Package net.minecraft.world.level.block
Class WallBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.WallBlock
- All Implemented Interfaces:
FeatureElement,BucketPickup,LiquidBlockContainer,SimpleWaterloggedBlock,ItemLike,IBlockExtension,IBucketPickupExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<WallBlock> private final Map<BlockState, VoxelShape> private static final VoxelShapestatic final EnumProperty<WallSide> private static final VoxelShapestatic final EnumProperty<WallSide> private static final intprivate static final VoxelShapeprivate static final intprivate final Map<BlockState, VoxelShape> private static final VoxelShapestatic final EnumProperty<WallSide> static final BooleanPropertyprivate static final intprivate static final intprivate static final intprivate static final intstatic final BooleanPropertyprivate static final VoxelShapestatic final EnumProperty<WallSide> Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static VoxelShapeapplyWallShape(VoxelShape pBaseShape, WallSide pHeight, VoxelShape pLowShape, VoxelShape pTallShape) com.mojang.serialization.MapCodec<WallBlock> codec()private booleanconnectsTo(BlockState pState, boolean pSideSolid, Direction pDirection) protected voidprotected VoxelShapegetCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected FluidStategetFluidState(BlockState pState) protected VoxelShapegetShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getStateForPlacement(BlockPlaceContext pContext) private static booleanisConnected(BlockState pState, Property<WallSide> pHeightProperty) private static booleanisCovered(VoxelShape pFirstShape, VoxelShape pSecondShape) protected booleanisPathfindable(BlockState pState, PathComputationType pPathComputationType) private Map<BlockState, VoxelShape> makeShapes(float pWidth, float pDepth, float pWallPostHeight, float pWallMinY, float pWallLowHeight, float pWallTallHeight) private WallSidemakeWallState(boolean pAllowConnection, VoxelShape pShape, VoxelShape pNeighbourShape) protected BlockStatemirror(BlockState pState, Mirror pMirror) Returns the blockstate with the given mirror of the passed blockstate.protected booleanpropagatesSkylightDown(BlockState pState, BlockGetter pReader, BlockPos pPos) protected BlockStaterotate(BlockState pState, Rotation pRotation) Returns the blockstate with the given rotation from the passed blockstate.private booleanshouldRaisePost(BlockState pState, BlockState pNeighbour, VoxelShape pShape) private BlockStatesideUpdate(LevelReader pLevel, BlockPos pFirstPos, BlockState pFirstState, BlockPos pSecondPos, BlockState pSecondState, Direction pDir) private BlockStatetopUpdate(LevelReader pLevel, BlockState pState, BlockPos pPos, BlockState pSecondState) protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.private BlockStateupdateShape(LevelReader pLevel, BlockState pState, BlockPos pPos, BlockState pNeighbour, boolean pNorthConnection, boolean pEastConnection, boolean pSouthConnection, boolean pWestConnection) private BlockStateupdateSides(BlockState pState, boolean pNorthConnection, boolean pEastConnection, boolean pSouthConnection, boolean pWestConnection, VoxelShape pWallShape) Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSoundMethods inherited from interface net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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CODEC
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UP
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EAST_WALL
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NORTH_WALL
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SOUTH_WALL
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WEST_WALL
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WATERLOGGED
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shapeByIndex
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collisionShapeByIndex
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WALL_WIDTH
private static final int WALL_WIDTH- See Also:
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WALL_HEIGHT
private static final int WALL_HEIGHT- See Also:
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POST_WIDTH
private static final int POST_WIDTH- See Also:
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POST_COVER_WIDTH
private static final int POST_COVER_WIDTH- See Also:
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WALL_COVER_START
private static final int WALL_COVER_START- See Also:
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WALL_COVER_END
private static final int WALL_COVER_END- See Also:
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POST_TEST
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NORTH_TEST
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SOUTH_TEST
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WEST_TEST
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EAST_TEST
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Constructor Details
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WallBlock
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Method Details
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codec
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applyWallShape
private static VoxelShape applyWallShape(VoxelShape pBaseShape, WallSide pHeight, VoxelShape pLowShape, VoxelShape pTallShape) -
makeShapes
private Map<BlockState,VoxelShape> makeShapes(float pWidth, float pDepth, float pWallPostHeight, float pWallMinY, float pWallLowHeight, float pWallTallHeight) -
getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShapein classBlockBehaviour
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getCollisionShapein classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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connectsTo
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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isConnected
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isCovered
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topUpdate
private BlockState topUpdate(LevelReader pLevel, BlockState pState, BlockPos pPos, BlockState pSecondState) -
sideUpdate
private BlockState sideUpdate(LevelReader pLevel, BlockPos pFirstPos, BlockState pFirstState, BlockPos pSecondPos, BlockState pSecondState, Direction pDir) -
updateShape
private BlockState updateShape(LevelReader pLevel, BlockState pState, BlockPos pPos, BlockState pNeighbour, boolean pNorthConnection, boolean pEastConnection, boolean pSouthConnection, boolean pWestConnection) -
shouldRaisePost
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updateSides
private BlockState updateSides(BlockState pState, boolean pNorthConnection, boolean pEastConnection, boolean pSouthConnection, boolean pWestConnection, VoxelShape pWallShape) -
makeWallState
private WallSide makeWallState(boolean pAllowConnection, VoxelShape pShape, VoxelShape pNeighbourShape) -
getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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propagatesSkylightDown
- Overrides:
propagatesSkylightDownin classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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