Package net.minecraft.world.level.block
Class BambooSaplingBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BambooSaplingBlock
- All Implemented Interfaces:
FeatureElement
,BonemealableBlock
,ItemLike
,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
Nested classes/interfaces inherited from interface net.minecraft.world.level.block.BonemealableBlock
BonemealableBlock.Type
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<BambooSaplingBlock> protected static final float
protected static final VoxelShape
Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
canSurvive
(BlockState pState, LevelReader pLevel, BlockPos pPos) com.mojang.serialization.MapCodec
<BambooSaplingBlock> codec()
getCloneItemStack
(LevelReader pLevel, BlockPos pPos, BlockState pState) protected float
getDestroyProgress
(BlockState pState, Player pPlayer, BlockGetter pLevel, BlockPos pPos) Get the hardness of this Block relative to the ability of the given playerprotected VoxelShape
getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected void
growBamboo
(Level pLevel, BlockPos pState) boolean
isBonemealSuccess
(Level pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) boolean
isValidBonemealTarget
(LevelReader pLevel, BlockPos pPos, BlockState pState) void
performBonemeal
(ServerLevel pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) protected void
randomTick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.protected BlockState
updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.level.block.BonemealableBlock
getParticlePos, getType
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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SAPLING_AABB_OFFSET
protected static final float SAPLING_AABB_OFFSET- See Also:
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SAPLING_SHAPE
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Constructor Details
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BambooSaplingBlock
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Method Details
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codec
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShape
in classBlockBehaviour
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randomTick
protected void randomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.- Overrides:
randomTick
in classBlockBehaviour
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canSurvive
- Overrides:
canSurvive
in classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShape
in classBlockBehaviour
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getCloneItemStack
- Overrides:
getCloneItemStack
in classBlock
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isValidBonemealTarget
- Specified by:
isValidBonemealTarget
in interfaceBonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(Level pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) - Specified by:
isBonemealSuccess
in interfaceBonemealableBlock
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performBonemeal
public void performBonemeal(ServerLevel pLevel, RandomSource pRandom, BlockPos pPos, BlockState pState) - Specified by:
performBonemeal
in interfaceBonemealableBlock
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getDestroyProgress
protected float getDestroyProgress(BlockState pState, Player pPlayer, BlockGetter pLevel, BlockPos pPos) Get the hardness of this Block relative to the ability of the given player- Overrides:
getDestroyProgress
in classBlockBehaviour
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growBamboo
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