Package net.minecraft.world.level.block
Class VineBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VineBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension,IShearable
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final floatstatic final com.mojang.serialization.MapCodec<VineBlock> static final BooleanPropertyprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapestatic final Map<Direction, BooleanProperty> private final Map<BlockState, VoxelShape> static final BooleanPropertyprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static VoxelShapecalculateShape(BlockState p_57906_) protected booleancanBeReplaced(BlockState pState, BlockPlaceContext pUseContext) private booleancanSpread(BlockGetter pBlockReader, BlockPos pPos) private booleancanSupportAtFace(BlockGetter pLevel, BlockPos pPos, Direction pDirection) protected booleancanSurvive(BlockState pState, LevelReader pLevel, BlockPos pPos) com.mojang.serialization.MapCodec<VineBlock> codec()private BlockStatecopyRandomFaces(BlockState pSourceState, BlockState pSpreadState, RandomSource pRandom) private intcountFaces(BlockState pState) protected voidstatic BooleanPropertygetPropertyForFace(Direction pFace) protected VoxelShapegetShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getStateForPlacement(BlockPlaceContext pContext) private BlockStategetUpdatedState(BlockState pState, BlockGetter pLevel, BlockPos pPos) private booleanhasFaces(BlockState pState) private booleanhasHorizontalConnection(BlockState pState) static booleanisAcceptableNeighbour(BlockGetter pBlockReader, BlockPos pNeighborPos, Direction pAttachedFace) protected BlockStatemirror(BlockState pState, Mirror pMirror) Returns the blockstate with the given mirror of the passed blockstate.protected booleanpropagatesSkylightDown(BlockState pState, BlockGetter pLevel, BlockPos pPos) protected voidrandomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.protected BlockStaterotate(BlockState pState, Rotation pRotate) Returns the blockstate with the given rotation from the passed blockstate.protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.IShearable
isShearable, onSheared, spawnShearedDrop
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Field Details
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CODEC
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UP
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NORTH
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EAST
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SOUTH
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WEST
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PROPERTY_BY_DIRECTION
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AABB_OFFSET
protected static final float AABB_OFFSET- See Also:
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UP_AABB
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WEST_AABB
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EAST_AABB
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NORTH_AABB
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SOUTH_AABB
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shapesCache
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Constructor Details
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VineBlock
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Method Details
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codec
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calculateShape
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShapein classBlockBehaviour
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propagatesSkylightDown
- Overrides:
propagatesSkylightDownin classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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hasFaces
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countFaces
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canSupportAtFace
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isAcceptableNeighbour
public static boolean isAcceptableNeighbour(BlockGetter pBlockReader, BlockPos pNeighborPos, Direction pAttachedFace) -
getUpdatedState
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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randomTick
protected void randomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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copyRandomFaces
private BlockState copyRandomFaces(BlockState pSourceState, BlockState pSpreadState, RandomSource pRandom) -
hasHorizontalConnection
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canSpread
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canBeReplaced
- Overrides:
canBeReplacedin classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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getPropertyForFace
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