Class EntityRenderer<T extends Entity, S extends EntityRenderState>

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T,S>
Direct Known Subclasses:
AbstractBoatRenderer, AbstractMinecartRenderer, ArrowRenderer, DisplayRenderer, DragonFireballRenderer, EndCrystalRenderer, EnderDragonRenderer, EvokerFangsRenderer, ExperienceOrbRenderer, FallingBlockRenderer, FireworkEntityRenderer, FishingHookRenderer, ItemEntityRenderer, ItemFrameRenderer, LeashKnotRenderer, LightningBoltRenderer, LivingEntityRenderer, LlamaSpitRenderer, NoopRenderer, OminousItemSpawnerRenderer, PaintingRenderer, ShulkerBulletRenderer, ThrownItemRenderer, ThrownTridentRenderer, TntRenderer, WindChargeRenderer, WitherSkullRenderer

public abstract class EntityRenderer<T extends Entity, S extends EntityRenderState> extends Object
  • Field Details

    • SHADOW_POWER_FALLOFF_Y

      private static final float SHADOW_POWER_FALLOFF_Y
      See Also:
    • MAX_SHADOW_RADIUS

      private static final float MAX_SHADOW_RADIUS
      See Also:
    • NAMETAG_SCALE

      public static final float NAMETAG_SCALE
      See Also:
    • entityRenderDispatcher

      protected final EntityRenderDispatcher entityRenderDispatcher
    • font

      private final Font font
    • shadowRadius

      protected float shadowRadius
    • shadowStrength

      protected float shadowStrength
  • Constructor Details

  • Method Details

    • getPackedLightCoords

      public final int getPackedLightCoords(T entity, float partialTickTime)
    • getSkyLightLevel

      protected int getSkyLightLevel(T entity, BlockPos blockPos)
    • getBlockLightLevel

      protected int getBlockLightLevel(T entity, BlockPos blockPos)
    • shouldRender

      public boolean shouldRender(T entity, Frustum culler, double camX, double camY, double camZ)
    • getBoundingBoxForCulling

      protected AABB getBoundingBoxForCulling(T entity)
    • affectedByCulling

      protected boolean affectedByCulling(T entity)
    • getRenderOffset

      public Vec3 getRenderOffset(S state)
    • submit

      public void submit(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
    • shouldShowName

      protected boolean shouldShowName(T entity, double distanceToCameraSq)
    • getFont

      public Font getFont()
    • submitNameTag

      protected void submitNameTag(S state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
    • getNameTag

      protected @Nullable Component getNameTag(T entity)
    • getShadowRadius

      protected float getShadowRadius(S state)
    • getShadowStrength

      protected float getShadowStrength(S state)
    • createRenderState

      public abstract S createRenderState()
    • createRenderState

      public final S createRenderState(T entity, float partialTicks)
    • extractRenderState

      public void extractRenderState(T entity, S state, float partialTicks)
    • finalizeRenderState

      protected void finalizeRenderState(T entity, S state)
    • extractShadow

      private void extractShadow(S state, Minecraft minecraft, Level level)
    • extractShadowPiece

      private void extractShadowPiece(S state, Level level, float pow, BlockPos.MutableBlockPos pos, ChunkAccess chunk)
    • getServerSideEntity

      private static @Nullable Entity getServerSideEntity(Entity entity)