Package net.minecraft.client.model
Class GuardianModel
java.lang.Object
net.minecraft.client.model.Model<GuardianRenderState>
net.minecraft.client.model.EntityModel<GuardianRenderState>
net.minecraft.client.model.GuardianModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final MeshTransformerprivate final ModelPartprivate static final Stringprivate final ModelPartprivate static final float[]private static final float[]private static final float[]private static final float[]private static final float[]private static final float[]private final ModelPart[]private static final Stringprivate static final Stringprivate static final Stringprivate final ModelPart[]Fields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSETFields inherited from class net.minecraft.client.model.Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitionstatic LayerDefinitionprivate static StringcreateSpikeName(int pIndex) private static floatgetSpikeOffset(int pIndex, float pAgeInTicks, float pSpikeAnimation) private static floatgetSpikeX(int pIndex, float pAgeInTicks, float pSpikeAnimation) private static floatgetSpikeY(int pIndex, float pAgeInTicks, float pSpikeAnimation) private static floatgetSpikeZ(int pIndex, float pAgeInTicks, float pSpikeAnimation) voidsetupAnim(GuardianRenderState p_363160_) private voidsetupSpikes(float pAgeInTicks, float pSpikeAnimation) Methods inherited from class net.minecraft.client.model.Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Field Details
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ELDER_GUARDIAN_SCALE
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SPIKE_X_ROT
private static final float[] SPIKE_X_ROT -
SPIKE_Y_ROT
private static final float[] SPIKE_Y_ROT -
SPIKE_Z_ROT
private static final float[] SPIKE_Z_ROT -
SPIKE_X
private static final float[] SPIKE_X -
SPIKE_Y
private static final float[] SPIKE_Y -
SPIKE_Z
private static final float[] SPIKE_Z -
EYE
- See Also:
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TAIL_0
- See Also:
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TAIL_1
- See Also:
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TAIL_2
- See Also:
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head
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eye
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spikeParts
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tailParts
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Constructor Details
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GuardianModel
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Method Details
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createSpikeName
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createBodyLayer
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createElderGuardianLayer
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setupAnim
- Overrides:
setupAnimin classModel<GuardianRenderState>
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setupSpikes
private void setupSpikes(float pAgeInTicks, float pSpikeAnimation) -
getSpikeOffset
private static float getSpikeOffset(int pIndex, float pAgeInTicks, float pSpikeAnimation) -
getSpikeX
private static float getSpikeX(int pIndex, float pAgeInTicks, float pSpikeAnimation) -
getSpikeY
private static float getSpikeY(int pIndex, float pAgeInTicks, float pSpikeAnimation) -
getSpikeZ
private static float getSpikeZ(int pIndex, float pAgeInTicks, float pSpikeAnimation)
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