Uses of Interface
net.minecraft.client.renderer.entity.RenderLayerParent
Packages that use RenderLayerParent
Package
Description
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Uses of RenderLayerParent in net.minecraft.client.renderer.entity
Classes in net.minecraft.client.renderer.entity that implement RenderLayerParentModifier and TypeClassDescriptionclassAbstractHoglinRenderer<T extends Mob & HoglinBase>classAbstractHorseRenderer<T extends AbstractHorse,S extends EquineRenderState, M extends EntityModel<? super S>> classAbstractSkeletonRenderer<T extends AbstractSkeleton,S extends SkeletonRenderState> classAbstractZombieRenderer<T extends Zombie,S extends ZombieRenderState, M extends ZombieModel<S>> classAgeableMobRenderer<T extends Mob,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Deprecated.classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassCreakingRenderer<T extends Creaking>classclassclassDonkeyRenderer<T extends AbstractChestedHorse>classclassclassclassclassEvokerRenderer<T extends SpellcasterIllager>classclassclassclassclassclassclassclassfinal classclassHumanoidMobRenderer<T extends Mob,S extends HumanoidRenderState, M extends HumanoidModel<S>> classclassIllagerRenderer<T extends AbstractIllager,S extends IllagerRenderState> classclassclassLivingEntityRenderer<T extends LivingEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> classclassclassMobRenderer<T extends Mob,S extends LivingEntityRenderState, M extends EntityModel<? super S>> classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassSpiderRenderer<T extends Spider>classSquidRenderer<T extends Squid>classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclass -
Uses of RenderLayerParent in net.minecraft.client.renderer.entity.layers
Fields in net.minecraft.client.renderer.entity.layers declared as RenderLayerParentConstructors in net.minecraft.client.renderer.entity.layers with parameters of type RenderLayerParentModifierConstructorDescriptionBreezeEyesLayer(RenderLayerParent<BreezeRenderState, BreezeModel> p_312409_) BreezeWindLayer(EntityRendererProvider.Context pContext, RenderLayerParent<BreezeRenderState, BreezeModel> pRenderer) CapeLayer(RenderLayerParent<PlayerRenderState, PlayerModel> pRenderer, EntityModelSet pModelSet, EquipmentAssetManager pEquipmentAssets) CarriedBlockLayer(RenderLayerParent<EndermanRenderState, EndermanModel<EndermanRenderState>> pRenderer, BlockRenderDispatcher pBlockRenderer) CatCollarLayer(RenderLayerParent<CatRenderState, CatModel> pRenderer, EntityModelSet pModelSet) CreeperPowerLayer(RenderLayerParent<CreeperRenderState, CreeperModel> pRenderer, EntityModelSet pModelSet) CrossedArmsItemLayer(RenderLayerParent<S, M> p_234818_) CustomHeadLayer(RenderLayerParent<S, M> pRenderer, EntityModelSet pModelSet) CustomHeadLayer(RenderLayerParent<S, M> pRenderer, EntityModelSet pModelSet, CustomHeadLayer.Transforms pTransforms) Deadmau5EarsLayer(RenderLayerParent<PlayerRenderState, PlayerModel> pRenderer, EntityModelSet pModelSet) DrownedOuterLayer(RenderLayerParent<ZombieRenderState, DrownedModel> pRenderer, EntityModelSet pModelSet) EnergySwirlLayer(RenderLayerParent<S, M> p_116967_) EyesLayer(RenderLayerParent<S, M> p_116981_) FoxHeldItemLayer(RenderLayerParent<FoxRenderState, FoxModel> p_234838_) HorseMarkingLayer(RenderLayerParent<HorseRenderState, HorseModel> p_117045_) HumanoidArmorLayer(RenderLayerParent<S, M> pRenderer, A pInnerModel, A pOuterModel, A pInnerModelBaby, A pOuterModelBaby, EquipmentLayerRenderer pEquipmentRenderer) HumanoidArmorLayer(RenderLayerParent<S, M> pRenderer, A pInnerModel, A pOuterModel, EquipmentLayerRenderer pEquipmentRenderer) IronGolemFlowerLayer(RenderLayerParent<IronGolemRenderState, IronGolemModel> pRenderer, BlockRenderDispatcher pBlockRenderer) ItemInHandLayer(RenderLayerParent<S, M> p_234846_) LivingEntityEmissiveLayer(RenderLayerParent<S, M> pRenderer, ResourceLocation pTexture, LivingEntityEmissiveLayer.AlphaFunction<S> pAlphaFunction, LivingEntityEmissiveLayer.DrawSelector<S, M> pDrawSelector, Function<ResourceLocation, RenderType> pBufferProvider, boolean pAlwaysVisible) LlamaDecorLayer(RenderLayerParent<LlamaRenderState, LlamaModel> pRenderer, EntityModelSet pModels, EquipmentLayerRenderer pEquipmentRenderer) MushroomCowMushroomLayer(RenderLayerParent<MushroomCowRenderState, CowModel> pRenderer, BlockRenderDispatcher pBlockRenderer) ParrotOnShoulderLayer(RenderLayerParent<PlayerRenderState, PlayerModel> pRenderer, EntityModelSet pModelSet) PlayerItemInHandLayer(RenderLayerParent<S, M> p_234866_) RenderLayer(RenderLayerParent<S, M> pRenderer) SheepWoolLayer(RenderLayerParent<SheepRenderState, SheepModel> pRenderer, EntityModelSet pModelSet) SheepWoolUndercoatLayer(RenderLayerParent<SheepRenderState, SheepModel> pRenderer, EntityModelSet pModelSet) SimpleEquipmentLayer(RenderLayerParent<S, RM> pRenderer, EquipmentLayerRenderer pEquipmentRenderer, EM pModel, EquipmentClientInfo.LayerType pLayer, Function<S, ItemStack> pItemGetter) SimpleEquipmentLayer(RenderLayerParent<S, RM> pRenderer, EquipmentLayerRenderer pEquipmentRenderer, EquipmentClientInfo.LayerType pLayer, Function<S, ItemStack> pItemGetter, EM pAdultModel, EM pBabyModel) SkeletonClothingLayer(RenderLayerParent<S, M> pRenderer, EntityModelSet pModels, ModelLayerLocation pModelLayerLocation, ResourceLocation pClothesLocation) SlimeOuterLayer(RenderLayerParent<SlimeRenderState, SlimeModel> pRenderer, EntityModelSet pModelSet) SnowGolemHeadLayer(RenderLayerParent<SnowGolemRenderState, SnowGolemModel> pRenderer, BlockRenderDispatcher pBlockRenderer) SpiderEyesLayer(RenderLayerParent<LivingEntityRenderState, M> p_117507_) SpinAttackEffectLayer(RenderLayerParent<PlayerRenderState, PlayerModel> pRenderer, EntityModelSet pModelSet) TropicalFishPatternLayer(RenderLayerParent<TropicalFishRenderState, EntityModel<TropicalFishRenderState>> pRenderer, EntityModelSet pModelSet) VillagerProfessionLayer(RenderLayerParent<S, M> pRenderer, ResourceManager pResourceManager, String pPath) WingsLayer(RenderLayerParent<S, M> pRenderer, EntityModelSet pModels, EquipmentLayerRenderer pEquipmentRenderer) WitchItemLayer(RenderLayerParent<WitchRenderState, WitchModel> p_234926_) WitherArmorLayer(RenderLayerParent<WitherRenderState, WitherBossModel> pRenderer, EntityModelSet pModelSet) WolfArmorLayer(RenderLayerParent<WolfRenderState, WolfModel> pRenderer, EntityModelSet pEntityModels, EquipmentLayerRenderer pEquipmentRenderer) WolfCollarLayer(RenderLayerParent<WolfRenderState, WolfModel> p_117707_) -
Uses of RenderLayerParent in net.minecraft.client.renderer.entity.player
Classes in net.minecraft.client.renderer.entity.player that implement RenderLayerParent