJumpOn
(int pX, int pY, int pZ, int pVerticalDeltaLimit, double pNodeFloorLevel, Direction pDirection, PathType pPathType, BlockPos.MutableBlockPos pPos) -
Uses of Direction in net.minecraft.world.level.portal
Fields in net.minecraft.world.level.portal declared as DirectionMethods in net.minecraft.world.level.portal with parameters of type DirectionModifier and TypeMethodDescriptionprivate boolean
PortalForcer.canHostFrame
(BlockPos pOriginalPos, BlockPos.MutableBlockPos pOffsetPos, Direction pDirection, int pOffsetScale) private int
PortalShape.getDistanceUntilEdgeAboveFrame
(BlockPos pPos, Direction pDirection) -
Uses of Direction in net.minecraft.world.level.redstone
Fields in net.minecraft.world.level.redstone declared as DirectionModifier and TypeFieldDescriptionprivate final Direction
CollectingNeighborUpdater.ShapeUpdate.direction
The field for thedirection
record component.private final Direction
CollectingNeighborUpdater.MultiNeighborUpdate.skipDirection
static final Direction[]
NeighborUpdater.UPDATE_ORDER
Methods in net.minecraft.world.level.redstone that return DirectionModifier and TypeMethodDescriptionCollectingNeighborUpdater.ShapeUpdate.direction()
Returns the value of thedirection
record component.Methods in net.minecraft.world.level.redstone with parameters of type DirectionModifier and TypeMethodDescriptionstatic void
NeighborUpdater.executeShapeUpdate
(LevelAccessor pLevel, Direction pDirection, BlockState pState, BlockPos pPos, BlockPos pNeighborPos, int pFlags, int pRecursionLevel) void
CollectingNeighborUpdater.shapeUpdate
(Direction pDirection, BlockState pState, BlockPos pPos, BlockPos pNeighborPos, int pFlags, int pRecursionLevel) void
InstantNeighborUpdater.shapeUpdate
(Direction pDirection, BlockState pState, BlockPos pPos, BlockPos pNeighborPos, int pFlags, int pRecursionLevel) void
NeighborUpdater.shapeUpdate
(Direction pDirection, BlockState pState, BlockPos pPos, BlockPos pNeighborPos, int pFlags, int pRecursionLevel) void
CollectingNeighborUpdater.updateNeighborsAtExceptFromFacing
(BlockPos pPos, Block pBlock, Direction pFacing) default void
NeighborUpdater.updateNeighborsAtExceptFromFacing
(BlockPos pPos, Block pBlock, Direction pFacing) Constructors in net.minecraft.world.level.redstone with parameters of type DirectionModifierConstructorDescription(package private)
MultiNeighborUpdate
(BlockPos pSourcePos, Block pSourceBlock, Direction pSkipDirection) (package private)
ShapeUpdate
(Direction direction, BlockState state, BlockPos pos, BlockPos neighborPos, int updateFlags, int updateLimit) Creates an instance of aShapeUpdate
record class. -
Uses of Direction in net.minecraft.world.phys
Fields in net.minecraft.world.phys declared as DirectionMethods in net.minecraft.world.phys that return DirectionModifier and TypeMethodDescriptionprivate static Direction
AABB.clipPoint
(double[] pMinDistance, Direction pPrevDirection, double pDistanceSide, double pDistanceOtherA, double pDistanceOtherB, double pMinSide, double pMinOtherA, double pMaxOtherA, double pMinOtherB, double pMaxOtherB, Direction pHitSide, double pStartSide, double pStartOtherA, double pStartOtherB) private static Direction
AABB.getDirection
(AABB pAabb, Vec3 pStart, double[] pMinDistance, Direction pFacing, double pDeltaX, double pDeltaY, double pDeltaZ) BlockHitResult.getDirection()
Methods in net.minecraft.world.phys with parameters of type DirectionModifier and TypeMethodDescriptionprivate static Direction
AABB.clipPoint
(double[] pMinDistance, Direction pPrevDirection, double pDistanceSide, double pDistanceOtherA, double pDistanceOtherB, double pMinSide, double pMinOtherA, double pMaxOtherA, double pMinOtherB, double pMaxOtherB, Direction pHitSide, double pStartSide, double pStartOtherA, double pStartOtherB) private static Direction
AABB.getDirection
(AABB pAabb, Vec3 pStart, double[] pMinDistance, Direction pFacing, double pDeltaX, double pDeltaY, double pDeltaZ) static BlockHitResult
Creates a new BlockRayTraceResult marked as a miss.BlockHitResult.withDirection
(Direction pNewFace) Creates a new BlockRayTraceResult, with the clicked face replaced with the given oneConstructors in net.minecraft.world.phys with parameters of type DirectionModifierConstructorDescriptionprivate
BlockHitResult
(boolean pMiss, Vec3 pLocation, Direction pDirection, BlockPos pBlockPos, boolean pInside) BlockHitResult
(Vec3 pLocation, Direction pDirection, BlockPos pBlockPos, boolean pInside) -
Uses of Direction in net.minecraft.world.phys.shapes
Methods in net.minecraft.world.phys.shapes with parameters of type DirectionModifier and TypeMethodDescriptionstatic boolean
Shapes.blockOccudes
(VoxelShape pShape, VoxelShape pAdjacentShape, Direction pSide) private VoxelShape
VoxelShape.calculateFace
(Direction pSide) void
static VoxelShape
Shapes.getFaceShape
(VoxelShape pVoxelShape, Direction pDirection) VoxelShape.getFaceShape
(Direction pSide) Projects this shape onto the given side.static boolean
Shapes.mergedFaceOccludes
(VoxelShape pShape, VoxelShape pAdjacentShape, Direction pSide) -
Uses of Direction in net.neoforged.neoforge.capabilities
Fields in net.neoforged.neoforge.capabilities with type parameters of type DirectionModifier and TypeFieldDescriptionstatic final BlockCapability
<IEnergyStorage, @Nullable Direction> Capabilities.EnergyStorage.BLOCK
static final BlockCapability
<IFluidHandler, @Nullable Direction> Capabilities.FluidHandler.BLOCK
static final BlockCapability
<IItemHandler, @Nullable Direction> Capabilities.ItemHandler.BLOCK
static final EntityCapability
<IEnergyStorage, @Nullable Direction> Capabilities.EnergyStorage.ENTITY
static final EntityCapability
<IFluidHandler, @Nullable Direction> Capabilities.FluidHandler.ENTITY
static final EntityCapability
<IItemHandler, @Nullable Direction> Capabilities.ItemHandler.ENTITY_AUTOMATION
Capability for an inventory of entity that should be accessible to automation, in the sense that droppers, hoppers, and similar modded devices will try to use it.Methods in net.neoforged.neoforge.capabilities that return types with arguments of type DirectionModifier and TypeMethodDescriptionstatic <T> BlockCapability
<T, @Nullable Direction> BlockCapability.createSided
(ResourceLocation name, Class<T> typeClass) Creates a new block capability with nullableDirection
context, or gets it if it already exists.static <T> EntityCapability
<T, @Nullable Direction> EntityCapability.createSided
(ResourceLocation name, Class<T> typeClass) Creates a new entity capability with nullableDirection
context, or gets it if it already exists. -
Uses of Direction in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type DirectionModifier and TypeMethodDescriptionstatic void
ClientHooks.fillNormal
(int[] faceData, Direction facing) internal, relies on fixed format of FaceBakery -
Uses of Direction in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type DirectionModifier and TypeMethodDescriptionIBakedModelExtension.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData data, @Nullable RenderType renderType) A nullRenderType
is used for the breaking overlay as well as non-standard rendering, so models should return all their quads. -
Uses of Direction in net.neoforged.neoforge.client.model
Methods in net.neoforged.neoforge.client.model that return types with arguments of type DirectionMethods in net.neoforged.neoforge.client.model with parameters of type DirectionModifier and TypeMethodDescriptionIModelBuilder.addCulledFace
(Direction facing, BakedQuad quad) IModelBuilder.Collecting.addCulledFace
(Direction facing, BakedQuad quad) IModelBuilder.Simple.addCulledFace
(Direction facing, BakedQuad quad) BakedModelWrapper.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand) BakedModelWrapper.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData extraData, @Nullable RenderType renderType) CompositeModel.Baked.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData data, @Nullable RenderType renderType) IDynamicBakedModel.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand) IDynamicBakedModel.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData extraData, @Nullable RenderType renderType) SeparateTransformsModel.Baked.getQuads
(@Nullable BlockState state, @Nullable Direction side, RandomSource rand, ModelData data, @Nullable RenderType renderType) -
Uses of Direction in net.neoforged.neoforge.client.model.generators
Fields in net.neoforged.neoforge.client.model.generators declared as DirectionModifier and TypeFieldDescriptionprivate Direction
ModelBuilder.ElementBuilder.FaceBuilder.cullface
Fields in net.neoforged.neoforge.client.model.generators with type parameters of type DirectionModifier and TypeFieldDescriptionprivate final Map
<Direction, ModelBuilder<T>.ElementBuilder.FaceBuilder> ModelBuilder.ElementBuilder.faces
static final ImmutableMap
<Direction, Property<WallSide>> BlockStateProvider.WALL_PROPS
Methods in net.neoforged.neoforge.client.model.generators that return types with arguments of type DirectionModifier and TypeMethodDescriptionprivate BiConsumer
<Direction, ModelBuilder<T>.ElementBuilder.FaceBuilder> ModelBuilder.ElementBuilder.addTexture
(String texture) Methods in net.neoforged.neoforge.client.model.generators with parameters of type DirectionModifier and TypeMethodDescriptionReturn or create the face builder for the given direction.Method parameters in net.neoforged.neoforge.client.model.generators with type arguments of type DirectionModifier and TypeMethodDescriptionModelBuilder.ElementBuilder.allFaces
(BiConsumer<Direction, ModelBuilder<T>.ElementBuilder.FaceBuilder> action) Modify all possible faces dynamically using a function, creating new faces as necessary.ModelBuilder.ElementBuilder.allFacesExcept
(BiConsumer<Direction, ModelBuilder<T>.ElementBuilder.FaceBuilder> action, Set<Direction> exc) Creates possible faces for the model as needed, excluding those specified in the second argument, and then applies a function to modify added faces.ModelBuilder.ElementBuilder.allFacesExcept
(BiConsumer<Direction, ModelBuilder<T>.ElementBuilder.FaceBuilder> action, Set<Direction> exc) Creates possible faces for the model as needed, excluding those specified in the second argument, and then applies a function to modify added faces.ModelBuilder.ElementBuilder.faces
(BiConsumer<Direction, ModelBuilder<T>.ElementBuilder.FaceBuilder> action) Modify all existing faces dynamically using a function.private void
BlockStateProvider.wallSidePart
(MultiPartBlockStateBuilder builder, ModelFile model, Map.Entry<Direction, Property<WallSide>> entry, WallSide height) Constructors in net.neoforged.neoforge.client.model.generators with parameters of type Direction -
Uses of Direction in net.neoforged.neoforge.client.model.geometry
Methods in net.neoforged.neoforge.client.model.geometry with parameters of type DirectionModifier and TypeMethodDescriptionstatic BakedQuad
UnbakedGeometryHelper.bakeElementFace
(BlockElement element, BlockElementFace face, TextureAtlasSprite sprite, Direction direction, ModelState state) Turns a singleBlockElementFace
into aBakedQuad
. -
Uses of Direction in net.neoforged.neoforge.client.model.lighting
Fields in net.neoforged.neoforge.client.model.lighting declared as Direction -
Uses of Direction in net.neoforged.neoforge.client.model.obj
Methods in net.neoforged.neoforge.client.model.obj that return types with arguments of type DirectionModifier and TypeMethodDescriptionObjModel.makeQuad
(int[][] indices, int tintIndex, org.joml.Vector4f colorTint, org.joml.Vector4f ambientColor, TextureAtlasSprite texture, Transformation transform) -
Uses of Direction in net.neoforged.neoforge.client.model.pipeline
Fields in net.neoforged.neoforge.client.model.pipeline declared as DirectionMethods in net.neoforged.neoforge.client.model.pipeline with parameters of type DirectionModifier and TypeMethodDescriptionvoid
QuadBakingVertexConsumer.setDirection
(Direction direction) -
Uses of Direction in net.neoforged.neoforge.client.model.renderable
Fields in net.neoforged.neoforge.client.model.renderable declared as DirectionModifier and TypeFieldDescriptionprivate static final Direction[]
BakedModelRenderable.Context.ALL_FACES_AND_NULL
private final Direction[]
BakedModelRenderable.Context.faces
The field for thefaces
record component.Methods in net.neoforged.neoforge.client.model.renderable that return DirectionModifier and TypeMethodDescriptionBakedModelRenderable.Context.faces()
Returns the value of thefaces
record component.Constructors in net.neoforged.neoforge.client.model.renderable with parameters of type DirectionModifierConstructorDescriptionContext
(@Nullable BlockState state, Direction[] faces, RandomSource randomSource, long seed, ModelData data, org.joml.Vector4f tint) Creates an instance of aContext
record class. -
Uses of Direction in net.neoforged.neoforge.common
Methods in net.neoforged.neoforge.common with parameters of type DirectionModifier and TypeMethodDescriptionboolean
SpecialPlantable.canPlacePlantAtPosition
(ItemStack itemStack, LevelReader level, BlockPos pos, @Nullable Direction direction) Checks location if this item can spawn a plant with the given direction attachment point.CommonHooks.onClientMineHold
(Player player, BlockPos pos, Direction face) CommonHooks.onLeftClickBlock
(Player player, BlockPos pos, Direction face, ServerboundPlayerActionPacket.Action action) void
SpecialPlantable.spawnPlantAtPosition
(ItemStack itemStack, LevelAccessor level, BlockPos pos, @Nullable Direction direction) Spawns the plant with the given direction attachment point at location. -
Uses of Direction in net.neoforged.neoforge.common.extensions
Methods in net.neoforged.neoforge.common.extensions that return DirectionModifier and TypeMethodDescriptiondefault Direction
IBlockExtension.getBedDirection
(BlockState state, LevelReader level, BlockPos pos) Returns the direction of the block.default Direction
IBlockStateExtension.getBedDirection
(LevelReader level, BlockPos pos) Returns the direction of the block.default Direction
ITransformationExtension.rotateTransform
(Direction facing) Rotates the direction according to this transformation and returns the nearestDirection
to the resulting direction.Methods in net.neoforged.neoforge.common.extensions with parameters of type DirectionModifier and TypeMethodDescriptiondefault boolean
IBlockExtension.canConnectRedstone
(BlockState state, BlockGetter level, BlockPos pos, @Nullable Direction direction) Whether redstone dust should visually connect to this block on a given sidedefault boolean
IBlockStateExtension.canRedstoneConnectTo
(BlockGetter level, BlockPos pos, @Nullable Direction direction) Whether redstone dust should visually connect to this block on a side.default TriState
IBlockExtension.canSustainPlant
(BlockState state, BlockGetter level, BlockPos soilPosition, Direction facing, BlockState plant) Determines if this block either force allow or force disallow a plant from being placed on it.default TriState
IBlockStateExtension.canSustainPlant
(BlockGetter level, BlockPos soilPosition, Direction facing, BlockState plant) Determines if this block either force allow or force disallow a plant from being placed on it.default BlockState
IBlockExtension.getAppearance
(BlockState state, BlockAndTintGetter level, BlockPos pos, Direction side, @Nullable BlockState queryState, @Nullable BlockPos queryPos) Returns theBlockState
that this block reports to look like on the given side, for querying by other mods.default BlockState
IBlockStateExtension.getAppearance
(BlockAndTintGetter level, BlockPos pos, Direction side, @Nullable BlockState queryState, @Nullable BlockPos queryPos) Returns theBlockState
that this state reports to look like on the given side for querying by other mods.default int
IBlockExtension.getFireSpreadSpeed
(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Called when fire is updating on a neighbor block.default int
IBlockStateExtension.getFireSpreadSpeed
(BlockGetter level, BlockPos pos, Direction face) Called when fire is updating on a neighbor block.default int
IBlockExtension.getFlammability
(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Chance that fire will spread and consume this block. 300 being a 100% chance, 0, being a 0% chance.default int
IBlockStateExtension.getFlammability
(BlockGetter level, BlockPos pos, Direction face) Chance that fire will spread and consume this block. 300 being a 100% chance, 0, being a 0% chance.default boolean
IBlockExtension.hidesNeighborFace
(BlockGetter level, BlockPos pos, BlockState state, BlockState neighborState, Direction dir) Whether this block hides the neighbors face pointed towards by the given direction.default boolean
IBlockStateExtension.hidesNeighborFace
(BlockGetter level, BlockPos pos, BlockState neighborState, Direction dir) Whether this block hides the neighbors face pointed towards by the given direction.default boolean
IBlockExtension.isFireSource
(BlockState state, LevelReader level, BlockPos pos, Direction direction) Currently only called by fire when it is on top of this block.default boolean
IBlockStateExtension.isFireSource
(LevelReader level, BlockPos pos, Direction side) Currently only called by fire when it is on top of this block.default boolean
IBlockExtension.isFlammable
(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Called when fire is updating, checks if a block face can catch fire.default boolean
IBlockStateExtension.isFlammable
(BlockGetter level, BlockPos pos, Direction face) Called when fire is updating, checks if a block face can catch fire.default void
IBlockExtension.onCaughtFire
(BlockState state, Level level, BlockPos pos, @Nullable Direction direction, @Nullable LivingEntity igniter) If the block is flammable, this is called when it gets lit on fire.default void
IBlockStateExtension.onCaughtFire
(Level level, BlockPos pos, @Nullable Direction face, @Nullable LivingEntity igniter) If the block is flammable, this is called when it gets lit on fire.default void
IBlockExtension.onDestroyedByPushReaction
(BlockState state, Level level, BlockPos pos, Direction pushDirection, FluidState fluid) Called when a block is removed byPushReaction.DESTROY
.default void
IBlockStateExtension.onDestroyedByPushReaction
(Level level, BlockPos pos, Direction pushDirection, FluidState fluid) Called when a block is removed byPushReaction.DESTROY
.default Direction
ITransformationExtension.rotateTransform
(Direction facing) Rotates the direction according to this transformation and returns the nearestDirection
to the resulting direction.default boolean
IBlockExtension.shouldCheckWeakPower
(BlockState state, SignalGetter level, BlockPos pos, Direction side) Called to determine whether to allow the block to handle its own indirect power rather than using the default rules.default boolean
IBlockStateExtension.shouldCheckWeakPower
(SignalGetter level, BlockPos pos, Direction side) Called to determine whether to allow the block to handle its own indirect power rather than using the default rules.default boolean
IBlockExtension.shouldHideAdjacentFluidFace
(BlockState state, Direction selfFace, FluidState adjacentFluid) Determines if a fluid adjacent to the block on the given side should not be rendered.default boolean
IBlockStateExtension.shouldHideAdjacentFluidFace
(Direction selfFace, FluidState adjacentFluid) Determines if a fluid adjacent to the block on the given side should not be rendered. -
Uses of Direction in net.neoforged.neoforge.event
Methods in net.neoforged.neoforge.event with parameters of type DirectionModifier and TypeMethodDescriptionstatic boolean
EventHooks.onBlockPlace
(@Nullable Entity entity, BlockSnapshot blockSnapshot, Direction direction) static boolean
EventHooks.onMultiBlockPlace
(@Nullable Entity entity, List<BlockSnapshot> blockSnapshots, Direction direction) static void
EventHooks.onPistonMovePost
(Level level, BlockPos pos, Direction direction, boolean extending) static boolean
EventHooks.onPistonMovePre
(Level level, BlockPos pos, Direction direction, boolean extending) Method parameters in net.neoforged.neoforge.event with type arguments of type DirectionModifier and TypeMethodDescriptionEventHooks.onNeighborNotify
(Level level, BlockPos pos, BlockState state, EnumSet<Direction> notifiedSides, boolean forceRedstoneUpdate) -
Uses of Direction in net.neoforged.neoforge.event.entity.player
Fields in net.neoforged.neoforge.event.entity.player declared as DirectionModifier and TypeFieldDescriptionprivate final @Nullable Direction
PlayerInteractEvent.face
private final @Nullable Direction
UseItemOnBlockEvent.face
Methods in net.neoforged.neoforge.event.entity.player that return DirectionModifier and TypeMethodDescription@Nullable Direction
PlayerInteractEvent.getFace()
@Nullable Direction
UseItemOnBlockEvent.getFace()
Constructors in net.neoforged.neoforge.event.entity.player with parameters of type DirectionModifierConstructorDescriptionLeftClickBlock
(Player player, BlockPos pos, Direction face, PlayerInteractEvent.LeftClickBlock.Action action) protected
PlayerInteractEvent
(Player player, InteractionHand hand, BlockPos pos, @Nullable Direction face) -
Uses of Direction in net.neoforged.neoforge.event.level
Fields in net.neoforged.neoforge.event.level declared as DirectionFields in net.neoforged.neoforge.event.level with type parameters of type DirectionMethods in net.neoforged.neoforge.event.level that return DirectionMethods in net.neoforged.neoforge.event.level that return types with arguments of type DirectionModifier and TypeMethodDescriptionBlockEvent.NeighborNotifyEvent.getNotifiedSides()
Gets a list of directions from the base block that updates will occur upon.Constructors in net.neoforged.neoforge.event.level with parameters of type DirectionModifierConstructorDescriptionPistonEvent
(Level world, BlockPos pos, Direction direction, PistonEvent.PistonMoveType moveType) Post
(Level world, BlockPos pos, Direction direction, PistonEvent.PistonMoveType moveType) Pre
(Level world, BlockPos pos, Direction direction, PistonEvent.PistonMoveType moveType) Constructor parameters in net.neoforged.neoforge.event.level with type arguments of type DirectionModifierConstructorDescriptionNeighborNotifyEvent
(Level level, BlockPos pos, BlockState state, EnumSet<Direction> notifiedSides, boolean forceRedstoneUpdate) -
Uses of Direction in net.neoforged.neoforge.fluids
Methods in net.neoforged.neoforge.fluids with parameters of type DirectionModifier and TypeMethodDescriptionprotected boolean
BaseFlowingFluid.canBeReplacedWith
(FluidState state, BlockGetter level, BlockPos pos, Fluid fluidIn, Direction direction) static Optional
<IFluidHandler> FluidUtil.getFluidHandler
(Level level, BlockPos blockPos, @Nullable Direction side) Helper method to get an IFluidHandler for at a block position.static boolean
FluidUtil.interactWithFluidHandler
(Player player, InteractionHand hand, Level level, BlockPos pos, @Nullable Direction side) Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler block.static FluidActionResult
FluidUtil.tryPickUpFluid
(ItemStack emptyContainer, @Nullable Player playerIn, Level level, BlockPos pos, Direction side) Attempts to pick up a fluid in the level and put it in an empty container item. -
Uses of Direction in net.neoforged.neoforge.items
Methods in net.neoforged.neoforge.items with parameters of type DirectionModifier and TypeMethodDescriptionprivate static Optional
<org.apache.commons.lang3.tuple.Pair<IItemHandler, Object>> VanillaInventoryCodeHooks.getAttachedItemHandler
(Level level, BlockPos pos, Direction direction) private static Optional
<org.apache.commons.lang3.tuple.Pair<IItemHandler, Object>> VanillaInventoryCodeHooks.getItemHandlerAt
(Level worldIn, double x, double y, double z, Direction side) -
Uses of Direction in net.neoforged.neoforge.items.wrapper
Fields in net.neoforged.neoforge.items.wrapper declared as DirectionMethods in net.neoforged.neoforge.items.wrapper with parameters of type DirectionModifier and TypeMethodDescriptionstatic int
SidedInvWrapper.getSlot
(WorldlyContainer inv, int slot, @Nullable Direction side) Constructors in net.neoforged.neoforge.items.wrapper with parameters of type Direction