Class FireBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseFireBlock
net.minecraft.world.level.block.FireBlock
- All Implemented Interfaces:
FeatureElement, ItemLike, IBlockExtension
-
Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final IntegerPropertyprivate static final intprivate static final intprivate static final intprivate static final intprivate final it.unimi.dsi.fastutil.objects.Object2IntMap<Block> static final com.mojang.serialization.MapCodec<FireBlock> static final BooleanPropertyprivate static final intprivate static final intprivate static final intprivate static final intprivate final it.unimi.dsi.fastutil.objects.Object2IntMap<Block> static final intstatic final BooleanPropertystatic final Map<Direction, BooleanProperty> private final Function<BlockState, VoxelShape> static final BooleanPropertystatic final BooleanPropertystatic final BooleanPropertyFields inherited from class BaseFireBlock
SHAPEFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidprotected booleancanBurn(BlockState state) Deprecated.booleancanCatchFire(BlockGetter world, BlockPos pos, Direction face) Side sensitive version that calls the block function.protected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) private voidcheckBurnOut(Level level, BlockPos pos, int chance, RandomSource random, int age, Direction face) com.mojang.serialization.MapCodec<FireBlock> codec()protected voidintgetBurnOdds(BlockState state) Deprecated.private static intgetFireTickDelay(RandomSource random) Gets the delay before this block ticks again (without counting random ticks)intgetIgniteOdds(BlockState state) Deprecated.private intgetIgniteOdds(LevelReader level, BlockPos pos) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement(BlockPlaceContext context) protected BlockStategetStateForPlacement(BlockGetter level, BlockPos pos) private BlockStategetStateWithAge(LevelReader level, BlockPos pos, int age) protected booleanisNearRain(Level level, BlockPos testPos) private booleanisValidFireLocation(BlockGetter level, BlockPos pos) private Function<BlockState, VoxelShape> protected voidonPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) private voidsetFlammable(Block block, int igniteOdds, int burnOdds) protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) Methods inherited from class BaseFireBlock
animateTick, canBePlacedAt, entityInside, fireIgnite, getState, playerWillDestroy, spawnDestroyParticlesMethods inherited from class Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
-
Field Details
-
CODEC
-
MAX_AGE
public static final int MAX_AGE- See Also:
-
AGE
-
NORTH
-
EAST
-
SOUTH
-
WEST
-
UP
-
PROPERTY_BY_DIRECTION
-
shapes
-
IGNITE_INSTANT
private static final int IGNITE_INSTANT- See Also:
-
IGNITE_EASY
private static final int IGNITE_EASY- See Also:
-
IGNITE_MEDIUM
private static final int IGNITE_MEDIUM- See Also:
-
IGNITE_HARD
private static final int IGNITE_HARD- See Also:
-
BURN_INSTANT
private static final int BURN_INSTANT- See Also:
-
BURN_EASY
private static final int BURN_EASY- See Also:
-
BURN_MEDIUM
private static final int BURN_MEDIUM- See Also:
-
BURN_HARD
private static final int BURN_HARD- See Also:
-
igniteOdds
-
burnOdds
-
-
Constructor Details
-
FireBlock
-
-
Method Details
-
codec
- Specified by:
codecin classBaseFireBlock
-
makeShapes
-
updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
-
getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBaseFireBlock
-
getStateForPlacement
- Overrides:
getStateForPlacementin classBaseFireBlock
-
getStateForPlacement
-
canSurvive
- Overrides:
canSurvivein classBlockBehaviour
-
tick
- Overrides:
tickin classBlockBehaviour
-
isNearRain
-
getBurnOdds
Deprecated. -
getIgniteOdds
Deprecated. -
checkBurnOut
private void checkBurnOut(Level level, BlockPos pos, int chance, RandomSource random, int age, Direction face) -
getStateWithAge
-
isValidFireLocation
-
getIgniteOdds
-
canBurn
Deprecated.- Specified by:
canBurnin classBaseFireBlock
-
onPlace
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) - Overrides:
onPlacein classBaseFireBlock
-
getFireTickDelay
Gets the delay before this block ticks again (without counting random ticks) -
createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
-
setFlammable
-
canCatchFire
Side sensitive version that calls the block function.- Parameters:
world- The current worldpos- Block positionface- The side the fire is coming from- Returns:
- True if the face can catch fire.
-
bootStrap
public static void bootStrap()
-