Interface ArmedModel<T extends EntityRenderState>

All Known Implementing Classes:
AbstractPiglinModel, AbstractZombieModel, AllayModel, ArmorStandArmorModel, ArmorStandModel, BoggedModel, CopperGolemModel, DrownedModel, EndermanModel, GiantZombieModel, HumanoidModel, IllagerModel, PiglinModel, PlayerCapeModel, PlayerEarsModel, PlayerModel, SkeletonModel, VexModel, ZombieModel, ZombieVillagerModel, ZombifiedPiglinModel

public interface ArmedModel<T extends EntityRenderState>
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    translateToHand(T pRenderState, HumanoidArm pArm, PoseStack pPoseStack)
     
  • Method Details