Class TurtleEggBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.TurtleEggBlock
- All Implemented Interfaces:
FeatureElement, ItemLike, IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<TurtleEggBlock> static final IntegerPropertystatic final IntegerPropertystatic final intstatic final intstatic final intprivate static final VoxelShapeprivate static final VoxelShapeFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanBeReplaced(BlockState state, BlockPlaceContext context) private booleancanDestroyEgg(ServerLevel level, Entity entity) com.mojang.serialization.MapCodec<TurtleEggBlock> codec()protected voidprivate voiddecreaseEggs(Level level, BlockPos pos, BlockState state) private voiddestroyEgg(Level level, BlockState state, BlockPos pos, Entity entity, int randomness) voidfallOn(Level level, BlockState state, BlockPos pos, Entity entity, double fallDistance) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) @Nullable BlockStategetStateForPlacement(BlockPlaceContext context) static booleanisSand(BlockGetter level, BlockPos pos) protected voidonPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) static booleanonSand(BlockGetter level, BlockPos pos) voidplayerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) Called after a player has successfully harvested this block.protected voidrandomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) Performs a random tick on a block.private booleanshouldUpdateHatchLevel(Level level, BlockPos pos) voidstepOn(Level level, BlockPos pos, BlockState onState, Entity entity) Methods inherited from class Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, requiredFeatures, rotate, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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HATCH
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EGGS
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MAX_HATCH_LEVEL
public static final int MAX_HATCH_LEVEL- See Also:
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MIN_EGGS
public static final int MIN_EGGS- See Also:
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MAX_EGGS
public static final int MAX_EGGS- See Also:
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SHAPE_SINGLE
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SHAPE_MULTIPLE
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Constructor Details
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TurtleEggBlock
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Method Details
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codec
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stepOn
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fallOn
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destroyEgg
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decreaseEggs
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randomTick
Description copied from class:BlockBehaviourPerforms a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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onSand
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isSand
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onPlace
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) - Overrides:
onPlacein classBlockBehaviour
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shouldUpdateHatchLevel
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playerDestroy
public void playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack destroyedWith) Description copied from class:BlockCalled after a player has successfully harvested this block. This method will only be called if the player has used the correct tool and drops should be spawned.- Overrides:
playerDestroyin classBlock
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canBeReplaced
- Overrides:
canBeReplacedin classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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canDestroyEgg
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