Class BlazeRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Blaze,LivingEntityRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Blaze,LivingEntityRenderState,BlazeModel>
net.minecraft.client.renderer.entity.MobRenderer<Blaze,LivingEntityRenderState,BlazeModel>
net.minecraft.client.renderer.entity.BlazeRenderer
- All Implemented Interfaces:
RenderLayerParent<LivingEntityRenderState,BlazeModel>
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Field Summary
FieldsFields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected intgetBlockLightLevel(Blaze pEntity, BlockPos pPos) getTextureLocation(LivingEntityRenderState p_364849_) Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowNameMethods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, extractAdditionalHitboxes, extractRenderState, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, render, scale, setupRotations, shouldRenderLayersMethods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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Field Details
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BLAZE_LOCATION
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Constructor Details
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BlazeRenderer
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Method Details
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getBlockLightLevel
- Overrides:
getBlockLightLevelin classEntityRenderer<Blaze,LivingEntityRenderState>
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getTextureLocation
- Specified by:
getTextureLocationin classLivingEntityRenderer<Blaze,LivingEntityRenderState, BlazeModel>
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<Blaze,LivingEntityRenderState>
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