Class SeaPickleBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VegetationBlock
net.minecraft.world.level.block.SeaPickleBlock
- All Implemented Interfaces:
FeatureElement, BonemealableBlock, BucketPickup, LiquidBlockContainer, SimpleWaterloggedBlock, ItemLike, IBlockExtension, IBucketPickupExtension
public class SeaPickleBlock
extends VegetationBlock
implements SimpleWaterloggedBlock, BonemealableBlock
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Nested Class Summary
Nested classes/interfaces inherited from class Block
Block.UpdateFlagsNested classes/interfaces inherited from class BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicateNested classes/interfaces inherited from interface BonemealableBlock
BonemealableBlock.Type -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<SeaPickleBlock> static final intstatic final IntegerPropertyprivate static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapestatic final BooleanPropertyFields inherited from class Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SKIP_ALL_SIDEEFFECTS, UPDATE_SKIP_BLOCK_ENTITY_SIDEEFFECTS, UPDATE_SKIP_ON_PLACE, UPDATE_SKIP_SHAPE_UPDATE_ON_WIRE, UPDATE_SUPPRESS_DROPSFields inherited from class BlockBehaviour
descriptionId, drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanBeReplaced(BlockState state, BlockPlaceContext context) protected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<SeaPickleBlock> codec()protected voidprotected FluidStategetFluidState(BlockState state) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) @Nullable BlockStategetStateForPlacement(BlockPlaceContext context) booleanisBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) static booleanisDead(BlockState state) protected booleanisPathfindable(BlockState state, PathComputationType type) booleanisValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) protected booleanmayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) voidperformBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) protected BlockStateupdateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) Methods inherited from class VegetationBlock
propagatesSkylightDownMethods inherited from class Block
animateTick, asBlock, asItem, box, boxes, boxZ, boxZ, boxZ, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, column, column, cube, cube, defaultBlockState, destroy, dropFromBlockInteractLootTable, dropFromExplosion, dropFromLootTable, dropResources, dropResources, dropResources, fallOn, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityMovementAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class BlockBehaviour
affectNeighborsAfterRemoval, attack, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCloneItemStack, getCollisionShape, getDescriptionId, getDestroyProgress, getDirectSignal, getDrops, getEntityInsideCollisionShape, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, properties, propertiesCodec, randomTick, requiredFeatures, rotate, shouldChangedStateKeepBlockEntity, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface BonemealableBlock
getParticlePos, getTypeMethods inherited from interface FeatureElement
isEnabledMethods inherited from interface IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, ignitedByLava, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, playFallSound, playStepSound, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface IBucketPickupExtension
getPickupSoundMethods inherited from interface SimpleWaterloggedBlock
canPlaceLiquid, getPickupSound, pickupBlock, placeLiquid
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Field Details
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CODEC
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MAX_PICKLES
public static final int MAX_PICKLES- See Also:
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PICKLES
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WATERLOGGED
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SHAPE_ONE
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SHAPE_TWO
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SHAPE_THREE
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SHAPE_FOUR
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Constructor Details
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SeaPickleBlock
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Method Details
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codec
- Specified by:
codecin classVegetationBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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isDead
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mayPlaceOn
- Overrides:
mayPlaceOnin classVegetationBlock
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canSurvive
- Overrides:
canSurvivein classVegetationBlock
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updateShape
protected BlockState updateShape(BlockState state, LevelReader level, ScheduledTickAccess ticks, BlockPos pos, Direction directionToNeighbour, BlockPos neighbourPos, BlockState neighbourState, RandomSource random) - Overrides:
updateShapein classVegetationBlock
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canBeReplaced
- Overrides:
canBeReplacedin classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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isValidBonemealTarget
- Specified by:
isValidBonemealTargetin interfaceBonemealableBlock
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isBonemealSuccess
- Specified by:
isBonemealSuccessin interfaceBonemealableBlock
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performBonemeal
- Specified by:
performBonemealin interfaceBonemealableBlock
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isPathfindable
- Overrides:
isPathfindablein classVegetationBlock
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