Package net.minecraft.world.level.block
Class TripWireHookBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.TripWireHookBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final intstatic final BooleanPropertystatic final com.mojang.serialization.MapCodec<TripWireHookBlock> protected static final VoxelShapestatic final DirectionPropertyprotected static final VoxelShapestatic final BooleanPropertyprivate static final intprotected static final VoxelShapeprotected static final VoxelShapeprotected static final intprotected static final intFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidcalculateState(Level pLevel, BlockPos pPos, BlockState pHookState, boolean pAttaching, boolean pShouldNotifyNeighbours, int pSearchRange, BlockState pState) protected booleancanSurvive(BlockState pState, LevelReader pLevel, BlockPos pPos) com.mojang.serialization.MapCodec<TripWireHookBlock> codec()protected voidprivate static voidemitState(Level pLevel, BlockPos pPos, boolean pAttached, boolean pPowered, boolean pWasAttached, boolean pWasPowered) protected intgetDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.protected VoxelShapegetShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected intgetSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.getStateForPlacement(BlockPlaceContext pContext) protected booleanisSignalSource(BlockState pState) Returns whether this block is capable of emitting redstone signals.protected BlockStatemirror(BlockState pState, Mirror pMirror) Returns the blockstate with the given mirror of the passed blockstate.private static voidnotifyNeighbors(Block pBlock, Level pLevel, BlockPos pPos, Direction pDirection) protected voidonRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) protected BlockStaterotate(BlockState pState, Rotation pRotation) Returns the blockstate with the given rotation from the passed blockstate.voidsetPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) Called by BlockItem after this block has been placed.protected voidtick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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FACING
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POWERED
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ATTACHED
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WIRE_DIST_MIN
protected static final int WIRE_DIST_MIN- See Also:
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WIRE_DIST_MAX
protected static final int WIRE_DIST_MAX- See Also:
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RECHECK_PERIOD
private static final int RECHECK_PERIOD- See Also:
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AABB_OFFSET
protected static final int AABB_OFFSET- See Also:
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NORTH_AABB
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SOUTH_AABB
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WEST_AABB
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EAST_AABB
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Constructor Details
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TripWireHookBlock
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Method Details
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codec
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShapein classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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setPlacedBy
public void setPlacedBy(Level pLevel, BlockPos pPos, BlockState pState, LivingEntity pPlacer, ItemStack pStack) Called by BlockItem after this block has been placed.- Overrides:
setPlacedByin classBlock
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calculateState
public static void calculateState(Level pLevel, BlockPos pPos, BlockState pHookState, boolean pAttaching, boolean pShouldNotifyNeighbours, int pSearchRange, @Nullable BlockState pState) -
tick
- Overrides:
tickin classBlockBehaviour
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emitState
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notifyNeighbors
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onRemove
protected void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - Overrides:
onRemovein classBlockBehaviour
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getSignal
protected int getSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignalin classBlockBehaviour
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isSignalSource
Returns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSourcein classBlockBehaviour
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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