Class TripWireHookBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.TripWireHookBlock
- All Implemented Interfaces:
FeatureElement, ItemLike, IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final BooleanPropertystatic final com.mojang.serialization.MapCodec<TripWireHookBlock> static final EnumProperty<Direction> static final BooleanPropertyprivate static final intprivate static final Map<Direction, VoxelShape> protected static final intprotected static final intFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaffectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) static voidcalculateState(Level level, BlockPos pos, BlockState state, boolean isBeingDestroyed, boolean canUpdate, int wireSource, @Nullable BlockState wireSourceState) protected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<TripWireHookBlock> codec()protected voidprivate static voidemitState(Level level, BlockPos pos, boolean attached, boolean powered, boolean wasAttached, boolean wasPowered) protected intgetDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Returns the direct signal this block emits in the given direction.protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected intgetSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Returns the signal this block emits in the given direction.@Nullable BlockStategetStateForPlacement(BlockPlaceContext context) protected booleanisSignalSource(BlockState state) Returns whether this block is capable of emitting redstone signals.protected BlockStatemirror(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.private static voidnotifyNeighbors(Block block, Level level, BlockPos pos, Direction direction) protected BlockStaterotate(BlockState state, Rotation rotation) Returns the blockstate with the given rotation from the passed blockstate.voidsetPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) Called by BlockItem after this block has been placed.protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) Methods inherited from class Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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FACING
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POWERED
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ATTACHED
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WIRE_DIST_MIN
protected static final int WIRE_DIST_MIN- See Also:
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WIRE_DIST_MAX
protected static final int WIRE_DIST_MAX- See Also:
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RECHECK_PERIOD
private static final int RECHECK_PERIOD- See Also:
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SHAPES
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Constructor Details
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TripWireHookBlock
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Method Details
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codec
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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setPlacedBy
public void setPlacedBy(Level level, BlockPos pos, BlockState state, @Nullable LivingEntity by, ItemStack itemStack) Description copied from class:BlockCalled by BlockItem after this block has been placed.- Overrides:
setPlacedByin classBlock
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calculateState
public static void calculateState(Level level, BlockPos pos, BlockState state, boolean isBeingDestroyed, boolean canUpdate, int wireSource, @Nullable BlockState wireSourceState) -
tick
- Overrides:
tickin classBlockBehaviour
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emitState
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notifyNeighbors
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) - Overrides:
affectNeighborsAfterRemovalin classBlockBehaviour
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getSignal
Description copied from class:BlockBehaviourReturns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Description copied from class:BlockBehaviourReturns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignalin classBlockBehaviour
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isSignalSource
Description copied from class:BlockBehaviourReturns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSourcein classBlockBehaviour
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rotate
Description copied from class:BlockBehaviourReturns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Description copied from class:BlockBehaviourReturns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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