Uses of Class
net.minecraft.client.model.EntityModel
Packages that use EntityModel
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of EntityModel in net.minecraft.client.model
Subclasses of EntityModel in net.minecraft.client.modelModifier and TypeClassDescriptionclassclassAbstractEquineModel<T extends EquineRenderState>classAbstractPiglinModel<S extends HumanoidRenderState>classAbstractZombieModel<S extends ZombieRenderState>classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassEndermanModel<T extends EndermanRenderState>classclassclassclassFelineModel<T extends FelineRenderState>classclassclassclassclassclassclassclassclassclassclassHumanoidModel<T extends HumanoidRenderState>classIllagerModel<S extends IllagerRenderState>classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassQuadrupedModel<T extends LivingEntityRenderState>classclassclassclassclassclassclassclassclassclassSkeletonModel<S extends SkeletonRenderState>classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassZombieModel<S extends ZombieRenderState>classZombieVillagerModel<S extends ZombieVillagerRenderState>class -
Uses of EntityModel in net.minecraft.client.model.dragon
Subclasses of EntityModel in net.minecraft.client.model.dragon -
Uses of EntityModel in net.minecraft.client.renderer.entity
Classes in net.minecraft.client.renderer.entity with type parameters of type EntityModelModifier and TypeClassDescriptionclassAbstractHorseRenderer<T extends AbstractHorse,S extends EquineRenderState, M extends EntityModel<? super S>> classAgeableMobRenderer<T extends Mob,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Deprecated.classLivingEntityRenderer<T extends LivingEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> classMobRenderer<T extends Mob,S extends LivingEntityRenderState, M extends EntityModel<? super S>> interfaceRenderLayerParent<S extends EntityRenderState,M extends EntityModel<? super S>> Fields in net.minecraft.client.renderer.entity declared as EntityModelModifier and TypeFieldDescriptionprivate final MAgeableMobRenderer.adultModelDeprecated.private final MAgeableMobRenderer.babyModelDeprecated.private final EntityModel<EntityRenderState> PufferfishRenderer.bigprivate final EntityModel<EntityRenderState> PufferfishRenderer.midprivate final EntityModel<BoatRenderState> BoatRenderer.modelprotected MLivingEntityRenderer.modelprivate final EntityModel<BoatRenderState> RaftRenderer.modelprivate final EntityModel<TropicalFishRenderState> TropicalFishRenderer.modelABreaking recompile intentionally since modelA/B incorrectly mapped.private final EntityModel<TropicalFishRenderState> TropicalFishRenderer.modelBBreaking recompile intentionally since modelA/B incorrectly mapped.private final EntityModel<EntityRenderState> PufferfishRenderer.smallMethods in net.minecraft.client.renderer.entity that return EntityModelModifier and TypeMethodDescriptionprotected abstract EntityModel<BoatRenderState> AbstractBoatRenderer.model()protected EntityModel<BoatRenderState> BoatRenderer.model()protected EntityModel<BoatRenderState> RaftRenderer.model() -
Uses of EntityModel in net.minecraft.client.renderer.entity.layers
Classes in net.minecraft.client.renderer.entity.layers with type parameters of type EntityModelModifier and TypeClassDescriptionclassBlockDecorationLayer<S extends EntityRenderState,M extends EntityModel<S>> classCrossedArmsItemLayer<S extends HoldingEntityRenderState,M extends EntityModel<S> & VillagerLikeModel> classCustomHeadLayer<S extends LivingEntityRenderState,M extends EntityModel<S> & HeadedModel> classEnergySwirlLayer<S extends EntityRenderState,M extends EntityModel<S>> classEyesLayer<S extends EntityRenderState,M extends EntityModel<S>> classItemInHandLayer<S extends ArmedEntityRenderState,M extends EntityModel<S> & ArmedModel> classLivingEntityEmissiveLayer<S extends LivingEntityRenderState,M extends EntityModel<S>> classPlayerItemInHandLayer<S extends AvatarRenderState,M extends EntityModel<S> & ArmedModel & HeadedModel> classRenderLayer<S extends EntityRenderState,M extends EntityModel<? super S>> classSimpleEquipmentLayer<S extends LivingEntityRenderState,RM extends EntityModel<? super S>, EM extends EntityModel<? super S>> classSimpleEquipmentLayer<S extends LivingEntityRenderState,RM extends EntityModel<? super S>, EM extends EntityModel<? super S>> classSkeletonClothingLayer<S extends SkeletonRenderState,M extends EntityModel<S>> classVillagerProfessionLayer<S extends LivingEntityRenderState & VillagerDataHolderRenderState,M extends EntityModel<S> & VillagerLikeModel> classWingsLayer<S extends HumanoidRenderState,M extends EntityModel<S>> Fields in net.minecraft.client.renderer.entity.layers declared as EntityModelModifier and TypeFieldDescriptionprivate final EntityModel<SheepRenderState> SheepWoolLayer.adultModelprivate final EntityModel<SheepRenderState> SheepWoolUndercoatLayer.adultModelprivate final EMSimpleEquipmentLayer.adultModelprivate final EntityModel<SheepRenderState> SheepWoolLayer.babyModelprivate final EntityModel<SheepRenderState> SheepWoolUndercoatLayer.babyModelprivate final EMSimpleEquipmentLayer.babyModelprivate final MLivingEntityEmissiveLayer.modelprivate final MVillagerProfessionLayer.noHatBabyModelprivate final MVillagerProfessionLayer.noHatModelConstructor parameters in net.minecraft.client.renderer.entity.layers with type arguments of type EntityModelModifierConstructorDescriptionTropicalFishPatternLayer(RenderLayerParent<TropicalFishRenderState, EntityModel<TropicalFishRenderState>> pRenderer, EntityModelSet pModelSet) -
Uses of EntityModel in net.neoforged.neoforge.client.event
Classes in net.neoforged.neoforge.client.event with type parameters of type EntityModelModifier and TypeClassDescriptionclassRenderLivingEvent<T extends LivingEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Fired when aLivingEntityis rendered.static classRenderLivingEvent.Post<T extends LivingEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Fired after an entity is rendered, if the correspondingRenderLivingEvent.Postis not cancelled.static classRenderLivingEvent.Pre<T extends LivingEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Fired before an entity is rendered.