Class ZombieVillagerRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<ZombieVillager, ZombieVillagerRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
net.minecraft.client.renderer.entity.MobRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
net.minecraft.client.renderer.entity.AgeableMobRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
net.minecraft.client.renderer.entity.HumanoidMobRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
net.minecraft.client.renderer.entity.ZombieVillagerRenderer
- All Implemented Interfaces:
RenderLayerParent<ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
public class ZombieVillagerRenderer
extends HumanoidMobRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
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Field Summary
FieldsFields inherited from class LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidextractRenderState(ZombieVillager entity, ZombieVillagerRenderState state, float partialTicks) protected booleanMethods inherited from class HumanoidMobRenderer
extractHumanoidRenderState, getArmPoseMethods inherited from class AgeableMobRenderer
submitMethods inherited from class MobRenderer
checkMagicName, getShadowRadius, shouldShowNameMethods inherited from class LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isUpsideDownName, scale, setupRotations, shouldRenderLayersMethods inherited from class EntityRenderer
affectedByCulling, createRenderState, finalizeRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, shouldRender, submitNameTag
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Field Details
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ZOMBIE_VILLAGER_LOCATION
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BABY_ZOMBIE_VILLAGER_LOCATION
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Constructor Details
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ZombieVillagerRenderer
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Method Details
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getTextureLocation
- Specified by:
getTextureLocationin classLivingEntityRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<ZombieVillager, ZombieVillagerRenderState>
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extractRenderState
public void extractRenderState(ZombieVillager entity, ZombieVillagerRenderState state, float partialTicks) -
isShaking
- Overrides:
isShakingin classLivingEntityRenderer<ZombieVillager, ZombieVillagerRenderState, ZombieVillagerModel<ZombieVillagerRenderState>>
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