Package net.minecraft.world.level.block
Class BasePressurePlateBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BasePressurePlateBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
- Direct Known Subclasses:
PressurePlateBlock,WeightedPressurePlateBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final VoxelShapeprotected static final VoxelShapeprotected static final AABBprotected final BlockSetTypeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedBasePressurePlateBlock(BlockBehaviour.Properties pProperties, BlockSetType pType) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanSurvive(BlockState pState, LevelReader pLevel, BlockPos pPos) private voidcheckPressed(Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, int pCurrentSignal) protected abstract com.mojang.serialization.MapCodec<? extends BasePressurePlateBlock> codec()protected voidentityInside(BlockState pState, Level pLevel, BlockPos pPos, Entity pEntity) protected intgetDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected static intgetEntityCount(Level pLevel, AABB pBox, Class<? extends Entity> pEntityClass) protected intprotected VoxelShapegetShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected intgetSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.protected abstract intgetSignalForState(BlockState pState) Returns the signal encoded in the given block state.protected abstract intgetSignalStrength(Level pLevel, BlockPos pPos) Calculates what the signal strength of a pressure plate at the given location should be.booleanisPossibleToRespawnInThis(BlockState pState) protected booleanisSignalSource(BlockState pState) Returns whether this block is capable of emitting redstone signals.protected voidonRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) protected abstract BlockStatesetSignalForState(BlockState pState, int pSignal) Returns the block state that encodes the given signal.protected voidtick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) protected voidupdateNeighbours(Level pLevel, BlockPos pPos) Notify block and block below of changesprotected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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PRESSED_AABB
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AABB
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TOUCH_AABB
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type
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Constructor Details
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BasePressurePlateBlock
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Method Details
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codec
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShapein classBlockBehaviour
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getPressedTime
protected int getPressedTime() -
isPossibleToRespawnInThis
- Overrides:
isPossibleToRespawnInThisin classBlock
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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tick
- Overrides:
tickin classBlockBehaviour
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entityInside
- Overrides:
entityInsidein classBlockBehaviour
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checkPressed
private void checkPressed(@Nullable Entity pEntity, Level pLevel, BlockPos pPos, BlockState pState, int pCurrentSignal) -
onRemove
protected void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - Overrides:
onRemovein classBlockBehaviour
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updateNeighbours
Notify block and block below of changes -
getSignal
protected int getSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignalin classBlockBehaviour
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isSignalSource
Returns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSourcein classBlockBehaviour
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getEntityCount
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getSignalStrength
Calculates what the signal strength of a pressure plate at the given location should be. -
getSignalForState
Returns the signal encoded in the given block state. -
setSignalForState
Returns the block state that encodes the given signal.
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