Class StriderRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Strider,StriderRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Strider,StriderRenderState,StriderModel>
net.minecraft.client.renderer.entity.MobRenderer<Strider,StriderRenderState,StriderModel>
net.minecraft.client.renderer.entity.AgeableMobRenderer<Strider,StriderRenderState,StriderModel>
net.minecraft.client.renderer.entity.StriderRenderer
- All Implemented Interfaces:
RenderLayerParent<StriderRenderState,
StriderModel>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final ResourceLocation
private static final float
private static final ResourceLocation
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, model
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
extractRenderState
(Strider p_362147_, StriderRenderState p_360861_, float p_363151_) protected float
getShadowRadius
(StriderRenderState p_365429_) getTextureLocation
(StriderRenderState p_363553_) protected boolean
isShaking
(StriderRenderState p_360940_) Methods inherited from class net.minecraft.client.renderer.entity.AgeableMobRenderer
render
Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
shouldShowName
Methods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, extractAdditionalHitboxes, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, scale, setupRotations, shouldRenderLayers
Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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Field Details
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STRIDER_LOCATION
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COLD_LOCATION
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SHADOW_RADIUS
private static final float SHADOW_RADIUS- See Also:
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Constructor Details
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StriderRenderer
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Method Details
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getTextureLocation
- Specified by:
getTextureLocation
in classLivingEntityRenderer<Strider,
StriderRenderState, StriderModel>
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getShadowRadius
- Overrides:
getShadowRadius
in classMobRenderer<Strider,
StriderRenderState, StriderModel>
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createRenderState
- Specified by:
createRenderState
in classEntityRenderer<Strider,
StriderRenderState>
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extractRenderState
- Overrides:
extractRenderState
in classLivingEntityRenderer<Strider,
StriderRenderState, StriderModel>
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isShaking
- Overrides:
isShaking
in classLivingEntityRenderer<Strider,
StriderRenderState, StriderModel>
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