Package net.minecraft.world.level.block
Class LeavesBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.LeavesBlock
- All Implemented Interfaces:
 FeatureElement,BucketPickup,LiquidBlockContainer,SimpleWaterloggedBlock,ItemLike,IBlockExtension,IBucketPickupExtension,IShearable
- Direct Known Subclasses:
 CherryLeavesBlock,MangroveLeavesBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate - 
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<LeavesBlock> static final intstatic final IntegerPropertystatic final BooleanPropertyprivate static final intstatic final BooleanPropertyFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES - 
Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionvoidanimateTick(BlockState pState, Level pLevel, BlockPos pPos, RandomSource pRandom) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).com.mojang.serialization.MapCodec<? extends LeavesBlock> codec()protected voidprotected booleandecaying(BlockState pState) protected VoxelShapegetBlockSupportShape(BlockState pState, BlockGetter pReader, BlockPos pPos) private static intgetDistanceAt(BlockState pNeighbor) protected FluidStategetFluidState(BlockState pState) protected intgetLightBlock(BlockState pState, BlockGetter pLevel, BlockPos pPos) static OptionalIntgetOptionalDistanceAt(BlockState pState) getStateForPlacement(BlockPlaceContext pContext) protected booleanisRandomlyTicking(BlockState pState) protected voidrandomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.protected voidtick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) private static BlockStateupdateDistance(BlockState pState, LevelAccessor pLevel, BlockPos pPos) protected BlockStateupdateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSoundMethods inherited from interface net.neoforged.neoforge.common.IShearable
isShearable, onSheared, spawnShearedDropMethods inherited from interface net.minecraft.world.level.block.SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid 
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Field Details
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CODEC
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DECAY_DISTANCE
public static final int DECAY_DISTANCE- See Also:
 
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DISTANCE
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PERSISTENT
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WATERLOGGED
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TICK_DELAY
private static final int TICK_DELAY- See Also:
 
 
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Constructor Details
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LeavesBlock
 
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Method Details
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codec
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getBlockSupportShape
- Overrides:
 getBlockSupportShapein classBlockBehaviour
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isRandomlyTicking
- Overrides:
 isRandomlyTickingin classBlockBehaviour
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randomTick
protected void randomTick(BlockState pState, ServerLevel pLevel, BlockPos pPos, RandomSource pRandom) Performs a random tick on a block.- Overrides:
 randomTickin classBlockBehaviour
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decaying
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tick
- Overrides:
 tickin classBlockBehaviour
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getLightBlock
- Overrides:
 getLightBlockin classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState pState, Direction pFacing, BlockState pFacingState, LevelAccessor pLevel, BlockPos pCurrentPos, BlockPos pFacingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
 updateShapein classBlockBehaviour
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updateDistance
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getDistanceAt
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getOptionalDistanceAt
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getFluidState
- Overrides:
 getFluidStatein classBlockBehaviour
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animateTick
Called periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
 animateTickin classBlock
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createBlockStateDefinition
- Overrides:
 createBlockStateDefinitionin classBlock
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getStateForPlacement
- Overrides:
 getStateForPlacementin classBlock
 
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