Class BambooStalkBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BambooStalkBlock
- All Implemented Interfaces:
FeatureElement, BonemealableBlock, ItemLike, IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicateNested classes/interfaces inherited from interface BonemealableBlock
BonemealableBlock.Type -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final IntegerPropertystatic final intstatic final intstatic final com.mojang.serialization.MapCodec<BambooStalkBlock> static final EnumProperty<BambooLeaves> static final intprivate static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapestatic final IntegerPropertystatic final intstatic final intFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<BambooStalkBlock> codec()protected voidprotected VoxelShapegetCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected intgetHeightAboveUpToMax(BlockGetter level, BlockPos pos) protected intgetHeightBelowUpToMax(BlockGetter level, BlockPos pos) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) @Nullable BlockStategetStateForPlacement(BlockPlaceContext context) protected voidgrowBamboo(BlockState state, Level level, BlockPos pos, RandomSource random, int height) booleanisBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) protected booleanisCollisionShapeFullBlock(BlockState state, BlockGetter level, BlockPos pos) protected booleanisPathfindable(BlockState state, PathComputationType type) protected booleanisRandomlyTicking(BlockState state) booleanisValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) voidperformBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) protected booleanpropagatesSkylightDown(BlockState state) protected voidrandomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) Performs a random tick on a block.protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) Methods inherited from class Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, requiredFeatures, rotate, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface BonemealableBlock
getParticlePos, getTypeMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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SHAPE_SMALL
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SHAPE_LARGE
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SHAPE_COLLISION
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AGE
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LEAVES
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STAGE
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MAX_HEIGHT
public static final int MAX_HEIGHT- See Also:
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STAGE_GROWING
public static final int STAGE_GROWING- See Also:
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STAGE_DONE_GROWING
public static final int STAGE_DONE_GROWING- See Also:
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AGE_THIN_BAMBOO
public static final int AGE_THIN_BAMBOO- See Also:
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AGE_THICK_BAMBOO
public static final int AGE_THICK_BAMBOO- See Also:
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Constructor Details
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BambooStalkBlock
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Method Details
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codec
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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propagatesSkylightDown
- Overrides:
propagatesSkylightDownin classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getCollisionShapein classBlockBehaviour
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isCollisionShapeFullBlock
- Overrides:
isCollisionShapeFullBlockin classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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tick
- Overrides:
tickin classBlockBehaviour
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isRandomlyTicking
- Overrides:
isRandomlyTickingin classBlockBehaviour
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randomTick
Description copied from class:BlockBehaviourPerforms a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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isValidBonemealTarget
- Specified by:
isValidBonemealTargetin interfaceBonemealableBlock
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isBonemealSuccess
- Specified by:
isBonemealSuccessin interfaceBonemealableBlock
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performBonemeal
- Specified by:
performBonemealin interfaceBonemealableBlock
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growBamboo
protected void growBamboo(BlockState state, Level level, BlockPos pos, RandomSource random, int height) -
getHeightAboveUpToMax
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getHeightBelowUpToMax
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