Package net.minecraft.client.model
Class PlayerModel
java.lang.Object
- All Implemented Interfaces:
ArmedModel
,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple
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Field Summary
FieldsModifier and TypeFieldDescriptionfinal ModelPart
private static final String
private static final String
final ModelPart
final ModelPart
private static final String
private static final String
final ModelPart
final ModelPart
private final boolean
Fields inherited from class net.minecraft.client.model.HumanoidModel
BABY_TRANSFORMER, body, hat, HAT_OVERLAY_SCALE, head, leftArm, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightLeg, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
Fields inherited from class net.minecraft.client.model.Model
renderType, root
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic MeshDefinition
createMesh
(CubeDeformation p_170826_, boolean p_170827_) getRandomBodyPart
(RandomSource p_365097_) void
setAllVisible
(boolean p_103419_) void
setupAnim
(PlayerRenderState p_365286_) void
translateToHand
(HumanoidArm p_103392_, PoseStack p_103393_) Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, setupAttackAnimation
Methods inherited from class net.minecraft.client.model.Model
allParts, animate, animate, animate, animate, animateWalk, animateWalk, applyStatic, applyStatic, getAnimation, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
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Field Details
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LEFT_SLEEVE
- See Also:
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RIGHT_SLEEVE
- See Also:
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LEFT_PANTS
- See Also:
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RIGHT_PANTS
- See Also:
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bodyParts
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leftSleeve
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rightSleeve
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leftPants
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rightPants
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jacket
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slim
private final boolean slim
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Constructor Details
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PlayerModel
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Method Details
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createMesh
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setupAnim
- Overrides:
setupAnim
in classHumanoidModel<PlayerRenderState>
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setAllVisible
public void setAllVisible(boolean p_103419_) - Overrides:
setAllVisible
in classHumanoidModel<PlayerRenderState>
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translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
- Overrides:
translateToHand
in classHumanoidModel<PlayerRenderState>
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getRandomBodyPart
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