Package net.minecraft.world.level.block
Class LiquidBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.LiquidBlock
- All Implemented Interfaces:
FeatureElement,BucketPickup,ItemLike,IBlockExtension,IBucketPickupExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<LiquidBlock> private static final com.mojang.serialization.Codec<FlowingFluid> final FlowingFluidstatic final IntegerPropertystatic final ImmutableList<Direction> static final VoxelShapeprivate final List<FluidState> Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec<LiquidBlock> codec()protected voidprivate voidfizz(LevelAccessor pLevel, BlockPos pPos) protected VoxelShapegetCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) getDrops(BlockState pState, LootParams.Builder pParams) protected FluidStategetFluidState(BlockState pState) protected RenderShapegetRenderShape(BlockState pState) The type of render function called.protected VoxelShapegetShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) protected booleanisPathfindable(BlockState pState, PathComputationType pPathComputationType) protected booleanisRandomlyTicking(BlockState pState) protected voidneighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) protected voidonPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) pickupBlock(Player pPlayer, LevelAccessor pLevel, BlockPos pPos, BlockState pState) protected booleanpropagatesSkylightDown(BlockState pState, BlockGetter pReader, BlockPos pPos) protected voidrandomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.private booleanshouldSpreadLiquid(Level pLevel, BlockPos pPos, BlockState pState) Deprecated.protected booleanskipRendering(BlockState pState, BlockState pAdjacentBlockState, Direction pSide) protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isSignalSource, mirror, onExplosionHit, onProjectileHit, onRemove, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
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Field Details
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FLOWING_FLUID
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CODEC
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LEVEL
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fluid
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stateCache
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STABLE_SHAPE
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POSSIBLE_FLOW_DIRECTIONS
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Constructor Details
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LiquidBlock
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Method Details
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codec
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getCollisionShapein classBlockBehaviour
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isRandomlyTicking
- Overrides:
isRandomlyTickingin classBlockBehaviour
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randomTick
protected void randomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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propagatesSkylightDown
- Overrides:
propagatesSkylightDownin classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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skipRendering
- Overrides:
skipRenderingin classBlockBehaviour
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getRenderShape
The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only, LIQUID for vanilla liquids, INVISIBLE to skip all rendering- Overrides:
getRenderShapein classBlockBehaviour
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getDrops
- Overrides:
getDropsin classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) - Overrides:
getShapein classBlockBehaviour
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onPlace
protected void onPlace(BlockState pState, Level pLevel, BlockPos pPos, BlockState pOldState, boolean pIsMoving) - Overrides:
onPlacein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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neighborChanged
protected void neighborChanged(BlockState pState, Level pLevel, BlockPos pPos, Block pBlock, BlockPos pFromPos, boolean pIsMoving) - Overrides:
neighborChangedin classBlockBehaviour
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shouldSpreadLiquid
Deprecated. -
fizz
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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pickupBlock
public ItemStack pickupBlock(@Nullable Player pPlayer, LevelAccessor pLevel, BlockPos pPos, BlockState pState) - Specified by:
pickupBlockin interfaceBucketPickup
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getPickupSound
- Specified by:
getPickupSoundin interfaceBucketPickup
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