Package net.minecraft.world.level
Interface LevelAccessor
- All Superinterfaces:
BiomeManager.NoiseBiomeSource
,BlockAndTintGetter
,BlockGetter
,CollisionGetter
,CommonLevelAccessor
,EntityGetter
,IBlockAndTintGetterExtension
,IBlockGetterExtension
,ILevelReaderExtension
,LevelHeightAccessor
,LevelReader
,LevelSimulatedReader
,LevelSimulatedRW
,LevelTimeAccess
,LevelWriter
,SignalGetter
- All Known Subinterfaces:
ServerLevelAccessor
,WorldGenLevel
- All Known Implementing Classes:
ClientLevel
,Level
,ServerLevel
,WorldGenRegion
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Field Summary
Fields inherited from interface net.minecraft.world.level.SignalGetter
DIRECTIONS
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Method Summary
Modifier and TypeMethodDescriptionvoid
addParticle
(ParticleOptions pParticleData, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) default void
blockUpdated
(BlockPos pPos, Block pBlock) private <T> ScheduledTick
<T> createTick
(BlockPos pPos, T pType, int pDelay) private <T> ScheduledTick
<T> createTick
(BlockPos pPos, T pType, int pDelay, TickPriority pPriority) default long
dayTime()
default void
gameEvent
(Holder<GameEvent> pGameEvent, BlockPos pPos, GameEvent.Context pContext) void
gameEvent
(Holder<GameEvent> pGameEvent, Vec3 pPos, GameEvent.Context pContext) default void
gameEvent
(ResourceKey<GameEvent> pGameEvent, BlockPos pPos, GameEvent.Context pContext) default void
default void
default Difficulty
default boolean
hasChunk
(int pChunkX, int pChunkZ) default void
levelEvent
(int pType, BlockPos pPos, int pData) void
levelEvent
(Player pPlayer, int pType, BlockPos pPos, int pData) default void
neighborShapeChanged
(Direction pDirection, BlockState pQueried, BlockPos pPos, BlockPos pOffsetPos, int pFlags, int pRecursionLevel) long
default void
playSound
(Player pPlayer, BlockPos pPos, SoundEvent pSound, SoundSource pSource) void
playSound
(Player pPlayer, BlockPos pPos, SoundEvent pSound, SoundSource pSource, float pVolume, float pPitch) Plays a sound.default void
scheduleTick
(BlockPos pPos, Block pBlock, int pDelay) default void
scheduleTick
(BlockPos pPos, Block pBlock, int pDelay, TickPriority pPriority) default void
scheduleTick
(BlockPos pPos, Fluid pFluid, int pDelay) default void
scheduleTick
(BlockPos pPos, Fluid pFluid, int pDelay, TickPriority pPriority) Methods inherited from interface net.minecraft.world.level.BlockAndTintGetter
canSeeSky, getBrightness, getLightEngine, getRawBrightness, getShade
Methods inherited from interface net.minecraft.world.level.BlockGetter
clip, clipWithInteractionOverride, getBlockEntity, getBlockFloorHeight, getBlockFloorHeight, getBlockState, getBlockStates, getFluidState, getLightEmission, getMaxLightLevel, isBlockInLine
Methods inherited from interface net.minecraft.world.level.CollisionGetter
collidesWithSuffocatingBlock, findFreePosition, findSupportingBlock, getBlockCollisions, getCollisions, getEntityCollisions, getWorldBorder, isUnobstructed, isUnobstructed, isUnobstructed, noBlockCollision, noCollision, noCollision, noCollision
Methods inherited from interface net.minecraft.world.level.CommonLevelAccessor
getBlockEntity, getEntityCollisions, getHeightmapPos, isUnobstructed
Methods inherited from interface net.minecraft.world.level.EntityGetter
getEntities, getEntities, getEntities, getEntitiesOfClass, getEntitiesOfClass, getNearbyEntities, getNearbyPlayers, getNearestEntity, getNearestEntity, getNearestPlayer, getNearestPlayer, getNearestPlayer, getNearestPlayer, getNearestPlayer, getNearestPlayer, getPlayerByUUID, hasNearbyAlivePlayer, players
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockAndTintGetterExtension
getShade
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockGetterExtension
getAuxLightManager, getAuxLightManager, getModelData
Methods inherited from interface net.neoforged.neoforge.common.extensions.ILevelReaderExtension
holder, holderOrThrow, isAreaLoaded
Methods inherited from interface net.minecraft.world.level.LevelHeightAccessor
getMaxBuildHeight, getMaxSection, getMinSection, getSectionIndex, getSectionIndexFromSectionY, getSectionsCount, getSectionYFromSectionIndex, isOutsideBuildHeight, isOutsideBuildHeight
Methods inherited from interface net.minecraft.world.level.LevelReader
canSeeSkyFromBelowWater, containsAnyLiquid, dimensionType, enabledFeatures, getBiome, getBiomeManager, getBlockStatesIfLoaded, getBlockTint, getChunk, getChunk, getChunk, getChunk, getChunkForCollisions, getHeight, getHeight, getLightLevelDependentMagicValue, getMaxLocalRawBrightness, getMaxLocalRawBrightness, getMinBuildHeight, getNoiseBiome, getPathfindingCostFromLightLevels, getSeaLevel, getSkyDarken, getUncachedNoiseBiome, hasChunkAt, hasChunkAt, hasChunksAt, hasChunksAt, hasChunksAt, holderLookup, isClientSide, isEmptyBlock, isWaterAt, registryAccess
Methods inherited from interface net.minecraft.world.level.LevelSimulatedReader
isFluidAtPosition, isStateAtPosition
Methods inherited from interface net.minecraft.world.level.LevelTimeAccess
getMoonBrightness, getMoonPhase, getTimeOfDay
Methods inherited from interface net.minecraft.world.level.LevelWriter
addFreshEntity, destroyBlock, destroyBlock, destroyBlock, removeBlock, setBlock, setBlock
Methods inherited from interface net.minecraft.world.level.SignalGetter
getBestNeighborSignal, getControlInputSignal, getDirectSignal, getDirectSignalTo, getSignal, hasNeighborSignal, hasSignal
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Method Details
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dayTime
default long dayTime()- Specified by:
dayTime
in interfaceLevelTimeAccess
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nextSubTickCount
long nextSubTickCount() -
getBlockTicks
LevelTickAccess<Block> getBlockTicks() -
createTick
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createTick
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scheduleTick
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scheduleTick
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getFluidTicks
LevelTickAccess<Fluid> getFluidTicks() -
scheduleTick
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scheduleTick
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getLevelData
LevelData getLevelData() -
getCurrentDifficultyAt
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getServer
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getDifficulty
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getChunkSource
ChunkSource getChunkSource() -
hasChunk
default boolean hasChunk(int pChunkX, int pChunkZ) - Specified by:
hasChunk
in interfaceLevelReader
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getRandom
RandomSource getRandom() -
blockUpdated
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neighborShapeChanged
default void neighborShapeChanged(Direction pDirection, BlockState pQueried, BlockPos pPos, BlockPos pOffsetPos, int pFlags, int pRecursionLevel) - Parameters:
pQueried
- The block state of the current blockpPos
- The position of the neighbor blockpOffsetPos
- The position of the current block
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playSound
default void playSound(@Nullable Player pPlayer, BlockPos pPos, SoundEvent pSound, SoundSource pSource) -
playSound
void playSound(@Nullable Player pPlayer, BlockPos pPos, SoundEvent pSound, SoundSource pSource, float pVolume, float pPitch) Plays a sound. On the server, the sound is broadcast to all nearby except the given player. On the client, the sound only plays if the given player is the client player. Thus, this method is intended to be called from code running on both sides. The client plays it locally and the server plays it for everyone else. -
addParticle
void addParticle(ParticleOptions pParticleData, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) -
levelEvent
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levelEvent
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gameEvent
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gameEvent
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gameEvent
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gameEvent
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gameEvent
default void gameEvent(ResourceKey<GameEvent> pGameEvent, BlockPos pPos, GameEvent.Context pContext)
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