Package net.minecraft.world.level.block
Class RedStoneWireBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.RedStoneWireBlock
- All Implemented Interfaces:
FeatureElement
,ItemLike
,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<RedStoneWireBlock> private static final Vec3[]
private final BlockState
protected static final int
static final EnumProperty
<RedstoneSide> protected static final int
protected static final int
static final EnumProperty
<RedstoneSide> private static final float
static final IntegerProperty
static final Map
<Direction, EnumProperty<RedstoneSide>> protected static final int
private static final VoxelShape
private static final Map
<BlockState, VoxelShape> private static final Map
<Direction, VoxelShape> private static final Map
<Direction, VoxelShape> private boolean
static final EnumProperty
<RedstoneSide> protected static final int
static final EnumProperty
<RedstoneSide> Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
animateTick
(BlockState pState, Level pLevel, BlockPos pPos, RandomSource pRandom) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).private VoxelShape
calculateShape
(BlockState pState) private int
calculateTargetStrength
(Level pLevel, BlockPos pPos) protected boolean
canSurvive
(BlockState pState, LevelReader pLevel, BlockPos pPos) private boolean
canSurviveOn
(BlockGetter pLevel, BlockPos pPos, BlockState pState) private void
checkCornerChangeAt
(Level pLevel, BlockPos pPos) CallsLevel.updateNeighborsAt(net.minecraft.core.BlockPos, net.minecraft.world.level.block.Block)
for all neighboring blocks, but only if the given block is a redstone wire.com.mojang.serialization.MapCodec
<RedStoneWireBlock> codec()
protected void
static int
getColorForPower
(int pPower) private RedstoneSide
getConnectingSide
(BlockGetter pLevel, BlockPos pPos, Direction pFace) private RedstoneSide
getConnectingSide
(BlockGetter pLevel, BlockPos pPos, Direction pDirection, boolean pNonNormalCubeAbove) private BlockState
getConnectionState
(BlockGetter pLevel, BlockState pState, BlockPos pPos) protected int
getDirectSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.private BlockState
getMissingConnections
(BlockGetter pLevel, BlockState pState, BlockPos pPos) protected VoxelShape
getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected int
getSignal
(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.getStateForPlacement
(BlockPlaceContext pContext) private int
getWireSignal
(BlockState pState) private static boolean
isCross
(BlockState pState) private static boolean
isDot
(BlockState pState) protected boolean
isSignalSource
(BlockState pState) Returns whether this block is capable of emitting redstone signals.protected BlockState
mirror
(BlockState pState, Mirror pMirror) Returns the blockstate with the given mirror of the passed blockstate.protected void
neighborChanged
(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) protected void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) protected void
onRemove
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) protected BlockState
rotate
(BlockState pState, Rotation pRotation) Returns the blockstate with the given rotation from the passed blockstate.protected static boolean
shouldConnectTo
(BlockState pState) protected static boolean
shouldConnectTo
(BlockState pState, Direction pDirection) private void
spawnParticlesAlongLine
(Level pLevel, RandomSource pRandom, BlockPos pPos, Vec3 pParticleVec, Direction pXDirection, Direction pZDirection, float pMin, float pMax) protected void
updateIndirectNeighbourShapes
(BlockState pState, LevelAccessor pLevel, BlockPos pPos, int pFlags, int pRecursionLeft) Updates the shapes of indirect neighbors of this block.private void
updateNeighborsOfNeighboringWires
(Level pLevel, BlockPos pPos) private void
updatePowerStrength
(Level pLevel, BlockPos pPos, BlockState pState) protected BlockState
updateShape
(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.private void
updatesOnShapeChange
(Level pLevel, BlockPos pPos, BlockState pOldState, BlockState pNewState) protected InteractionResult
useWithoutItem
(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, BlockHitResult pHitResult) Methods inherited from class net.minecraft.world.level.block.Block
appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, useItemOn, useShapeForLightOcclusion
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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NORTH
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EAST
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SOUTH
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WEST
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POWER
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PROPERTY_BY_DIRECTION
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H
protected static final int H- See Also:
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W
protected static final int W- See Also:
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E
protected static final int E- See Also:
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N
protected static final int N- See Also:
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S
protected static final int S- See Also:
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SHAPE_DOT
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SHAPES_FLOOR
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SHAPES_UP
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SHAPES_CACHE
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COLORS
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PARTICLE_DENSITY
private static final float PARTICLE_DENSITY- See Also:
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crossState
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shouldSignal
private boolean shouldSignal
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Constructor Details
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RedStoneWireBlock
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Method Details
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codec
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calculateShape
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShape
in classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacement
in classBlock
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getConnectionState
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getMissingConnections
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShape
in classBlockBehaviour
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isCross
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isDot
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updateIndirectNeighbourShapes
protected void updateIndirectNeighbourShapes(BlockState pState, LevelAccessor pLevel, BlockPos pPos, int pFlags, int pRecursionLeft) Updates the shapes of indirect neighbors of this block. This method is analogous toinvalid reference
net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase#updateNeighbourShapes
Currently the only implementation of this method is
updateIndirectNeighbourShapes(net.minecraft.world.level.block.state.BlockState, net.minecraft.world.level.LevelAccessor, net.minecraft.core.BlockPos, int, int)
where it is used to validate diagonal connections of redstone wire blocks.- Overrides:
updateIndirectNeighbourShapes
in classBlockBehaviour
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getConnectingSide
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getConnectingSide
private RedstoneSide getConnectingSide(BlockGetter pLevel, BlockPos pPos, Direction pDirection, boolean pNonNormalCubeAbove) -
canSurvive
- Overrides:
canSurvive
in classBlockBehaviour
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canSurviveOn
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updatePowerStrength
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calculateTargetStrength
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getWireSignal
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checkCornerChangeAt
CallsLevel.updateNeighborsAt(net.minecraft.core.BlockPos, net.minecraft.world.level.block.Block)
for all neighboring blocks, but only if the given block is a redstone wire. -
onPlace
protected void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) - Overrides:
onPlace
in classBlockBehaviour
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onRemove
protected void onRemove(BlockState pState, Level pLevel, BlockPos pPos, BlockState pNewState, boolean pIsMoving) - Overrides:
onRemove
in classBlockBehaviour
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updateNeighborsOfNeighboringWires
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neighborChanged
protected void neighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) - Overrides:
neighborChanged
in classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignal
in classBlockBehaviour
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getSignal
protected int getSignal(BlockState pBlockState, BlockGetter pBlockAccess, BlockPos pPos, Direction pSide) Returns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignal
in classBlockBehaviour
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shouldConnectTo
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shouldConnectTo
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isSignalSource
Returns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSource
in classBlockBehaviour
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getColorForPower
public static int getColorForPower(int pPower) -
spawnParticlesAlongLine
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animateTick
Called periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTick
in classBlock
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotate
in classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirror
in classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinition
in classBlock
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, BlockHitResult pHitResult) - Overrides:
useWithoutItem
in classBlockBehaviour
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updatesOnShapeChange
private void updatesOnShapeChange(Level pLevel, BlockPos pPos, BlockState pOldState, BlockState pNewState)
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