Package net.minecraft.world.level.block
Class FenceGateBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.HorizontalDirectionalBlock
net.minecraft.world.level.block.FenceGateBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionfinal SoundEventstatic final com.mojang.serialization.MapCodec<FenceGateBlock> static final BooleanPropertystatic final BooleanPropertyfinal SoundEventstatic final BooleanPropertyprivate final @Nullable WoodTypeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeprotected static final VoxelShapeFields inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
FACINGFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
ConstructorsConstructorDescriptionFenceGateBlock(Optional<WoodType> p_273340_, BlockBehaviour.Properties p_273352_, Optional<SoundEvent> openSound, Optional<SoundEvent> closeSound) FenceGateBlock(BlockBehaviour.Properties p_273352_, SoundEvent openSound, SoundEvent closeSound) FenceGateBlock(WoodType p_273340_, BlockBehaviour.Properties p_273352_) -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec<FenceGateBlock> codec()static booleanconnectsToDirection(BlockState pState, Direction pDirection) protected voidprotected VoxelShapegetBlockSupportShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) protected VoxelShapegetCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected VoxelShapegetOcclusionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) protected VoxelShapegetShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getStateForPlacement(BlockPlaceContext pContext) protected booleanisPathfindable(BlockState pState, PathComputationType pPathComputationType) private booleanisWall(BlockState pState) protected voidneighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) protected voidonExplosionHit(BlockState pState, Level pLevel, BlockPos pPos, Explosion pExplosion, BiConsumer<ItemStack, BlockPos> pDropConsumer) protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected InteractionResultuseWithoutItem(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, BlockHitResult pHitResult) Methods inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
mirror, rotateMethods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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OPEN
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POWERED
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IN_WALL
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Z_SHAPE
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X_SHAPE
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Z_SHAPE_LOW
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X_SHAPE_LOW
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Z_COLLISION_SHAPE
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X_COLLISION_SHAPE
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Z_SUPPORT_SHAPE
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X_SUPPORT_SHAPE
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Z_OCCLUSION_SHAPE
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X_OCCLUSION_SHAPE
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Z_OCCLUSION_SHAPE_LOW
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X_OCCLUSION_SHAPE_LOW
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openSound
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closeSound
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type
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Constructor Details
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FenceGateBlock
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FenceGateBlock
public FenceGateBlock(BlockBehaviour.Properties p_273352_, SoundEvent openSound, SoundEvent closeSound) -
FenceGateBlock
public FenceGateBlock(Optional<WoodType> p_273340_, BlockBehaviour.Properties p_273352_, Optional<SoundEvent> openSound, Optional<SoundEvent> closeSound)
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Method Details
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codec
- Specified by:
codecin classHorizontalDirectionalBlock
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShapein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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getBlockSupportShape
- Overrides:
getBlockSupportShapein classBlockBehaviour
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getCollisionShapein classBlockBehaviour
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getOcclusionShape
- Overrides:
getOcclusionShapein classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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isWall
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState pState, Level pLevel, BlockPos pPos, Player pPlayer, BlockHitResult pHitResult) - Overrides:
useWithoutItemin classBlockBehaviour
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onExplosionHit
protected void onExplosionHit(BlockState pState, Level pLevel, BlockPos pPos, Explosion pExplosion, BiConsumer<ItemStack, BlockPos> pDropConsumer) - Overrides:
onExplosionHitin classBlockBehaviour
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neighborChanged
protected void neighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) - Overrides:
neighborChangedin classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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connectsToDirection
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