Package net.minecraft.world.level.block
Class FrogspawnBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.FrogspawnBlock
- All Implemented Interfaces:
FeatureElement
,ItemLike
,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<FrogspawnBlock> private static final int
private static final int
private static final int
private static int
private static final int
private static int
protected static final VoxelShape
Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
canSurvive
(BlockState pState, LevelReader pLevel, BlockPos pPos) com.mojang.serialization.MapCodec
<FrogspawnBlock> codec()
private void
destroyBlock
(Level pLevel, BlockPos pPos) protected void
entityInside
(BlockState pState, Level pLevel, BlockPos pPos, Entity pEntity) private static int
getFrogspawnHatchDelay
(RandomSource pRandom) private double
protected VoxelShape
getShape
(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) private void
hatchFrogspawn
(ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) private static boolean
mayPlaceOn
(BlockGetter pLevel, BlockPos pPos) protected void
onPlace
(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pMovedByPiston) static void
static void
setHatchDelay
(int pMinHatchDelay, int pMaxHatchDelay) private void
spawnTadpoles
(ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) protected void
tick
(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) protected BlockState
updateShape
(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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MIN_TADPOLES_SPAWN
private static final int MIN_TADPOLES_SPAWN- See Also:
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MAX_TADPOLES_SPAWN
private static final int MAX_TADPOLES_SPAWN- See Also:
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DEFAULT_MIN_HATCH_TICK_DELAY
private static final int DEFAULT_MIN_HATCH_TICK_DELAY- See Also:
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DEFAULT_MAX_HATCH_TICK_DELAY
private static final int DEFAULT_MAX_HATCH_TICK_DELAY- See Also:
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SHAPE
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minHatchTickDelay
private static int minHatchTickDelay -
maxHatchTickDelay
private static int maxHatchTickDelay
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Constructor Details
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FrogspawnBlock
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Method Details
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codec
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShape
in classBlockBehaviour
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canSurvive
- Overrides:
canSurvive
in classBlockBehaviour
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onPlace
protected void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pMovedByPiston) - Overrides:
onPlace
in classBlockBehaviour
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getFrogspawnHatchDelay
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updateShape
protected BlockState updateShape(BlockState pState, Direction pDirection, BlockState pNeighborState, LevelAccessor pLevel, BlockPos pPos, BlockPos pNeighborPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShape
in classBlockBehaviour
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tick
- Overrides:
tick
in classBlockBehaviour
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entityInside
- Overrides:
entityInside
in classBlockBehaviour
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mayPlaceOn
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hatchFrogspawn
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destroyBlock
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spawnTadpoles
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getRandomTadpolePositionOffset
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setHatchDelay
public static void setHatchDelay(int pMinHatchDelay, int pMaxHatchDelay) -
setDefaultHatchDelay
public static void setDefaultHatchDelay()
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