Class LivingEntityRenderState

All Implemented Interfaces:
IRenderStateExtension
Direct Known Subclasses:
ArmadilloRenderState, ArmedEntityRenderState, AxolotlRenderState, BatRenderState, BeeRenderState, BreezeRenderState, CamelRenderState, ChickenRenderState, CowRenderState, CreakingRenderState, CreeperRenderState, EquineRenderState, FelineRenderState, FrogRenderState, GhastRenderState, GoatRenderState, GuardianRenderState, HoglinRenderState, HoldingEntityRenderState, IronGolemRenderState, LlamaRenderState, MushroomCowRenderState, ParrotRenderState, PhantomRenderState, PigRenderState, PolarBearRenderState, PufferfishRenderState, RabbitRenderState, RavagerRenderState, SalmonRenderState, SheepRenderState, ShulkerRenderState, SlimeRenderState, SnifferRenderState, SnowGolemRenderState, SquidRenderState, StriderRenderState, TropicalFishRenderState, TurtleRenderState, WardenRenderState, WitherRenderState, WolfRenderState

public class LivingEntityRenderState extends EntityRenderState
  • Field Details

    • bodyRot

      public float bodyRot
    • yRot

      public float yRot
    • xRot

      public float xRot
    • deathTime

      public float deathTime
    • walkAnimationPos

      public float walkAnimationPos
    • walkAnimationSpeed

      public float walkAnimationSpeed
    • scale

      public float scale
    • ageScale

      public float ageScale
    • isUpsideDown

      public boolean isUpsideDown
    • isFullyFrozen

      public boolean isFullyFrozen
    • isBaby

      public boolean isBaby
    • isInWater

      public boolean isInWater
    • isAutoSpinAttack

      public boolean isAutoSpinAttack
    • hasRedOverlay

      public boolean hasRedOverlay
    • isInvisibleToPlayer

      public boolean isInvisibleToPlayer
    • appearsGlowing

      public boolean appearsGlowing
    • bedOrientation

      @Nullable public Direction bedOrientation
    • customName

      @Nullable public Component customName
    • pose

      public Pose pose
    • headItem

      public final ItemStackRenderState headItem
    • wornHeadAnimationPos

      public float wornHeadAnimationPos
    • wornHeadType

      @Nullable public SkullBlock.Type wornHeadType
    • wornHeadProfile

      @Nullable public ResolvableProfile wornHeadProfile
  • Constructor Details

    • LivingEntityRenderState

      public LivingEntityRenderState()
  • Method Details

    • hasPose

      public boolean hasPose(Pose p_362743_)