Class SculkSensorBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.SculkSensorBlock
- All Implemented Interfaces:
FeatureElement, BucketPickup, EntityBlock, LiquidBlockContainer, SimpleWaterloggedBlock, ItemLike, IBlockExtension, IBucketPickupExtension
- Direct Known Subclasses:
CalibratedSculkSensorBlock
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final com.mojang.serialization.MapCodec<SculkSensorBlock> static final intstatic final EnumProperty<SculkSensorPhase> static final IntegerPropertyprivate static final float[]private static final VoxelShapestatic final BooleanPropertyFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidactivate(@Nullable Entity sourceEntity, Level level, BlockPos pos, BlockState state, int calculatedPower, int vibrationFrequency) protected voidaffectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) voidanimateTick(BlockState state, Level level, BlockPos pos, RandomSource random) static booleancanActivate(BlockState state) com.mojang.serialization.MapCodec<? extends SculkSensorBlock> codec()protected voidstatic voiddeactivate(Level level, BlockPos pos, BlockState state) intprotected intgetAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) intgetDirectSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) intgetExpDrop(BlockState state, LevelAccessor level, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity breaker, ItemStack tool) Returns how many experience points this block drops when broken, before application of enchantments.protected FluidStategetFluidState(BlockState state) static SculkSensorPhasegetPhase(BlockState state) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected intgetSignal(BlockState state, BlockGetter level, BlockPos pos, Direction direction) @Nullable BlockStategetStateForPlacement(BlockPlaceContext context) <T extends BlockEntity>
@Nullable BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> type) protected booleanhasAnalogOutputSignal(BlockState state) protected booleanisPathfindable(BlockState state, PathComputationType type) protected booleanisSignalSource(BlockState state) @Nullable BlockEntitynewBlockEntity(BlockPos worldPosition, BlockState blockState) protected voidonPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) protected voidspawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience) voidstepOn(Level level, BlockPos pos, BlockState onState, Entity entity) protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) static voidtryResonateVibration(@Nullable Entity sourceEntity, Level level, BlockPos pos, int vibrationFrequency) private static voidupdateNeighbours(Level level, BlockPos pos, BlockState state) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) protected booleanMethods inherited from class BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEventMethods inherited from class Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, isAir, isCollisionShapeFullBlock, isRandomlyTicking, mirror, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, updateIndirectNeighbourShapes, useItemOn, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface EntityBlock
getListenerMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface IBucketPickupExtension
getPickupSoundMethods inherited from interface SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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CODEC
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ACTIVE_TICKS
public static final int ACTIVE_TICKS- See Also:
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COOLDOWN_TICKS
public static final int COOLDOWN_TICKS- See Also:
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PHASE
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POWER
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WATERLOGGED
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SHAPE
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RESONANCE_PITCH_BEND
private static final float[] RESONANCE_PITCH_BEND
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Constructor Details
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SculkSensorBlock
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Method Details
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codec
- Specified by:
codecin classBaseEntityBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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tick
- Overrides:
tickin classBlockBehaviour
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stepOn
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onPlace
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) - Overrides:
onPlacein classBlockBehaviour
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affectNeighborsAfterRemoval
protected void affectNeighborsAfterRemoval(BlockState state, ServerLevel level, BlockPos pos, boolean movedByPiston) - Overrides:
affectNeighborsAfterRemovalin classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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updateNeighbours
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newBlockEntity
- Specified by:
newBlockEntityin interfaceEntityBlock
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getTicker
public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> type) - Specified by:
getTickerin interfaceEntityBlock
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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isSignalSource
- Overrides:
isSignalSourcein classBlockBehaviour
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getSignal
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
- Overrides:
getDirectSignalin classBlockBehaviour
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getPhase
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canActivate
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deactivate
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getActiveTicks
public int getActiveTicks() -
activate
public void activate(@Nullable Entity sourceEntity, Level level, BlockPos pos, BlockState state, int calculatedPower, int vibrationFrequency) -
tryResonateVibration
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animateTick
- Overrides:
animateTickin classBlock
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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hasAnalogOutputSignal
- Overrides:
hasAnalogOutputSignalin classBlockBehaviour
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getAnalogOutputSignal
protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos, Direction direction) - Overrides:
getAnalogOutputSignalin classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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useShapeForLightOcclusion
- Overrides:
useShapeForLightOcclusionin classBlockBehaviour
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spawnAfterBreak
protected void spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack tool, boolean dropExperience) - Overrides:
spawnAfterBreakin classBlockBehaviour
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getExpDrop
public int getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity breaker, ItemStack tool) Description copied from interface:IBlockExtensionReturns how many experience points this block drops when broken, before application of enchantments.- Specified by:
getExpDropin interfaceIBlockExtension- Parameters:
state- The state of the block being brokenlevel- The levelpos- The position of the block being brokenblockEntity- The block entity, if anybreaker- The entity who broke the block, if knowntool- The item stack used to break the block. May be empty- Returns:
- The amount of experience points dropped by this block
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