Uses of Class
net.minecraft.world.level.block.state.StateDefinition.Builder
Packages that use StateDefinition.Builder
Package
Description
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Uses of StateDefinition.Builder in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block with parameters of type StateDefinition.BuilderModifier and TypeMethodDescriptionprotected voidAbstractFurnaceBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidAbstractSkullBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidAmethystClusterBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidAnvilBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidAttachedStemBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBambooStalkBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBannerBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBarrelBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBarrierBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBaseCoralPlantTypeBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBaseCoralWallFanBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBedBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBeehiveBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBeetrootBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBellBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBigDripleafBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBigDripleafStemBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBrewingStandBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBrushableBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidBubbleColumnBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidButtonBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCactusBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCakeBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCalibratedSculkSensorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCampfireBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCandleBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCandleCakeBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCarvedPumpkinBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCaveVinesBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCaveVinesPlantBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCeilingHangingSignBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidChainBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidChestBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidChiseledBookShelfBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidChorusFlowerBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidChorusPlantBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCocoaBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCommandBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidComparatorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidComposterBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidConduitBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCopperBulbBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCopperGolemStatueBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCrafterBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCreakingHeartBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidCropBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDaylightDetectorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDecoratedPotBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDetectorRailBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDispenserBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDoorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDoublePlantBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidDriedGhastBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidEnderChestBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidEndPortalFrameBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidEndRodBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidFarmlandBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidFenceBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidFenceGateBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidFireBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidFlowerBedBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidFrostedIceBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidGlazedTerracottaBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidGrindstoneBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidGrowingPlantHeadBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidHangingMossBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidHangingRootsBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidHeavyCoreBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidHopperBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidHugeMushroomBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidInfestedRotatedPillarBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidIronBarsBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidJigsawBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidJukeboxBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLadderBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLanternBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLayeredCauldronBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLeafLitterBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLeavesBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLecternBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLeverBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLightBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLightningRodBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLiquidBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidLoomBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidMangrovePropaguleBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidMangroveRootsBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidMossyCarpetBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidMultifaceBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidNetherPortalBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidNetherWartBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidNoteBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidObserverBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidPitcherCropBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidPointedDripstoneBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidPoweredRailBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidPressurePlateBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRailBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRedstoneLampBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRedStoneOreBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRedstoneTorchBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRedstoneWallTorchBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRedStoneWireBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRepeaterBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRespawnAnchorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidRotatedPillarBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSaplingBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidScaffoldingBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSculkCatalystBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSculkSensorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSculkShriekerBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSeaPickleBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidShelfBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidShulkerBoxBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSkullBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSlabBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSmallDripleafBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSnifferEggBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSnowLayerBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSnowyBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidStairBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidStandingSignBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidStemBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidStonecutterBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidStructureBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSugarCaneBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidSweetBerryBushBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTargetBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTestBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTntBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTorchflowerCropBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTrapDoorBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTrialSpawnerBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTripWireBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTripWireHookBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidTurtleEggBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidVaultBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidVineBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWallBannerBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWallBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWallHangingSignBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWallSignBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWallSkullBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWallTorchBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWaterloggedTransparentBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidWeightedPressurePlateBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) -
Uses of StateDefinition.Builder in net.minecraft.world.level.block.piston
Methods in net.minecraft.world.level.block.piston with parameters of type StateDefinition.BuilderModifier and TypeMethodDescriptionprotected voidMovingPistonBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidPistonBaseBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) protected voidPistonHeadBlock.createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) -
Uses of StateDefinition.Builder in net.minecraft.world.level.block.state
Methods in net.minecraft.world.level.block.state that return StateDefinition.BuilderModifier and TypeMethodDescription -
Uses of StateDefinition.Builder in net.minecraft.world.level.material
Methods in net.minecraft.world.level.material with parameters of type StateDefinition.BuilderModifier and TypeMethodDescriptionprotected voidFlowingFluid.createFluidStateDefinition(StateDefinition.Builder<Fluid, FluidState> builder) protected voidFluid.createFluidStateDefinition(StateDefinition.Builder<Fluid, FluidState> builder) protected voidLavaFluid.Flowing.createFluidStateDefinition(StateDefinition.Builder<Fluid, FluidState> builder) protected voidWaterFluid.Flowing.createFluidStateDefinition(StateDefinition.Builder<Fluid, FluidState> builder) -
Uses of StateDefinition.Builder in net.neoforged.neoforge.fluids
Methods in net.neoforged.neoforge.fluids with parameters of type StateDefinition.BuilderModifier and TypeMethodDescriptionprotected voidBaseFlowingFluid.Flowing.createFluidStateDefinition(StateDefinition.Builder<Fluid, FluidState> builder)