Package net.minecraft.client.model
Class ZombieVillagerModel<S extends ZombieVillagerRenderState>
java.lang.Object
net.minecraft.client.model.Model<S>
net.minecraft.client.model.EntityModel<S>
net.minecraft.client.model.HumanoidModel<S>
net.minecraft.client.model.ZombieVillagerModel<S>
- All Implemented Interfaces:
ArmedModel<S>,HeadedModel,VillagerLikeModel<S>
public class ZombieVillagerModel<S extends ZombieVillagerRenderState>
extends HumanoidModel<S>
implements VillagerLikeModel<S>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPoseNested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple -
Field Summary
Fields inherited from class net.minecraft.client.model.HumanoidModel
BABY_TRANSFORMER, body, hat, HAT_OVERLAY_SCALE, head, leftArm, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightLeg, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSETFields inherited from class net.minecraft.client.model.Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic ArmorModelSet<LayerDefinition> createArmorLayerSet(CubeDeformation pInnerCubeDeformation, CubeDeformation pOuterCubeDeformation) private static MeshDefinitioncreateBaseArmorMesh(CubeDeformation pCubeDeformation) static LayerDefinitionstatic LayerDefinitionvoidvoidtranslateToArms(ZombieVillagerRenderState p_433288_, PoseStack p_382975_) Methods inherited from class net.minecraft.client.model.HumanoidModel
createArmorMeshSet, createArmorMeshSet, createMesh, getArm, getHead, setAllVisible, setupAttackAnimation, translateToHandMethods inherited from class net.minecraft.client.model.Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, rootMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.client.model.HeadedModel
translateToHead
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Constructor Details
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ZombieVillagerModel
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Method Details
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createBodyLayer
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createNoHatLayer
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createArmorLayerSet
public static ArmorModelSet<LayerDefinition> createArmorLayerSet(CubeDeformation pInnerCubeDeformation, CubeDeformation pOuterCubeDeformation) -
createBaseArmorMesh
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setupAnim
- Overrides:
setupAnimin classHumanoidModel<S extends ZombieVillagerRenderState>
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translateToArms
- Specified by:
translateToArmsin interfaceVillagerLikeModel<S extends ZombieVillagerRenderState>
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