Class EquineRenderState

All Implemented Interfaces:
IRenderStateExtension
Direct Known Subclasses:
DonkeyRenderState, HorseRenderState

public class EquineRenderState extends LivingEntityRenderState
  • Field Details

    • saddle

      public ItemStack saddle
    • isRidden

      public boolean isRidden
    • animateTail

      public boolean animateTail
    • eatAnimation

      public float eatAnimation
    • standAnimation

      public float standAnimation
    • feedingAnimation

      public float feedingAnimation
  • Constructor Details

    • EquineRenderState

      public EquineRenderState()