Package net.minecraft.client.multiplayer
Class ClientLevel
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.level.Level
net.minecraft.client.multiplayer.ClientLevel
- All Implemented Interfaces:
AutoCloseable
,BiomeManager.NoiseBiomeSource
,BlockAndTintGetter
,BlockGetter
,CollisionGetter
,CommonLevelAccessor
,EntityGetter
,LevelAccessor
,LevelHeightAccessor
,LevelReader
,LevelSimulatedReader
,LevelSimulatedRW
,LevelTimeAccess
,LevelWriter
,SignalGetter
,IAttachmentHolder
,IBlockAndTintGetterExtension
,IBlockGetterExtension
,ILevelExtension
,ILevelReaderExtension
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
(package private) final class
Nested classes/interfaces inherited from class net.minecraft.world.level.Level
Level.ExplosionInteraction
Nested classes/interfaces inherited from class net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsField
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final BlockStatePredictionHandler
private final ClientChunkCache
private final ClientLevel.ClientLevelData
private static final long
private final ClientPacketListener
private float
private float
private final DimensionSpecialEffects
private final TransientEntitySectionManager
<Entity> private static final double
private final LevelRenderer
private static final int
private static final org.slf4j.Logger
private final Map
<MapId, MapItemSavedData> private final Minecraft
private final ModelDataManager
private static final int
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap
<PartEntity<?>> (package private) final List
<AbstractClientPlayer> private int
private int
(package private) final EntityTickList
private final TickRateManager
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap
<ColorResolver, BlockTintCache> Fields inherited from class net.minecraft.world.level.Level
addend, blockEntityTickers, captureBlockSnapshots, capturedBlockSnapshots, END, isClientSide, levelData, LONG_PARTICLE_CLIP_RANGE, MAX_BRIGHTNESS, MAX_ENTITY_SPAWN_Y, MAX_LEVEL_SIZE, MIN_ENTITY_SPAWN_Y, neighborUpdater, NETHER, oRainLevel, oThunderLevel, OVERWORLD, rainLevel, random, randValue, RESOURCE_KEY_CODEC, restoringBlockSnapshots, SHORT_PARTICLE_CLIP_RANGE, thunderLevel, TICKS_PER_DAY
Fields inherited from class net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEY
Fields inherited from interface net.neoforged.neoforge.common.extensions.ILevelExtension
TRANSLATION_PREFIX
Fields inherited from interface net.minecraft.world.level.SignalGetter
DIRECTIONS
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Constructor Summary
ConstructorsConstructorDescriptionClientLevel
(ClientPacketListener pConnection, ClientLevel.ClientLevelData pClientLevelData, ResourceKey<Level> pDimension, Holder<DimensionType> pDimensionType, int pViewDistance, int pServerSimulationDistance, Supplier<ProfilerFiller> pProfiler, LevelRenderer pLevelRenderer, boolean pIsDebug, long pBiomeZoomSeed) -
Method Summary
Modifier and TypeMethodDescriptionvoid
addAlwaysVisibleParticle
(ParticleOptions pParticleData, boolean pIgnoreRange, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) void
addAlwaysVisibleParticle
(ParticleOptions pParticleData, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) void
addDestroyBlockEffect
(BlockPos pPos, BlockState pState) void
protected void
addMapData
(Map<MapId, MapItemSavedData> pMap) void
addParticle
(ParticleOptions pParticleData, boolean pForceAlwaysRender, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) void
addParticle
(ParticleOptions pParticleData, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) void
animateTick
(int pPosX, int pPosY, int pPosZ) int
calculateBlockTint
(BlockPos pBlockPos, ColorResolver pColorResolver) void
void
createFireworks
(double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed, List<FireworkExplosion> pExplosions) void
destroyBlockProgress
(int pBreakerId, BlockPos pPos, int pProgress) void
void
doAnimateTick
(int pPosX, int pPosY, int pPosZ, int pRange, RandomSource pRandom, Block pBlock, BlockPos.MutableBlockPos pBlockPos) effects()
fillReportDetails
(CrashReport pReport) Adds some basic stats of the world to the given crash report.void
gameEvent
(Holder<GameEvent> pGameEvent, Vec3 pPos, GameEvent.Context pContext) protected Map
<MapId, MapItemSavedData> (package private) BlockStatePredictionHandler
int
getBlockTint
(BlockPos pBlockPos, ColorResolver pColorResolver) getCloudColor
(float pPartialTick) float
float
Returns the current ratio between game ticks and clock ticks.protected LevelEntityGetter
<Entity> getEntity
(int pId) Returns the Entity with the given ID, or null if it doesn't exist in this World.int
getMapData
(MapId pMapId) private Block
getModelData
(BlockPos pos) Retrieves model data for a block at the given position.Retrieves the model data manager for the given level.Collection
<PartEntity<?>> All part entities in this world.int
float
getShade
(float normalX, float normalY, float normalZ, boolean shade) Computes the shade for a given normal.float
getSkyColor
(Vec3 pPos, float pPartialTick) float
getSkyDarken
(float pPartialTick) int
float
getStarBrightness
(float pPartialTick) getUncachedNoiseBiome
(int pX, int pY, int pZ) void
globalLevelEvent
(int pId, BlockPos pPos, int pData) void
handleBlockChangedAck
(int pSequence) boolean
hasChunk
(int pChunkX, int pChunkZ) boolean
void
levelEvent
(Player pPlayer, int pType, BlockPos pPos, int pData) void
onChunkLoaded
(ChunkPos pChunkPos) void
overrideMapData
(MapId pMapId, MapItemSavedData pMapData) players()
void
playLocalSound
(double pX, double pY, double pZ, SoundEvent pSound, SoundSource pCategory, float pVolume, float pPitch, boolean pDistanceDelay) void
playLocalSound
(Entity pEntity, SoundEvent pSound, SoundSource pCategory, float pVolume, float pPitch) void
playSeededSound
(Player pPlayer, double pX, double pY, double pZ, Holder<SoundEvent> pSound, SoundSource pCategory, float pVolume, float pPitch, long pSeed) void
playSeededSound
(Player pPlayer, Entity pEntity, Holder<SoundEvent> pSound, SoundSource pCategory, float pVolume, float pPitch, long pSeed) private void
playSound
(double pX, double pY, double pZ, SoundEvent pSoundEvent, SoundSource pSource, float pVolume, float pPitch, boolean pDistanceDelay, long pSeed) void
void
queueLightUpdate
(Runnable pTask) void
removeEntity
(int pEntityId, Entity.RemovalReason pReason) void
sendBlockUpdated
(BlockPos pPos, BlockState pOldState, BlockState pNewState, int pFlags) Flags are as in setBlockStatevoid
sendPacketToServer
(Packet<?> pPacket) boolean
setBlock
(BlockPos pPos, BlockState pState, int pFlags, int pRecursionLeft) void
setBlocksDirty
(BlockPos pBlockPos, BlockState pOldState, BlockState pNewState) void
setDayTime
(long pTime) Sets the world time.void
setDayTimeFraction
(float dayTimeFraction) void
setDayTimePerTick
(float dayTimePerTick) DO NOT CALL.void
setDefaultSpawnPos
(BlockPos pSpawnPos, float pSpawnAngle) void
setGameTime
(long pTime) void
setMapData
(MapId pMapId, MapItemSavedData pMapData) void
setSectionDirtyWithNeighbors
(int pSectionX, int pSectionY, int pSectionZ) void
setServerSimulationDistance
(int pServerSimulationDistance) void
setServerVerifiedBlockState
(BlockPos pPos, BlockState pState, int pFlags) void
setSkyFlashTime
(int pTimeFlash) boolean
shouldTickDeath
(Entity pEntity) private void
spawnFluidParticle
(double pXStart, double pXEnd, double pZStart, double pZEnd, double pY, ParticleOptions pParticleData) private void
spawnParticle
(BlockPos pPos, ParticleOptions pParticleData, VoxelShape pVoxelShape, double pY) void
syncBlockState
(BlockPos pPos, BlockState pState, Vec3 pPlayerPos) void
tick
(BooleanSupplier pHasTimeLeft) Runs a single tick for the worldvoid
void
tickNonPassenger
(Entity p_104640_) private void
tickPassenger
(Entity pMount, Entity pRider) private void
tickTime()
toString()
private void
trySpawnDripParticles
(BlockPos pBlockPos, BlockState pBlockState, ParticleOptions pParticleData, boolean pShapeDownSolid) void
unload
(LevelChunk pChunk) Methods inherited from class net.minecraft.world.level.Level
addBlockEntityTicker, addFreshBlockEntities, advanceDaytime, blockEntityChanged, blockEvent, broadcastDamageEvent, broadcastEntityEvent, close, damageSources, destroyBlock, dimension, dimensionType, dimensionTypeRegistration, explode, explode, explode, explode, explode, explode, getBiomeManager, getBlockEntity, getBlockRandomPos, getBlockState, getChunk, getChunk, getChunkAt, getChunkForCollisions, getCurrentDifficultyAt, getDayTime, getEntities, getEntities, getEntities, getEntities, getFluidState, getGameRules, getGameTime, getHeight, getLightEngine, getMaxEntityRadius, getProfiler, getProfilerSupplier, getRainLevel, getRandom, getSeaLevel, getServer, getSharedSpawnAngle, getSharedSpawnPos, getSkyDarken, getSunAngle, getThunderLevel, getWorldBorder, guardEntityTick, increaseMaxEntityRadius, isClientSide, isDay, isDebug, isFluidAtPosition, isInSpawnableBounds, isInWorldBounds, isLoaded, isNight, isRaining, isRainingAt, isStateAtPosition, isThundering, loadedAndEntityCanStandOn, loadedAndEntityCanStandOnFace, markAndNotifyBlock, mayInteract, neighborChanged, neighborChanged, neighborShapeChanged, nextSubTickCount, noSave, onBlockStateChange, playLocalSound, playSeededSound, playSound, playSound, playSound, playSound, playSound, playSound, prepareWeather, registryAccess, removeBlock, removeBlockEntity, setBlock, setBlockAndUpdate, setBlockEntity, setRainLevel, setSpawnSettings, setThunderLevel, shouldTickBlocksAt, shouldTickBlocksAt, tickBlockEntities, updateNeighborsAt, updateNeighborsAtExceptFromFacing, updateNeighbourForOutputSignal, updateSkyBrightness
Methods inherited from class net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachments, setData
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.level.BlockAndTintGetter
canSeeSky, getBrightness, getRawBrightness
Methods inherited from interface net.minecraft.world.level.BlockGetter
clip, clipWithInteractionOverride, getBlockFloorHeight, getBlockFloorHeight, getBlockStates, getLightEmission, getMaxLightLevel, isBlockInLine
Methods inherited from interface net.minecraft.world.level.CollisionGetter
collidesWithSuffocatingBlock, findFreePosition, findSupportingBlock, getBlockCollisions, getCollisions, getEntityCollisions, isUnobstructed, isUnobstructed, isUnobstructed, noBlockCollision, noCollision, noCollision, noCollision
Methods inherited from interface net.minecraft.world.level.CommonLevelAccessor
getBlockEntity, getEntityCollisions, getHeightmapPos, isUnobstructed
Methods inherited from interface net.minecraft.world.level.EntityGetter
getEntities, getEntitiesOfClass, getEntitiesOfClass, getNearbyEntities, getNearbyPlayers, getNearestEntity, getNearestEntity, getNearestPlayer, getNearestPlayer, getNearestPlayer, getNearestPlayer, getNearestPlayer, getNearestPlayer, getPlayerByUUID, hasNearbyAlivePlayer
Methods inherited from interface net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setData
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockGetterExtension
getAuxLightManager, getAuxLightManager
Methods inherited from interface net.neoforged.neoforge.common.extensions.ILevelExtension
getCapability, getCapability, getCapability, getCapability, getDescription, getDescriptionKey, invalidateCapabilities, invalidateCapabilities
Methods inherited from interface net.neoforged.neoforge.common.extensions.ILevelReaderExtension
holder, holderOrThrow, isAreaLoaded
Methods inherited from interface net.minecraft.world.level.LevelAccessor
blockUpdated, dayTime, gameEvent, gameEvent, gameEvent, gameEvent, getDifficulty, levelEvent, playSound, scheduleTick, scheduleTick, scheduleTick, scheduleTick
Methods inherited from interface net.minecraft.world.level.LevelHeightAccessor
getMaxBuildHeight, getMaxSection, getMinSection, getSectionIndex, getSectionIndexFromSectionY, getSectionsCount, getSectionYFromSectionIndex, isOutsideBuildHeight, isOutsideBuildHeight
Methods inherited from interface net.minecraft.world.level.LevelReader
canSeeSkyFromBelowWater, containsAnyLiquid, getBiome, getBlockStatesIfLoaded, getChunk, getChunk, getHeight, getLightLevelDependentMagicValue, getMaxLocalRawBrightness, getMaxLocalRawBrightness, getMinBuildHeight, getNoiseBiome, getPathfindingCostFromLightLevels, hasChunkAt, hasChunkAt, hasChunksAt, hasChunksAt, hasChunksAt, holderLookup, isEmptyBlock, isWaterAt
Methods inherited from interface net.minecraft.world.level.LevelTimeAccess
getMoonBrightness, getMoonPhase, getTimeOfDay
Methods inherited from interface net.minecraft.world.level.LevelWriter
addFreshEntity, destroyBlock, destroyBlock
Methods inherited from interface net.minecraft.world.level.SignalGetter
getBestNeighborSignal, getControlInputSignal, getDirectSignal, getDirectSignalTo, getSignal, hasNeighborSignal, hasSignal
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
FLUID_PARTICLE_SPAWN_OFFSET
private static final double FLUID_PARTICLE_SPAWN_OFFSET- See Also:
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NORMAL_LIGHT_UPDATES_PER_FRAME
private static final int NORMAL_LIGHT_UPDATES_PER_FRAME- See Also:
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LIGHT_UPDATE_QUEUE_SIZE_THRESHOLD
private static final int LIGHT_UPDATE_QUEUE_SIZE_THRESHOLD- See Also:
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tickingEntities
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entityStorage
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connection
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levelRenderer
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clientLevelData
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effects
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tickRateManager
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minecraft
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players
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mapData
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CLOUD_COLOR
private static final long CLOUD_COLOR- See Also:
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skyFlashTime
private int skyFlashTime -
tintCaches
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<ColorResolver,BlockTintCache> tintCaches -
chunkSource
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lightUpdateQueue
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serverSimulationDistance
private int serverSimulationDistance -
blockStatePredictionHandler
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MARKER_PARTICLE_ITEMS
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partEntities
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modelDataManager
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dayTimeFraction
private float dayTimeFraction -
dayTimePerTick
private float dayTimePerTick
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Constructor Details
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ClientLevel
public ClientLevel(ClientPacketListener pConnection, ClientLevel.ClientLevelData pClientLevelData, ResourceKey<Level> pDimension, Holder<DimensionType> pDimensionType, int pViewDistance, int pServerSimulationDistance, Supplier<ProfilerFiller> pProfiler, LevelRenderer pLevelRenderer, boolean pIsDebug, long pBiomeZoomSeed)
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Method Details
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handleBlockChangedAck
public void handleBlockChangedAck(int pSequence) -
setServerVerifiedBlockState
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syncBlockState
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getBlockStatePredictionHandler
BlockStatePredictionHandler getBlockStatePredictionHandler() -
setBlock
- Specified by:
setBlock
in interfaceLevelWriter
- Overrides:
setBlock
in classLevel
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queueLightUpdate
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pollLightUpdates
public void pollLightUpdates() -
isLightUpdateQueueEmpty
public boolean isLightUpdateQueueEmpty() -
effects
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tick
Runs a single tick for the world -
tickTime
private void tickTime() -
setGameTime
public void setGameTime(long pTime) -
setDayTime
public void setDayTime(long pTime) Sets the world time. -
entitiesForRendering
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tickEntities
public void tickEntities() -
shouldTickDeath
- Overrides:
shouldTickDeath
in classLevel
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tickNonPassenger
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tickPassenger
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unload
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onChunkLoaded
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clearTintCaches
public void clearTintCaches() -
hasChunk
public boolean hasChunk(int pChunkX, int pChunkZ) -
getEntityCount
public int getEntityCount() -
addEntity
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removeEntity
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getEntity
Returns the Entity with the given ID, or null if it doesn't exist in this World. -
disconnect
public void disconnect()- Overrides:
disconnect
in classLevel
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animateTick
public void animateTick(int pPosX, int pPosY, int pPosZ) -
getMarkerParticleTarget
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doAnimateTick
public void doAnimateTick(int pPosX, int pPosY, int pPosZ, int pRange, RandomSource pRandom, @Nullable Block pBlock, BlockPos.MutableBlockPos pBlockPos) -
trySpawnDripParticles
private void trySpawnDripParticles(BlockPos pBlockPos, BlockState pBlockState, ParticleOptions pParticleData, boolean pShapeDownSolid) -
spawnParticle
private void spawnParticle(BlockPos pPos, ParticleOptions pParticleData, VoxelShape pVoxelShape, double pY) -
spawnFluidParticle
private void spawnFluidParticle(double pXStart, double pXEnd, double pZStart, double pZEnd, double pY, ParticleOptions pParticleData) -
fillReportDetails
Adds some basic stats of the world to the given crash report.- Overrides:
fillReportDetails
in classLevel
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playSeededSound
public void playSeededSound(@Nullable Player pPlayer, double pX, double pY, double pZ, Holder<SoundEvent> pSound, SoundSource pCategory, float pVolume, float pPitch, long pSeed) - Specified by:
playSeededSound
in classLevel
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playSeededSound
public void playSeededSound(@Nullable Player pPlayer, Entity pEntity, Holder<SoundEvent> pSound, SoundSource pCategory, float pVolume, float pPitch, long pSeed) - Specified by:
playSeededSound
in classLevel
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playLocalSound
public void playLocalSound(Entity pEntity, SoundEvent pSound, SoundSource pCategory, float pVolume, float pPitch) - Overrides:
playLocalSound
in classLevel
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playLocalSound
public void playLocalSound(double pX, double pY, double pZ, SoundEvent pSound, SoundSource pCategory, float pVolume, float pPitch, boolean pDistanceDelay) - Overrides:
playLocalSound
in classLevel
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playSound
private void playSound(double pX, double pY, double pZ, SoundEvent pSoundEvent, SoundSource pSource, float pVolume, float pPitch, boolean pDistanceDelay, long pSeed) -
createFireworks
public void createFireworks(double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed, List<FireworkExplosion> pExplosions) - Overrides:
createFireworks
in classLevel
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sendPacketToServer
- Overrides:
sendPacketToServer
in classLevel
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getRecipeManager
- Specified by:
getRecipeManager
in classLevel
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tickRateManager
- Specified by:
tickRateManager
in classLevel
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getBlockTicks
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getFluidTicks
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getChunkSource
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getMapData
- Specified by:
getMapData
in classLevel
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overrideMapData
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setMapData
- Specified by:
setMapData
in classLevel
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getFreeMapId
- Specified by:
getFreeMapId
in classLevel
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getScoreboard
- Specified by:
getScoreboard
in classLevel
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sendBlockUpdated
Flags are as in setBlockState- Specified by:
sendBlockUpdated
in classLevel
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setBlocksDirty
- Overrides:
setBlocksDirty
in classLevel
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setSectionDirtyWithNeighbors
public void setSectionDirtyWithNeighbors(int pSectionX, int pSectionY, int pSectionZ) -
destroyBlockProgress
- Specified by:
destroyBlockProgress
in classLevel
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globalLevelEvent
- Overrides:
globalLevelEvent
in classLevel
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levelEvent
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addParticle
public void addParticle(ParticleOptions pParticleData, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) - Specified by:
addParticle
in interfaceLevelAccessor
- Overrides:
addParticle
in classLevel
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addParticle
public void addParticle(ParticleOptions pParticleData, boolean pForceAlwaysRender, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) - Overrides:
addParticle
in classLevel
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addAlwaysVisibleParticle
public void addAlwaysVisibleParticle(ParticleOptions pParticleData, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) - Overrides:
addAlwaysVisibleParticle
in classLevel
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addAlwaysVisibleParticle
public void addAlwaysVisibleParticle(ParticleOptions pParticleData, boolean pIgnoreRange, double pX, double pY, double pZ, double pXSpeed, double pYSpeed, double pZSpeed) - Overrides:
addAlwaysVisibleParticle
in classLevel
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players
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getUncachedNoiseBiome
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getSkyDarken
public float getSkyDarken(float pPartialTick) -
getSkyColor
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getCloudColor
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getStarBrightness
public float getStarBrightness(float pPartialTick) -
getSkyFlashTime
public int getSkyFlashTime() -
setSkyFlashTime
public void setSkyFlashTime(int pTimeFlash) - Overrides:
setSkyFlashTime
in classLevel
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getShade
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getBlockTint
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calculateBlockTint
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setDefaultSpawnPos
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toString
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getLevelData
- Specified by:
getLevelData
in interfaceLevelAccessor
- Overrides:
getLevelData
in classLevel
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gameEvent
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getAllMapData
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addMapData
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getEntities
- Specified by:
getEntities
in classLevel
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gatherChunkSourceStats
- Specified by:
gatherChunkSourceStats
in classLevel
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addDestroyBlockEffect
- Overrides:
addDestroyBlockEffect
in classLevel
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setServerSimulationDistance
public void setServerSimulationDistance(int pServerSimulationDistance) -
getServerSimulationDistance
public int getServerSimulationDistance() -
enabledFeatures
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potionBrewing
- Specified by:
potionBrewing
in classLevel
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getPartEntities
Description copied from interface:ILevelExtension
All part entities in this world. Used when collecting entities in an AABB to fix parts being ignored whose parent entity is in a chunk that does not intersect with the AABB. -
getModelDataManager
Description copied from interface:ILevelExtension
Retrieves the model data manager for the given level. May be null on a server level.For model data retrieval, prefer calling
IBlockGetterExtension.getModelData(BlockPos)
rather than this method, as it works on more than just a level. -
getModelData
Description copied from interface:IBlockGetterExtension
Retrieves model data for a block at the given position.- Parameters:
pos
- the position to query- Returns:
- the model data at this position, or
ModelData.EMPTY
if none exists
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getShade
public float getShade(float normalX, float normalY, float normalZ, boolean shade) Description copied from interface:IBlockAndTintGetterExtension
Computes the shade for a given normal. Alternate version of the vanilla method taking in aDirection
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setDayTimeFraction
@Internal public void setDayTimeFraction(float dayTimeFraction) - Specified by:
setDayTimeFraction
in classLevel
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getDayTimeFraction
@Internal public float getDayTimeFraction()- Specified by:
getDayTimeFraction
in classLevel
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getDayTimePerTick
public float getDayTimePerTick()Description copied from class:Level
Returns the current ratio between game ticks and clock ticks. If this value is negative, no speed has been set and those two are coupled 1:1 (i.e. vanilla mode).- Specified by:
getDayTimePerTick
in classLevel
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setDayTimePerTick
@Internal public void setDayTimePerTick(float dayTimePerTick) Description copied from class:Level
DO NOT CALL.Use
ServerLevel.setDayTimePerTick(float)
instead.- Specified by:
setDayTimePerTick
in classLevel
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