Class EnderChestBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.AbstractChestBlock<EnderChestBlockEntity>
net.minecraft.world.level.block.EnderChestBlock
- All Implemented Interfaces:
FeatureElement, BucketPickup, EntityBlock, LiquidBlockContainer, SimpleWaterloggedBlock, ItemLike, IBlockExtension, IBucketPickupExtension
public class EnderChestBlock
extends AbstractChestBlock<EnderChestBlockEntity>
implements SimpleWaterloggedBlock
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<EnderChestBlock> private static final Componentstatic final EnumProperty<Direction> private static final VoxelShapestatic final BooleanPropertyFields inherited from class AbstractChestBlock
blockEntityTypeFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidanimateTick(BlockState state, Level level, BlockPos pos, RandomSource random) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).com.mojang.serialization.MapCodec<EnderChestBlock> codec()combine(BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked) protected voidprotected FluidStategetFluidState(BlockState state) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement(BlockPlaceContext context) <T extends BlockEntity>
@Nullable BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> type) protected booleanisPathfindable(BlockState state, PathComputationType type) protected BlockStatemirror(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.newBlockEntity(BlockPos worldPosition, BlockState blockState) protected BlockStaterotate(BlockState state, Rotation rotation) Returns the blockstate with the given rotation from the passed blockstate.protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) protected InteractionResultuseWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEventMethods inherited from class Block
asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusionMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface EntityBlock
getListenerMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface IBucketPickupExtension
getPickupSoundMethods inherited from interface SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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CODEC
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FACING
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WATERLOGGED
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SHAPE
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CONTAINER_TITLE
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Constructor Details
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EnderChestBlock
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Method Details
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codec
- Specified by:
codecin classAbstractChestBlock<EnderChestBlockEntity>
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combine
public DoubleBlockCombiner.NeighborCombineResult<? extends ChestBlockEntity> combine(BlockState state, Level level, BlockPos pos, boolean ignoreBeingBlocked) - Specified by:
combinein classAbstractChestBlock<EnderChestBlockEntity>
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItemin classBlockBehaviour
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newBlockEntity
- Specified by:
newBlockEntityin interfaceEntityBlock
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getTicker
public <T extends BlockEntity> @Nullable BlockEntityTicker<T> getTicker(Level level, BlockState blockState, BlockEntityType<T> type) - Specified by:
getTickerin interfaceEntityBlock
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animateTick
Description copied from class:BlockCalled periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTickin classBlock
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rotate
Description copied from class:BlockBehaviourReturns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Description copied from class:BlockBehaviourReturns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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tick
- Overrides:
tickin classBlockBehaviour
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