Class LightningRodBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.DirectionalBlock
net.minecraft.world.level.block.RodBlock
net.minecraft.world.level.block.LightningRodBlock
- All Implemented Interfaces:
FeatureElement, BucketPickup, LiquidBlockContainer, SimpleWaterloggedBlock, ItemLike, IBlockExtension, IBucketPickupExtension
- Direct Known Subclasses:
WeatheringLightningRodBlock
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final intstatic final com.mojang.serialization.MapCodec<LightningRodBlock> static final BooleanPropertystatic final intprivate static final intstatic final BooleanPropertyFields inherited from class DirectionalBlock
FACINGFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidaffectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) voidanimateTick(BlockState state, Level level, BlockPos pos, RandomSource random) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).com.mojang.serialization.MapCodec<? extends LightningRodBlock> codec()protected voidprotected intgetDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Returns the direct signal this block emits in the given direction.protected FluidStategetFluidState(BlockState state) protected intgetSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Returns the signal this block emits in the given direction.getStateForPlacement(BlockPlaceContext context) protected booleanisSignalSource(BlockState state) Returns whether this block is capable of emitting redstone signals.voidonLightningStrike(BlockState state, Level level, BlockPos pos) protected voidonPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) private voidupdateNeighbours(BlockState state, Level level, BlockPos pos) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) Methods inherited from class RodBlock
getShape, isPathfindable, mirror, rotateMethods inherited from class Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface IBucketPickupExtension
getPickupSoundMethods inherited from interface SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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CODEC
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WATERLOGGED
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POWERED
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ACTIVATION_TICKS
private static final int ACTIVATION_TICKS- See Also:
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RANGE
public static final int RANGE- See Also:
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SPARK_CYCLE
private static final int SPARK_CYCLE- See Also:
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Constructor Details
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LightningRodBlock
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Method Details
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codec
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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getSignal
Description copied from class:BlockBehaviourReturns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) Description copied from class:BlockBehaviourReturns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignalin classBlockBehaviour
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onLightningStrike
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updateNeighbours
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tick
- Overrides:
tickin classBlockBehaviour
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animateTick
Description copied from class:BlockCalled periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTickin classBlock
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) - Overrides:
affectNeighborsAfterRemovalin classBlockBehaviour
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onPlace
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) - Overrides:
onPlacein classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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isSignalSource
Description copied from class:BlockBehaviourReturns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSourcein classBlockBehaviour
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