Class CommandBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.CommandBlock
- All Implemented Interfaces:
FeatureElement, EntityBlock, GameMasterBlock, ItemLike, IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final booleanstatic final com.mojang.serialization.MapCodec<CommandBlock> static final BooleanPropertystatic final EnumProperty<Direction> private static final org.slf4j.LoggerFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec<CommandBlock> codec()protected voidprivate voidexecute(BlockState state, ServerLevel level, BlockPos pos, BaseCommandBlock baseCommandBlock, boolean commandSet) private static voidexecuteChain(ServerLevel level, BlockPos blockPos, Direction direction) protected intgetAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) getStateForPlacement(BlockPlaceContext context) protected booleanhasAnalogOutputSignal(BlockState state) protected BlockStatemirror(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.protected voidneighborChanged(BlockState state, Level level, BlockPos pos, Block block, @Nullable Orientation orientation, boolean movedByPiston) newBlockEntity(BlockPos worldPosition, BlockState blockState) protected BlockStaterotate(BlockState state, Rotation rotation) Returns the blockstate with the given rotation from the passed blockstate.voidsetPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) Called by BlockItem after this block has been placed.private voidsetPoweredAndUpdate(Level level, BlockPos pos, CommandBlockEntity commandBlock, boolean isPowered) protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) protected InteractionResultuseWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEventMethods inherited from class Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, updateShape, useItemOn, useShapeForLightOcclusionMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface EntityBlock
getListener, getTickerMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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LOGGER
private static final org.slf4j.Logger LOGGER -
FACING
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CONDITIONAL
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automatic
private final boolean automatic
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Constructor Details
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CommandBlock
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Method Details
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codec
- Specified by:
codecin classBaseEntityBlock
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newBlockEntity
- Specified by:
newBlockEntityin interfaceEntityBlock
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neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, @Nullable Orientation orientation, boolean movedByPiston) - Overrides:
neighborChangedin classBlockBehaviour
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setPoweredAndUpdate
private void setPoweredAndUpdate(Level level, BlockPos pos, CommandBlockEntity commandBlock, boolean isPowered) -
tick
- Overrides:
tickin classBlockBehaviour
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execute
private void execute(BlockState state, ServerLevel level, BlockPos pos, BaseCommandBlock baseCommandBlock, boolean commandSet) -
useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItemin classBlockBehaviour
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hasAnalogOutputSignal
- Overrides:
hasAnalogOutputSignalin classBlockBehaviour
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getAnalogOutputSignal
protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) - Overrides:
getAnalogOutputSignalin classBlockBehaviour
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setPlacedBy
public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) Description copied from class:BlockCalled by BlockItem after this block has been placed.- Overrides:
setPlacedByin classBlock
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rotate
Description copied from class:BlockBehaviourReturns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Description copied from class:BlockBehaviourReturns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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executeChain
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