Package net.minecraft.world.level.block
Class ChorusFlowerBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.ChorusFlowerBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final IntegerPropertyprotected static final VoxelShapestatic final com.mojang.serialization.MapCodec<ChorusFlowerBlock> static final intprivate final BlockFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static booleanallNeighborsEmpty(LevelReader pLevel, BlockPos pPos, Direction pExcludingSide) protected booleancanSurvive(BlockState pState, LevelReader pLevel, BlockPos pPos) com.mojang.serialization.MapCodec<ChorusFlowerBlock> codec()protected voidstatic voidgeneratePlant(LevelAccessor pLevel, BlockPos pPos, RandomSource pRandom, int pMaxHorizontalDistance) getBlockSupportShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) private static voidgrowTreeRecursive(LevelAccessor pLevel, BlockPos pBranchPos, RandomSource pRandom, BlockPos pOriginalBranchPos, int pMaxHorizontalDistance, int pIterations) protected booleanisRandomlyTicking(BlockState pState) Returns whether this block is of a type that needs random ticking.protected voidonProjectileHit(Level pLevel, BlockState pState, BlockHitResult pHit, Projectile pProjectile) private voidplaceDeadFlower(Level pLevel, BlockPos pPos) private voidplaceGrownFlower(Level pLevel, BlockPos pPos, int pAge) protected voidrandomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.protected voidtick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onRemove, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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DEAD_AGE
public static final int DEAD_AGE- See Also:
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AGE
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BLOCK_SUPPORT_SHAPE
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plant
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Constructor Details
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ChorusFlowerBlock
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Method Details
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codec
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tick
- Overrides:
tickin classBlockBehaviour
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isRandomlyTicking
Returns whether this block is of a type that needs random ticking. Called for ref-counting purposes byExtendedBlockStoragein order to broadly cull a chunk from the random chunk update list for efficiency's sake.- Overrides:
isRandomlyTickingin classBlockBehaviour
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getBlockSupportShape
- Overrides:
getBlockSupportShapein classBlockBehaviour
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randomTick
protected void randomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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placeGrownFlower
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placeDeadFlower
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allNeighborsEmpty
private static boolean allNeighborsEmpty(LevelReader pLevel, BlockPos pPos, @Nullable Direction pExcludingSide) -
updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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generatePlant
public static void generatePlant(LevelAccessor pLevel, BlockPos pPos, RandomSource pRandom, int pMaxHorizontalDistance) -
growTreeRecursive
private static void growTreeRecursive(LevelAccessor pLevel, BlockPos pBranchPos, RandomSource pRandom, BlockPos pOriginalBranchPos, int pMaxHorizontalDistance, int pIterations) -
onProjectileHit
protected void onProjectileHit(Level pLevel, BlockState pState, BlockHitResult pHit, Projectile pProjectile) - Overrides:
onProjectileHitin classBlockBehaviour
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