Uses of Interface
net.minecraft.client.renderer.MultiBufferSource
Packages that use MultiBufferSource
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
-
Uses of MultiBufferSource in net.minecraft.client.gui
Fields in net.minecraft.client.gui declared as MultiBufferSourceModifier and TypeFieldDescription(package private) final MultiBufferSource
Font.StringRenderOutput.bufferSource
Methods in net.minecraft.client.gui with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionint
Font.drawInBatch
(String pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords) int
Font.drawInBatch
(Component pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords) int
Font.drawInBatch
(Component pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords, boolean pInverseDepth) int
Font.drawInBatch
(FormattedCharSequence pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords) void
Font.drawInBatch8xOutline
(FormattedCharSequence pText, float pX, float pY, int pColor, int pBackgroundColor, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, int pPackedLightCoords) private int
Font.drawInternal
(String pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords, boolean pInverseDepth) private int
Font.drawInternal
(FormattedCharSequence pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords, boolean pInverseDepth) private float
Font.renderText
(String pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords, boolean pInverseDepth) private float
Font.renderText
(FormattedCharSequence pText, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, MultiBufferSource pBufferSource, Font.DisplayMode pDisplayMode, int pBackgroundColor, int pPackedLightCoords, boolean pInverseDepth) Method parameters in net.minecraft.client.gui with type arguments of type MultiBufferSourceModifier and TypeMethodDescriptionvoid
GuiGraphics.drawSpecial
(Consumer<MultiBufferSource> pDrawer) Constructors in net.minecraft.client.gui with parameters of type MultiBufferSourceModifierConstructorDescriptionStringRenderOutput
(MultiBufferSource pBufferSource, float pX, float pY, int pColor, boolean pDropShadow, org.joml.Matrix4f pPose, Font.DisplayMode pMode, int pPackedLightCoords) StringRenderOutput
(MultiBufferSource pBuferSource, float pX, float pY, int pColor, int pBackgroundColor, boolean pDropShadow, org.joml.Matrix4f pPose, Font.DisplayMode pDisplayMode, int pPackedLightCoords, boolean pInverseDepth) -
Uses of MultiBufferSource in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionvoid
ItemPickupParticle.renderCustom
(PoseStack p_383231_, MultiBufferSource p_382868_, Camera p_382930_, float p_382826_) void
MobAppearanceParticle.renderCustom
(PoseStack p_383017_, MultiBufferSource p_382805_, Camera p_383007_, float p_383153_) void
Particle.renderCustom
(PoseStack pPoseStack, MultiBufferSource pBufferSource, Camera pCamera, float pPartialTick) -
Uses of MultiBufferSource in net.minecraft.client.renderer
Classes in net.minecraft.client.renderer that implement MultiBufferSourceModifier and TypeClassDescriptionstatic class
class
Methods in net.minecraft.client.renderer with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionvoid
MapRenderer.render
(MapRenderState pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, boolean pActive, int pPackedLight) private void
WeatherEffectRenderer.render
(MultiBufferSource pBufferSource, Vec3 pCameraPosition, int pRadius, float pRainLevel, List<WeatherEffectRenderer.ColumnInstance> pRainColumnInstances, List<WeatherEffectRenderer.ColumnInstance> pSnowColumnInstances) void
WeatherEffectRenderer.render
(Level pLevel, MultiBufferSource pBufferSource, int pTicks, float pPartialTick, Vec3 pCameraPosition) private void
ItemInHandRenderer.renderArmWithItem
(AbstractClientPlayer pPlayer, float pPartialTicks, float pPitch, InteractionHand pHand, float pSwingProgress, ItemStack pStack, float pEquippedProgress, PoseStack pPoseStack, MultiBufferSource pBuffer, int pCombinedLight) void
SpecialBlockModelRenderer.renderByBlock
(Block pBlock, ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay) private void
LevelRenderer.renderEntity
(Entity pEntity, double pCamX, double pCamY, double pCamZ, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBufferSource) private static void
ScreenEffectRenderer.renderFire
(PoseStack pPoseStack, MultiBufferSource pBufferSource) static void
ScreenEffectRenderer.renderFluid
(Minecraft p_110726_, PoseStack p_110727_, MultiBufferSource p_383128_, ResourceLocation texture) void
ItemInHandRenderer.renderItem
(LivingEntity pEntity, ItemStack pStack, ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private void
ItemInHandRenderer.renderMap
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, ItemStack pStack) private void
ItemInHandRenderer.renderMapHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, HumanoidArm pSide) private void
SkyRenderer.renderMoon
(int pPhase, float pAlpha, MultiBufferSource pBufferSource, PoseStack pPoseStack) private void
ItemInHandRenderer.renderOneHandedMap
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, float pEquippedProgress, HumanoidArm pHand, float pSwingProgress, ItemStack pStack) private void
ItemInHandRenderer.renderPlayerArm
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, float pEquippedProgress, float pSwingProgress, HumanoidArm pSide) static void
ScreenEffectRenderer.renderScreenEffect
(Minecraft pMinecraft, PoseStack pPoseStack, MultiBufferSource pBufferSource) private void
SkyRenderer.renderSun
(float pAlpha, MultiBufferSource pBufferSource, PoseStack pPoseStack) private static void
ScreenEffectRenderer.renderTex
(TextureAtlasSprite pTexture, PoseStack pPoseStack, MultiBufferSource pBufferSource) private void
ItemInHandRenderer.renderTwoHandedMap
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, float pPitch, float pEquippedProgress, float pSwingProgress) private static void
ScreenEffectRenderer.renderWater
(Minecraft pMnecraft, PoseStack pPoseStack, MultiBufferSource pBufferSource) -
Uses of MultiBufferSource in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionstatic void
ModelBlockRenderer.renderModel
(PoseStack.Pose p_111068_, MultiBufferSource bufferSource, BlockStateModel p_405848_, float p_111072_, float p_111073_, float p_111074_, int p_111075_, int p_111076_, BlockAndTintGetter level, BlockPos pos, BlockState state) void
BlockRenderDispatcher.renderSingleBlock
(BlockState pState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay) Deprecated.void
BlockRenderDispatcher.renderSingleBlock
(BlockState pState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, BlockAndTintGetter level, BlockPos pos) -
Uses of MultiBufferSource in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionvoid
AbstractSignRenderer.render
(SignBlockEntity p_389499_, float p_389653_, PoseStack p_389702_, MultiBufferSource p_389632_, int p_389452_, int p_389727_, Vec3 p_401029_) void
BannerRenderer.render
(BannerBlockEntity p_112052_, float p_112053_, PoseStack p_112054_, MultiBufferSource p_112055_, int p_112056_, int p_112057_, Vec3 p_401132_) void
BeaconRenderer.render
(T p_112149_, float p_112150_, PoseStack p_112151_, MultiBufferSource p_112152_, int p_112153_, int p_112154_, Vec3 p_401093_) void
BedRenderer.render
(BedBlockEntity p_112205_, float p_112206_, PoseStack p_112207_, MultiBufferSource p_112208_, int p_112209_, int p_112210_, Vec3 p_401344_) void
BellRenderer.render
(BellBlockEntity p_112233_, float p_112234_, PoseStack p_112235_, MultiBufferSource p_112236_, int p_112237_, int p_112238_, Vec3 p_401104_) <E extends BlockEntity>
voidBlockEntityRenderDispatcher.render
(E pBlockEntity, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBufferSource) void
BlockEntityRenderer.render
(T pBlockEntity, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Vec3 pCameraPos) void
BlockEntityWithBoundingBoxRenderer.render
(T p_397324_, float p_397611_, PoseStack p_397388_, MultiBufferSource p_397625_, int p_397985_, int p_397795_, Vec3 p_401190_) void
BrushableBlockRenderer.render
(BrushableBlockEntity p_277712_, float p_277981_, PoseStack p_277490_, MultiBufferSource p_278015_, int p_277463_, int p_277346_, Vec3 p_401179_) void
CampfireRenderer.render
(CampfireBlockEntity p_112344_, float p_112345_, PoseStack p_112346_, MultiBufferSource p_112347_, int p_112348_, int p_112349_, Vec3 p_401331_) void
ChestRenderer.render
(T p_112363_, float p_112364_, PoseStack p_112365_, MultiBufferSource p_112366_, int p_112367_, int p_112368_, Vec3 p_401038_) void
ConduitRenderer.render
(ConduitBlockEntity p_112399_, float p_112400_, PoseStack p_112401_, MultiBufferSource p_112402_, int p_112403_, int p_112404_, Vec3 p_401311_) private void
DecoratedPotRenderer.render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, PotDecorations pDecorations) void
DecoratedPotRenderer.render
(DecoratedPotBlockEntity p_273776_, float p_273103_, PoseStack p_273455_, MultiBufferSource p_273010_, int p_273407_, int p_273059_, Vec3 p_401111_) void
EnchantTableRenderer.render
(EnchantingTableBlockEntity p_341203_, float p_112419_, PoseStack p_112420_, MultiBufferSource p_112421_, int p_112422_, int p_112423_, Vec3 p_401253_) void
LecternRenderer.render
(LecternBlockEntity p_112435_, float p_112436_, PoseStack p_112437_, MultiBufferSource p_112438_, int p_112439_, int p_112440_, Vec3 p_401430_) void
PistonHeadRenderer.render
(PistonMovingBlockEntity p_112452_, float p_112453_, PoseStack p_112454_, MultiBufferSource p_112455_, int p_112456_, int p_112457_, Vec3 p_401129_) void
ShulkerBoxRenderer.render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Direction pFacing, float pProgress, Material pMaterial) void
ShulkerBoxRenderer.render
(ShulkerBoxBlockEntity p_112478_, float p_112479_, PoseStack p_112480_, MultiBufferSource p_112481_, int p_112482_, int p_112483_, Vec3 p_401208_) void
SkullBlockRenderer.render
(SkullBlockEntity p_112534_, float p_112535_, PoseStack p_112536_, MultiBufferSource p_112537_, int p_112538_, int p_112539_, Vec3 p_401159_) void
SpawnerRenderer.render
(SpawnerBlockEntity p_112563_, float p_112564_, PoseStack p_112565_, MultiBufferSource p_112566_, int p_112567_, int p_112568_, Vec3 p_401292_) void
TestInstanceRenderer.render
(TestInstanceBlockEntity p_397390_, float p_397164_, PoseStack p_397714_, MultiBufferSource p_397845_, int p_397115_, int p_397818_, Vec3 p_401004_) void
TheEndGatewayRenderer.render
(TheEndGatewayBlockEntity p_112613_, float p_112614_, PoseStack p_112615_, MultiBufferSource p_112616_, int p_112617_, int p_112618_, Vec3 p_401343_) void
TheEndPortalRenderer.render
(T p_112650_, float p_112651_, PoseStack p_112652_, MultiBufferSource p_112653_, int p_112654_, int p_112655_, Vec3 p_401153_) void
TrialSpawnerRenderer.render
(TrialSpawnerBlockEntity p_312217_, float p_312274_, PoseStack p_312684_, MultiBufferSource p_312816_, int p_312320_, int p_312349_, Vec3 p_401133_) void
VaultRenderer.render
(VaultBlockEntity p_323921_, float p_324166_, PoseStack p_324316_, MultiBufferSource p_323716_, int p_324311_, int p_324178_, Vec3 p_401121_) private static void
BannerRenderer.renderBanner
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, float pRotation, BannerModel pStandingModel, BannerFlagModel pStandingFlagModel, float pAngle, DyeColor pBaseColor, BannerPatternLayers pPatterns) private static void
BeaconRenderer.renderBeaconBeam
(PoseStack pPoseStack, MultiBufferSource pBufferSource, float pPartialTick, float pRadius, long pGameTime, int pYOffset, int pHeight, int pColor) static void
BeaconRenderer.renderBeaconBeam
(PoseStack pPoseStack, MultiBufferSource pBufferSource, ResourceLocation pBeamLocation, float pPartialTick, float pTextureScale, long pGameTime, int pYOffset, int pHeight, int pColor, float pBeamRadius, float pGlowRadius) private void
PistonHeadRenderer.renderBlock
(BlockPos pPos, BlockState pState, PoseStack pPoseStack, MultiBufferSource pBufferSource, Level pLevel, boolean pExtended, int pPackedOverlay) static void
SpawnerRenderer.renderEntityInSpawner
(float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, Entity pEntity, EntityRenderDispatcher pEntityRenderer, double pOSpin, double pSpin) void
BannerRenderer.renderInHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, DyeColor pBaseColor, BannerPatternLayers pPatterns) void
BedRenderer.renderInHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Material pMaterial) void
DecoratedPotRenderer.renderInHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, PotDecorations pDecorations) static void
HangingSignRenderer.renderInHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Model pModel, Material pMaterial) static void
SignRenderer.renderInHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, Model pModel, Material pMaterial) private void
BlockEntityWithBoundingBoxRenderer.renderInvisibleBlocks
(T pBlockEntity, BlockGetter pLevel, BlockPos pPos, Vec3i pBoxSize, MultiBufferSource pBufferSource, PoseStack pPoseStack) private static void
BannerRenderer.renderPatternLayer
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay, ModelPart pFlagPart, Material pMaterial, DyeColor pColor) static void
BannerRenderer.renderPatterns
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, ModelPart pFlagPart, Material pFlagMaterial, boolean pBanner, DyeColor pBaseColor, BannerPatternLayers pPatterns) static void
BannerRenderer.renderPatterns
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, ModelPart pFlagPart, Material pFlagMaterial, boolean pBanner, DyeColor pBaseColor, BannerPatternLayers pPatterns, boolean pWithGlint, boolean pNoEntity) private void
BedRenderer.renderPiece
(PoseStack pPoseStack, MultiBufferSource pBufferSource, Model pModel, Direction pDirection, Material pMaterial, int pPackedLight, int pPackedOverlay, boolean pIsFeet) private void
DecoratedPotRenderer.renderSide
(ModelPart pModelPart, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, int pPackedOverlay, Material pMaterial) protected void
AbstractSignRenderer.renderSign
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, WoodType pWoodType, Model pModel) private void
AbstractSignRenderer.renderSignText
(BlockPos pPos, SignText pText, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pLineHeight, int pMaxLineWidth, boolean pIsFront) private void
AbstractSignRenderer.renderSignWithText
(SignBlockEntity pBlockEntity, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, BlockState pState, SignBlock pSign, WoodType pWoodType, Model pModel) static void
SkullBlockRenderer.renderSkull
(Direction pDirection, float pYRot, float pMouthAnimation, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, SkullModelBase pModel, RenderType pRenderType) private static <T extends BlockEntity>
voidBlockEntityRenderDispatcher.setupAndRender
(BlockEntityRenderer<T> pRenderer, T pBlockEntity, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBufferSource, Vec3 pCameraPos) -
Uses of MultiBufferSource in net.minecraft.client.renderer.debug
Methods in net.minecraft.client.renderer.debug with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionprivate void
BeeDebugRenderer.doRender
(PoseStack pPoseStack, MultiBufferSource pBuffer) private void
BrainDebugRenderer.doRender
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pX, double pY, double pZ) private void
SupportBlockRenderer.drawHighlights
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pCamX, double pCamY, double pCamZ, Entity pEntity, DoubleSupplier pBiasGetter, float pRed, float pGreen, float pBlue) private static void
BreezeDebugRenderer.drawLine
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pXOffset, double pYOffset, double pZOffset, Vec3 pFromPos, Vec3 pToPos, int pColor) private static void
BeeDebugRenderer.highlightHive
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pHivePos) private static void
BrainDebugRenderer.highlightPoi
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pPos) private void
SupportBlockRenderer.highlightPosition
(BlockPos pPos, PoseStack pPoseStack, double pCamX, double pCamY, double pCamZ, MultiBufferSource pBuffer, double pBias, float pRed, float pGreen, float pBlue) private static void
RaidDebugRenderer.highlightRaidCenter
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pPos) private static void
VillageSectionsDebugRenderer.highlightVillageSection
(PoseStack pPoseStack, MultiBufferSource pBuffer, SectionPos pPos) void
BeeDebugRenderer.render
(PoseStack p_113061_, MultiBufferSource p_113062_, double p_113063_, double p_113064_, double p_113065_) void
BrainDebugRenderer.render
(PoseStack p_113214_, MultiBufferSource p_113215_, double p_113216_, double p_113217_, double p_113218_) void
BreezeDebugRenderer.render
(PoseStack pPoseStack, MultiBufferSource pBuffer, double pXOffset, double pYOffset, double pZOffset) void
ChunkBorderRenderer.render
(PoseStack p_113358_, MultiBufferSource p_113359_, double p_113360_, double p_113361_, double p_113362_) void
ChunkCullingDebugRenderer.render
(PoseStack p_362623_, MultiBufferSource p_361977_, double p_364318_, double p_361586_, double p_365009_) void
ChunkDebugRenderer.render
(PoseStack p_113370_, MultiBufferSource p_113371_, double p_113372_, double p_113373_, double p_113374_) void
CollisionBoxRenderer.render
(PoseStack p_113408_, MultiBufferSource p_113409_, double p_113410_, double p_113411_, double p_113412_) void
DebugRenderer.SimpleDebugRenderer.render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, double pCamX, double pCamY, double pCamZ) void
GameEventListenerRenderer.render
(PoseStack p_173846_, MultiBufferSource p_173847_, double p_173848_, double p_173849_, double p_173850_) void
GameTestDebugRenderer.render
(PoseStack p_113519_, MultiBufferSource p_113520_, double p_113521_, double p_113522_, double p_113523_) void
GoalSelectorDebugRenderer.render
(PoseStack p_113552_, MultiBufferSource p_113553_, double p_113554_, double p_113555_, double p_113556_) void
HeightMapRenderer.render
(PoseStack p_113576_, MultiBufferSource p_113577_, double p_113578_, double p_113579_, double p_113580_) void
LightDebugRenderer.render
(PoseStack p_113587_, MultiBufferSource p_113588_, double p_113589_, double p_113590_, double p_113591_) void
LightSectionDebugRenderer.render
(PoseStack p_281418_, MultiBufferSource p_282487_, double p_282164_, double p_282565_, double p_281615_) void
NeighborsUpdateRenderer.render
(PoseStack p_113600_, MultiBufferSource p_113601_, double p_113602_, double p_113603_, double p_113604_) void
OctreeDebugRenderer.render
(PoseStack pPoseStack, Frustum pFrustum, MultiBufferSource pBufferSource, double pCamX, double pCamY, double pCamZ) void
PathfindingRenderer.render
(PoseStack p_113629_, MultiBufferSource p_113630_, double p_113631_, double p_113632_, double p_113633_) void
RaidDebugRenderer.render
(PoseStack p_113652_, MultiBufferSource p_113653_, double p_113654_, double p_113655_, double p_113656_) void
RedstoneWireOrientationsRenderer.render
(PoseStack p_363820_, MultiBufferSource p_363043_, double p_364261_, double p_361975_, double p_365341_) void
SolidFaceRenderer.render
(PoseStack p_113670_, MultiBufferSource p_113671_, double p_113672_, double p_113673_, double p_113674_) void
StructureRenderer.render
(PoseStack p_113688_, MultiBufferSource p_113689_, double p_113690_, double p_113691_, double p_113692_) void
SupportBlockRenderer.render
(PoseStack p_286297_, MultiBufferSource p_286436_, double p_286291_, double p_286388_, double p_286330_) void
VillageSectionsDebugRenderer.render
(PoseStack p_113701_, MultiBufferSource p_113702_, double p_113703_, double p_113704_, double p_113705_) void
WaterDebugRenderer.render
(PoseStack p_113719_, MultiBufferSource p_113720_, double p_113721_, double p_113722_, double p_113723_) void
WorldGenAttemptRenderer.render
(PoseStack p_113732_, MultiBufferSource p_113733_, double p_113734_, double p_113735_, double p_113736_) private void
BeeDebugRenderer.renderBeeInfo
(PoseStack pPoseStack, MultiBufferSource pBuffer, BeeDebugPayload.BeeInfo pBeeInfo) private void
BrainDebugRenderer.renderBrainInfo
(PoseStack pPoseStack, MultiBufferSource pBuffer, BrainDebugPayload.BrainDump pBrainDump, double pX, double pY, double pZ) private static void
LightSectionDebugRenderer.renderEdges
(PoseStack pPoseStack, DiscreteVoxelShape pShape, SectionPos pPos, MultiBufferSource pBufferSource, double pCamX, double pCamY, double pCamZ, org.joml.Vector4f pColor) static void
DebugRenderer.renderFilledBox
(PoseStack pPoseStack, MultiBufferSource pBufferSource, double pMinX, double pMinY, double pMinZ, double pMaxX, double pMaxY, double pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha) static void
DebugRenderer.renderFilledBox
(PoseStack pPoseStack, MultiBufferSource pBufferSource, BlockPos pPos, float pScale, float pRed, float pGreen, float pBlue, float pAlpha) static void
DebugRenderer.renderFilledBox
(PoseStack pPoseStack, MultiBufferSource pBufferSource, BlockPos pStartPos, BlockPos pEndPos, float pRed, float pGreen, float pBlue, float pAlpha) static void
DebugRenderer.renderFilledBox
(PoseStack pPoseStack, MultiBufferSource pBufferSource, AABB pBoundingBox, float pRed, float pGreen, float pBlue, float pAlpha) private static void
GameEventListenerRenderer.renderFilledBox
(PoseStack pPoseStack, MultiBufferSource pBuffer, AABB pBoundingBox, float pRed, float pGreen, float pBlue, float pAlpha) static void
DebugRenderer.renderFilledUnitCube
(PoseStack pPoseStack, MultiBufferSource pBufferSource, BlockPos pPos, float pRed, float pGreen, float pBlue, float pAlpha) static void
DebugRenderer.renderFloatingText
(PoseStack pPoseStack, MultiBufferSource pBufferSource, String pText, double pX, double pY, double pZ, int pColor) static void
DebugRenderer.renderFloatingText
(PoseStack pPoseStack, MultiBufferSource pBufferSource, String pText, double pX, double pY, double pZ, int pColor, float pScale) static void
DebugRenderer.renderFloatingText
(PoseStack pPoseStack, MultiBufferSource pBufferSource, String pText, double pX, double pY, double pZ, int pColor, float pScale, boolean pCenter, float pXOffset, boolean pTransparent) static void
DebugRenderer.renderFloatingText
(PoseStack pPoseStack, MultiBufferSource pBufferSource, String pText, int pX, int pY, int pZ, int pColor) private void
BeeDebugRenderer.renderFlowerInfos
(PoseStack pPoseStack, MultiBufferSource pBuffer) private void
BeeDebugRenderer.renderGhostHive
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pHivePos, List<String> pGhostHives) private void
BrainDebugRenderer.renderGhostPoi
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pPos, List<String> pPoiName) private void
BeeDebugRenderer.renderHiveInfo
(PoseStack pPoseStack, MultiBufferSource pBuffer, HiveDebugPayload.HiveInfo pHiveInfo, Collection<UUID> pBeeUuids) private void
GameTestDebugRenderer.renderMarker
(PoseStack pPoseStack, MultiBufferSource pBuffer, BlockPos pPos, GameTestDebugRenderer.Marker pMarker) private void
OctreeDebugRenderer.renderNode
(Octree.Node pNode, PoseStack pPoseStack, MultiBufferSource pBufferSource, double pCamX, double pCamY, double pCamZ, int pRecursionDepth, boolean pIsLeafNode, org.apache.commons.lang3.mutable.MutableInt pNodesRendered, boolean pIsNearby) private void
BeeDebugRenderer.renderPath
(PoseStack pPoseStack, MultiBufferSource pBuffer, BeeDebugPayload.BeeInfo pBeeInfo) private void
BrainDebugRenderer.renderPath
(PoseStack pPoseStack, MultiBufferSource pBuffer, BrainDebugPayload.BrainDump pBrainDump, double pX, double pY, double pZ) static void
PathfindingRenderer.renderPath
(PoseStack pPoseStack, MultiBufferSource pBufferSource, Path pPath, float pNodeSize, boolean pRenderDebugNodes, boolean pRenderDebugInfo, double pX, double pY, double pZ) private void
BrainDebugRenderer.renderPoiInfo
(PoseStack pPoseStack, MultiBufferSource pBuffer, BrainDebugRenderer.PoiInfo pPoiInfo) private static void
RaidDebugRenderer.renderTextOverBlock
(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, BlockPos pPos, int pColor) private static void
BeeDebugRenderer.renderTextOverHive
(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, HiveDebugPayload.HiveInfo pHiveInfo, int pLayer, int pColor) private static void
BeeDebugRenderer.renderTextOverMob
(PoseStack pPoseStack, MultiBufferSource pBuffer, Position pPos, int pLayer, String pText, int pColor, float pScale) private static void
BrainDebugRenderer.renderTextOverMob
(PoseStack pPoseStack, MultiBufferSource pBuffer, Position pPos, int pLayer, String pText, int pColor, float pScale) private static void
BrainDebugRenderer.renderTextOverPoi
(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, BrainDebugRenderer.PoiInfo pPoiInfo, int pLayer, int pColor) private static void
BeeDebugRenderer.renderTextOverPos
(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, BlockPos pPos, int pLayer, int pColor) private static void
BrainDebugRenderer.renderTextOverPos
(PoseStack pPoseStack, MultiBufferSource pBuffer, String pText, BlockPos pPos, int pLayer, int pColor) -
Uses of MultiBufferSource in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionstatic VertexConsumer
ItemRenderer.getArmorFoilBuffer
(MultiBufferSource pBufferSource, RenderType pRenderType, boolean pHasFoil) private static VertexConsumer
ItemRenderer.getCompassFoilBuffer
(MultiBufferSource pBufferSource, RenderType pRenderType, PoseStack.Pose pPose) static VertexConsumer
ItemRenderer.getFoilBuffer
(MultiBufferSource pBufferSource, RenderType pRenderType, boolean pIsItem, boolean pGlint) void
AbstractBoatRenderer.render
(BoatRenderState p_376222_, PoseStack p_376926_, MultiBufferSource p_376211_, int p_376589_) void
AbstractMinecartRenderer.render
(S p_363194_, PoseStack p_360847_, MultiBufferSource p_363596_, int p_361740_) void
AgeableMobRenderer.render
(S p_362004_, PoseStack p_361118_, MultiBufferSource p_363184_, int p_361276_) Deprecated.void
ArmorStandRenderer.render
(ArmorStandRenderState p_360777_, PoseStack p_362088_, MultiBufferSource p_364152_, int p_361217_) void
ArrowRenderer.render
(S p_361021_, PoseStack p_113822_, MultiBufferSource p_113823_, int p_113824_) void
BreezeRenderer.render
(BreezeRenderState p_364514_, PoseStack p_316442_, MultiBufferSource p_316679_, int p_316262_) void
ChickenRenderer.render
(ChickenRenderState p_401826_, PoseStack p_401883_, MultiBufferSource p_401836_, int p_401766_) void
CowRenderer.render
(CowRenderState p_401408_, PoseStack p_401206_, MultiBufferSource p_401086_, int p_401222_) void
DisplayRenderer.render
(ST p_360624_, PoseStack p_270117_, MultiBufferSource p_270319_, int p_270659_) void
DragonFireballRenderer.render
(EntityRenderState p_363899_, PoseStack p_114071_, MultiBufferSource p_114072_, int p_114073_) void
EndCrystalRenderer.render
(EndCrystalRenderState p_362403_, PoseStack p_114147_, MultiBufferSource p_114148_, int p_114149_) void
EnderDragonRenderer.render
(EnderDragonRenderState p_364805_, PoseStack p_114211_, MultiBufferSource p_114212_, int p_114213_) <E extends Entity>
voidEntityRenderDispatcher.render
(E pEntity, double pXOffset, double pYOffset, double pZOffset, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private <E extends Entity,
S extends EntityRenderState>
voidEntityRenderDispatcher.render
(E pEntity, double pXOffset, double pYOffset, double pZOffset, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, EntityRenderer<? super E, S> pRenderer) <S extends EntityRenderState>
voidEntityRenderDispatcher.render
(S pRenderState, double pXOffset, double pYOffset, double pZOffset, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private <S extends EntityRenderState>
voidEntityRenderDispatcher.render
(S pRenderState, double pXOffset, double pYOffset, double pZOffset, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, EntityRenderer<?, S> pRenderer) void
EntityRenderer.render
(S pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) void
EvokerFangsRenderer.render
(EvokerFangsRenderState p_363441_, PoseStack p_114531_, MultiBufferSource p_114532_, int p_114533_) void
ExperienceOrbRenderer.render
(ExperienceOrbRenderState p_363334_, PoseStack p_114602_, MultiBufferSource p_114603_, int p_114604_) void
FallingBlockRenderer.render
(FallingBlockRenderState p_361300_, PoseStack p_114637_, MultiBufferSource p_114638_, int p_114639_) void
FireworkEntityRenderer.render
(FireworkRocketRenderState p_362873_, PoseStack p_114659_, MultiBufferSource p_114660_, int p_114661_) void
FishingHookRenderer.render
(FishingHookRenderState p_362456_, PoseStack p_114699_, MultiBufferSource p_114700_, int p_114701_) void
GuardianRenderer.render
(GuardianRenderState p_363200_, PoseStack p_114793_, MultiBufferSource p_114794_, int p_114795_) void
IllusionerRenderer.render
(IllusionerRenderState p_360892_, PoseStack p_114932_, MultiBufferSource p_114933_, int p_114934_) void
ItemEntityRenderer.render
(ItemEntityRenderState p_362172_, PoseStack p_115030_, MultiBufferSource p_115031_, int p_115032_) void
ItemFrameRenderer.render
(ItemFrameRenderState p_364723_, PoseStack p_115079_, MultiBufferSource p_115080_, int p_115081_) void
LeashKnotRenderer.render
(EntityRenderState p_364077_, PoseStack p_115249_, MultiBufferSource p_115250_, int p_115251_) void
LightningBoltRenderer.render
(LightningBoltRenderState p_361767_, PoseStack p_115269_, MultiBufferSource p_115270_, int p_115271_) void
LivingEntityRenderer.render
(S p_361886_, PoseStack p_115311_, MultiBufferSource p_115312_, int p_115313_) void
LlamaSpitRenderer.render
(LlamaSpitRenderState p_365428_, PoseStack p_115376_, MultiBufferSource p_115377_, int p_115378_) void
OminousItemSpawnerRenderer.render
(ItemClusterRenderState p_386695_, PoseStack p_338440_, MultiBufferSource p_338413_, int p_338541_) void
PaintingRenderer.render
(PaintingRenderState p_363740_, PoseStack p_115533_, MultiBufferSource p_115534_, int p_115535_) void
PigRenderer.render
(PigRenderState p_393990_, PoseStack p_393537_, MultiBufferSource p_394350_, int p_394258_) void
PufferfishRenderer.render
(PufferfishRenderState p_362139_, PoseStack p_115758_, MultiBufferSource p_115759_, int p_115760_) void
SalmonRenderer.render
(SalmonRenderState p_363534_, PoseStack p_360774_, MultiBufferSource p_363527_, int p_361309_) void
ShulkerBulletRenderer.render
(ShulkerBulletRenderState p_364049_, PoseStack p_115853_, MultiBufferSource p_115854_, int p_115855_) void
ThrownItemRenderer.render
(ThrownItemRenderState p_363985_, PoseStack p_362764_, MultiBufferSource p_361995_, int p_362009_) void
ThrownTridentRenderer.render
(ThrownTridentRenderState p_361109_, PoseStack p_116114_, MultiBufferSource p_116115_, int p_116116_) void
TntRenderer.render
(TntRenderState p_364695_, PoseStack p_116180_, MultiBufferSource p_116181_, int p_116182_) void
TropicalFishRenderer.render
(TropicalFishRenderState p_360880_, PoseStack p_116200_, MultiBufferSource p_116201_, int p_116202_) void
WindChargeRenderer.render
(EntityRenderState p_364131_, PoseStack p_311882_, MultiBufferSource p_312849_, int p_312740_) void
WitherSkullRenderer.render
(WitherSkullRenderState p_365156_, PoseStack p_116475_, MultiBufferSource p_116476_, int p_116477_) static void
EnderDragonRenderer.renderCrystalBeams
(float pOffsetX, float pOffsetY, float pOffsetZ, float pAgeInTicks, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private void
EntityRenderDispatcher.renderFlame
(PoseStack pPoseStack, MultiBufferSource pBufferSource, EntityRenderState pRenderState, org.joml.Quaternionf pQuaternion) private void
EntityRenderDispatcher.renderHitboxes
(PoseStack pPoseStack, EntityRenderState pRenderState, HitboxesRenderState pHitboxesRenderState, MultiBufferSource pBufferSource) void
DisplayRenderer.BlockDisplayRenderer.renderInner
(BlockDisplayEntityRenderState p_362193_, PoseStack p_277831_, MultiBufferSource p_277554_, int p_278071_, float p_277847_) void
DisplayRenderer.ItemDisplayRenderer.renderInner
(ItemDisplayEntityRenderState p_364899_, PoseStack p_277361_, MultiBufferSource p_277912_, int p_277474_, float p_278032_) protected abstract void
DisplayRenderer.renderInner
(ST pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, float pInterpolationProgress) void
DisplayRenderer.TextDisplayRenderer.renderInner
(TextDisplayEntityRenderState p_363505_, PoseStack p_277503_, MultiBufferSource p_278036_, int p_278079_, float p_277784_) static void
ItemRenderer.renderItem
(ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, int[] pTintLayers, List<BakedQuad> pQuads, RenderType pRenderType, ItemStackRenderState.FoilType pFoilType) private static void
EntityRenderer.renderLeash
(PoseStack pPoseStack, MultiBufferSource pBuffer, EntityRenderState.LeashState pLeashState) protected void
AbstractMinecartRenderer.renderMinecartContents
(S pRenderState, BlockState pState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) protected void
TntMinecartRenderer.renderMinecartContents
(MinecartTntRenderState p_363014_, BlockState p_116153_, PoseStack p_116154_, MultiBufferSource p_116155_, int p_116156_) static void
ItemEntityRenderer.renderMultipleFromCount
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ItemClusterRenderState pRenderState, RandomSource pRandom) static void
ItemEntityRenderer.renderMultipleFromCount
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ItemClusterRenderState pRenderState, RandomSource pRandom, AABB pBoundingBox) protected void
EntityRenderer.renderNameTag
(S pRenderState, Component pDisplayName, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private static void
EntityRenderDispatcher.renderShadow
(PoseStack pPoseStack, MultiBufferSource pBufferSource, EntityRenderState pRenderState, float pStrength, LevelReader pLevel, float pSize) void
ItemRenderer.renderStatic
(LivingEntity pEntity, ItemStack pStack, ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBufferSource, Level pLevel, int pPackedLight, int pPackedOverlay, int pSeed) void
ItemRenderer.renderStatic
(ItemStack pStack, ItemDisplayContext pDisplayContext, int pPackedLight, int pPackedOverlay, PoseStack pPoseStack, MultiBufferSource pBufferSource, Level pLevel, int pSeed) protected void
AbstractBoatRenderer.renderTypeAdditions
(BoatRenderState pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) protected void
BoatRenderer.renderTypeAdditions
(BoatRenderState p_376691_, PoseStack p_376523_, MultiBufferSource p_376756_, int p_376697_) static void
TntMinecartRenderer.renderWhiteSolidBlock
(BlockRenderDispatcher pBlockRenderDispatcher, BlockState pState, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, boolean pWhiteOverlay) -
Uses of MultiBufferSource in net.minecraft.client.renderer.entity.layers
Methods in net.minecraft.client.renderer.entity.layers with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionprotected static <S extends LivingEntityRenderState>
voidRenderLayer.coloredCutoutModelCopyLayerRender
(EntityModel<S> pModel, ResourceLocation pTextureLocation, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, S pRenderState, int pColor) private void
WolfArmorLayer.maybeRenderCracks
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ItemStack pArmorItem, Model pModel) void
BreezeEyesLayer.render
(PoseStack p_312883_, MultiBufferSource p_312624_, int p_312874_, BreezeRenderState p_365352_, float p_312852_, float p_311980_) void
BreezeWindLayer.render
(PoseStack p_312704_, MultiBufferSource p_312359_, int p_312773_, BreezeRenderState p_362521_, float p_312146_, float p_312128_) void
CapeLayer.render
(PoseStack p_116615_, MultiBufferSource p_116616_, int p_116617_, PlayerRenderState p_360337_, float p_116619_, float p_116620_) void
CarriedBlockLayer.render
(PoseStack p_116639_, MultiBufferSource p_116640_, int p_116641_, EndermanRenderState p_360511_, float p_116643_, float p_116644_) void
CatCollarLayer.render
(PoseStack p_116666_, MultiBufferSource p_116667_, int p_116668_, CatRenderState p_362050_, float p_116670_, float p_116671_) void
CrossedArmsItemLayer.render
(PoseStack p_116699_, MultiBufferSource p_116700_, int p_116701_, S p_387384_, float p_116703_, float p_116704_) void
CustomHeadLayer.render
(PoseStack p_116731_, MultiBufferSource p_116732_, int p_116733_, S p_360660_, float p_116735_, float p_116736_) void
Deadmau5EarsLayer.render
(PoseStack p_116873_, MultiBufferSource p_116874_, int p_116875_, PlayerRenderState p_361714_, float p_116877_, float p_116878_) void
DolphinCarryingItemLayer.render
(PoseStack p_116886_, MultiBufferSource p_116887_, int p_116888_, DolphinRenderState p_362079_, float p_116890_, float p_116891_) void
DrownedOuterLayer.render
(PoseStack p_116913_, MultiBufferSource p_116914_, int p_116915_, ZombieRenderState p_361730_, float p_116917_, float p_116918_) void
EnergySwirlLayer.render
(PoseStack p_116970_, MultiBufferSource p_116971_, int p_116972_, S p_360567_, float p_116974_, float p_116975_) void
EyesLayer.render
(PoseStack p_116983_, MultiBufferSource p_116984_, int p_116985_, S p_363277_, float p_116987_, float p_116988_) void
FoxHeldItemLayer.render
(PoseStack p_117007_, MultiBufferSource p_117008_, int p_117009_, FoxRenderState p_360609_, float p_117011_, float p_117012_) void
HorseMarkingLayer.render
(PoseStack p_117047_, MultiBufferSource p_117048_, int p_117049_, HorseRenderState p_365122_, float p_117051_, float p_117052_) void
HumanoidArmorLayer.render
(PoseStack p_117096_, MultiBufferSource p_117097_, int p_117098_, S p_363290_, float p_117100_, float p_117101_) void
IronGolemCrackinessLayer.render
(PoseStack p_117137_, MultiBufferSource p_117138_, int p_117139_, IronGolemRenderState p_362922_, float p_117141_, float p_117142_) void
IronGolemFlowerLayer.render
(PoseStack p_117172_, MultiBufferSource p_117173_, int p_117174_, IronGolemRenderState p_364431_, float p_117176_, float p_117177_) void
ItemInHandLayer.render
(PoseStack p_117193_, MultiBufferSource p_117194_, int p_117195_, S p_386634_, float p_117197_, float p_117198_) void
LivingEntityEmissiveLayer.render
(PoseStack p_380055_, MultiBufferSource p_379364_, int p_380349_, S p_379499_, float p_379823_, float p_380346_) void
LlamaDecorLayer.render
(PoseStack p_117232_, MultiBufferSource p_117233_, int p_117234_, LlamaRenderState p_364326_, float p_117236_, float p_117237_) void
MushroomCowMushroomLayer.render
(PoseStack p_117256_, MultiBufferSource p_117257_, int p_117258_, MushroomCowRenderState p_361786_, float p_117260_, float p_117261_) void
PandaHoldsItemLayer.render
(PoseStack p_117269_, MultiBufferSource p_117270_, int p_117271_, PandaRenderState p_363693_, float p_117273_, float p_117274_) void
ParrotOnShoulderLayer.render
(PoseStack p_117307_, MultiBufferSource p_117308_, int p_117309_, PlayerRenderState p_360723_, float p_117311_, float p_117312_) abstract void
RenderLayer.render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, S pRenderState, float pYRot, float pXRot) void
SheepWoolLayer.render
(PoseStack p_360648_, MultiBufferSource p_361412_, int p_361724_, SheepRenderState p_362704_, float p_363845_, float p_360883_) void
SheepWoolUndercoatLayer.render
(PoseStack p_406212_, MultiBufferSource p_406331_, int p_406201_, SheepRenderState p_406356_, float p_406239_, float p_406245_) void
SimpleEquipmentLayer.render
(PoseStack p_397396_, MultiBufferSource p_397882_, int p_397812_, S p_397405_, float p_397045_, float p_397886_) void
SkeletonClothingLayer.render
(PoseStack p_326898_, MultiBufferSource p_326791_, int p_326885_, S p_361596_, float p_326921_, float p_326877_) void
SlimeOuterLayer.render
(PoseStack p_117470_, MultiBufferSource p_117471_, int p_117472_, SlimeRenderState p_360800_, float p_117474_, float p_117475_) void
SnowGolemHeadLayer.render
(PoseStack p_117483_, MultiBufferSource p_117484_, int p_117485_, SnowGolemRenderState p_388156_, float p_117487_, float p_117488_) void
SpinAttackEffectLayer.render
(PoseStack p_117515_, MultiBufferSource p_117516_, int p_117517_, PlayerRenderState p_362202_, float p_117519_, float p_117520_) void
StuckInBodyLayer.render
(PoseStack p_117575_, MultiBufferSource p_117576_, int p_117577_, PlayerRenderState p_363391_, float p_117579_, float p_117580_) void
TropicalFishPatternLayer.render
(PoseStack p_117612_, MultiBufferSource p_117613_, int p_117614_, TropicalFishRenderState p_362806_, float p_117616_, float p_117617_) void
VillagerProfessionLayer.render
(PoseStack p_117646_, MultiBufferSource p_117647_, int p_117648_, S p_360821_, float p_117650_, float p_117651_) void
WingsLayer.render
(PoseStack p_371573_, MultiBufferSource p_371529_, int p_371828_, S p_371273_, float p_371865_, float p_371528_) void
WolfArmorLayer.render
(PoseStack p_316890_, MultiBufferSource p_316537_, int p_316674_, WolfRenderState p_360943_, float p_316775_, float p_316264_) void
WolfCollarLayer.render
(PoseStack p_117709_, MultiBufferSource p_117710_, int p_117711_, WolfRenderState p_364226_, float p_117713_, float p_117714_) private void
HumanoidArmorLayer.renderArmorPiece
(PoseStack pPoseStack, MultiBufferSource pBufferSource, ItemStack pArmorItem, EquipmentSlot pSlot, int pPackedLight, A pModel) protected void
ItemInHandLayer.renderArmWithItem
(S pRenderState, ItemStackRenderState pItemStackRenderState, HumanoidArm pArm, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) protected void
PlayerItemInHandLayer.renderArmWithItem
(S p_363789_, ItemStackRenderState p_386948_, HumanoidArm p_365271_, PoseStack p_362346_, MultiBufferSource p_360927_, int p_362805_) protected static void
RenderLayer.renderColoredCutoutModel
(EntityModel<?> pModel, ResourceLocation pTextureLocation, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, LivingEntityRenderState pRenderState, int pColor) private void
LlamaDecorLayer.renderEquipment
(PoseStack pPoseStack, MultiBufferSource pBufferSource, LlamaRenderState pRenderState, ItemStack pStack, ResourceKey<EquipmentAsset> pEquipmentAsset, int pPackedLight) private void
PlayerItemInHandLayer.renderItemHeldToEye
(ItemStackRenderState pRenderState, HumanoidArm pArm, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) void
EquipmentLayerRenderer.renderLayers
(EquipmentClientInfo.LayerType pLayerType, ResourceKey<EquipmentAsset> pEquipmentAsset, Model pArmorModel, ItemStack pItem, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) void
EquipmentLayerRenderer.renderLayers
(EquipmentClientInfo.LayerType pLayerType, ResourceKey<EquipmentAsset> pEquipmentAsset, Model pArmorModel, ItemStack pItem, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pPlayerTexture) private void
MushroomCowMushroomLayer.renderMushroomBlock
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, boolean pRenderOutline, BlockState pState, int pPackedOverlay, BlockStateModel pModel) private void
ParrotOnShoulderLayer.renderOnShoulder
(PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, PlayerRenderState pRenderState, Parrot.Variant pVariant, float pYRot, float pXRot, boolean pLeftShoulder) private void
StuckInBodyLayer.renderStuckItem
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, float pX, float pY, float pZ) -
Uses of MultiBufferSource in net.minecraft.client.renderer.entity.player
Methods in net.minecraft.client.renderer.entity.player with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionvoid
PlayerRenderer.render
(PlayerRenderState p_361886_, PoseStack p_115311_, MultiBufferSource p_115312_, int p_115313_) private void
PlayerRenderer.renderHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, ModelPart pArm, boolean pIsSleeveVisible) void
PlayerRenderer.renderLeftHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, boolean pIsSleeveVisible) Deprecated.void
PlayerRenderer.renderLeftHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, boolean pIsSleeveVisible, AbstractClientPlayer player) protected void
PlayerRenderer.renderNameTag
(PlayerRenderState p_363185_, Component p_117809_, PoseStack p_117810_, MultiBufferSource p_117811_, int p_117812_) void
PlayerRenderer.renderRightHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, boolean pIsSleeveVisible) Deprecated.void
PlayerRenderer.renderRightHand
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, ResourceLocation pSkinTexture, boolean pIsSleeveVisible, AbstractClientPlayer player) -
Uses of MultiBufferSource in net.minecraft.client.renderer.item
Methods in net.minecraft.client.renderer.item with parameters of type MultiBufferSourceModifier and TypeMethodDescription(package private) void
ItemStackRenderState.LayerRenderState.render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay) void
ItemStackRenderState.render
(PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay) -
Uses of MultiBufferSource in net.minecraft.client.renderer.special
Methods in net.minecraft.client.renderer.special with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionvoid
BannerSpecialRenderer.render
(BannerPatternLayers p_388526_, ItemDisplayContext p_387517_, PoseStack p_388611_, MultiBufferSource p_388866_, int p_387337_, int p_386801_, boolean p_387745_) void
BedSpecialRenderer.render
(ItemDisplayContext p_387275_, PoseStack p_387960_, MultiBufferSource p_386542_, int p_386921_, int p_387639_, boolean p_387936_) void
ChestSpecialRenderer.render
(ItemDisplayContext p_388647_, PoseStack p_387780_, MultiBufferSource p_386788_, int p_387736_, int p_387546_, boolean p_387869_) void
ConduitSpecialRenderer.render
(ItemDisplayContext p_387714_, PoseStack p_386873_, MultiBufferSource p_388451_, int p_387407_, int p_387355_, boolean p_386645_) void
DecoratedPotSpecialRenderer.render
(PotDecorations p_387830_, ItemDisplayContext p_388378_, PoseStack p_387712_, MultiBufferSource p_386487_, int p_388845_, int p_388255_, boolean p_386498_) void
HangingSignSpecialRenderer.render
(ItemDisplayContext p_389655_, PoseStack p_389572_, MultiBufferSource p_389478_, int p_389663_, int p_389449_, boolean p_389652_) default void
NoDataSpecialModelRenderer.render
(Void p_388741_, ItemDisplayContext p_388330_, PoseStack p_386566_, MultiBufferSource p_387064_, int p_386544_, int p_388169_, boolean p_387813_) void
NoDataSpecialModelRenderer.render
(ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, boolean pHasFoilType) void
ShieldSpecialRenderer.render
(DataComponentMap p_386991_, ItemDisplayContext p_388730_, PoseStack p_387961_, MultiBufferSource p_388686_, int p_387382_, int p_387013_, boolean p_387902_) void
ShulkerBoxSpecialRenderer.render
(ItemDisplayContext p_387436_, PoseStack p_387209_, MultiBufferSource p_388521_, int p_388851_, int p_387596_, boolean p_388474_) void
SkullSpecialRenderer.render
(ResolvableProfile p_388043_, ItemDisplayContext p_387716_, PoseStack p_386490_, MultiBufferSource p_388080_, int p_387930_, int p_387838_, boolean p_386959_) void
SpecialModelRenderer.render
(T pPatterns, ItemDisplayContext pDisplayContext, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight, int pPackedOverlay, boolean pHasFoilType) void
StandingSignSpecialRenderer.render
(ItemDisplayContext p_389518_, PoseStack p_389707_, MultiBufferSource p_389673_, int p_389471_, int p_389604_, boolean p_389437_) void
TridentSpecialRenderer.render
(ItemDisplayContext p_387547_, PoseStack p_386661_, MultiBufferSource p_386541_, int p_387525_, int p_388595_, boolean p_388045_) -
Uses of MultiBufferSource in net.minecraft.client.resources.model
Methods in net.minecraft.client.resources.model with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionMaterial.buffer
(MultiBufferSource pBufferSource, Function<ResourceLocation, RenderType> pRenderTypeGetter) Material.buffer
(MultiBufferSource pBufferSource, Function<ResourceLocation, RenderType> pRenderTypeGetter, boolean pNoEntity, boolean pWithGlint) -
Uses of MultiBufferSource in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionstatic boolean
ClientHooks.onDrawHighlight
(LevelRenderer context, Camera camera, BlockHitResult target, DeltaTracker deltaTracker, PoseStack poseStack, MultiBufferSource bufferSource, boolean forTranslucentBlocks) static boolean
ClientHooks.renderSpecificFirstPersonArm
(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm) static boolean
ClientHooks.renderSpecificFirstPersonHand
(InteractionHand hand, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, float partialTick, float interpPitch, float swingProgress, float equipProgress, ItemStack stack) -
Uses of MultiBufferSource in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as MultiBufferSourceModifier and TypeFieldDescriptionprivate final MultiBufferSource
RenderArmEvent.multiBufferSource
private final MultiBufferSource
RenderHandEvent.multiBufferSource
private final MultiBufferSource
RenderHighlightEvent.multiBufferSource
private final MultiBufferSource
RenderItemInFrameEvent.multiBufferSource
private final MultiBufferSource
RenderLivingEvent.multiBufferSource
private final MultiBufferSource
RenderNameTagEvent.DoRender.multiBufferSource
Methods in net.neoforged.neoforge.client.event that return MultiBufferSourceModifier and TypeMethodDescriptionRenderArmEvent.getMultiBufferSource()
Returns the source of rendering buffers.RenderHandEvent.getMultiBufferSource()
Returns the source of rendering buffers.RenderHighlightEvent.getMultiBufferSource()
Returns the source of rendering buffers.RenderItemInFrameEvent.getMultiBufferSource()
Returns the source of rendering buffers.RenderLivingEvent.getMultiBufferSource()
Returns the source of rendering buffers.RenderNameTagEvent.DoRender.getMultiBufferSource()
Returns the source of rendering buffers.Constructors in net.neoforged.neoforge.client.event with parameters of type MultiBufferSourceModifierConstructorDescriptionBlock
(LevelRenderer levelRenderer, Camera camera, BlockHitResult target, DeltaTracker deltaTracker, PoseStack poseStack, MultiBufferSource bufferSource, boolean forTranslucentBlocks) DoRender
(EntityRenderState renderState, Component content, EntityRenderer<?, ?> entityRenderer, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, float partialTick) Entity
(LevelRenderer levelRenderer, Camera camera, EntityHitResult target, DeltaTracker deltaTracker, PoseStack poseStack, MultiBufferSource bufferSource) Post
(S renderState, LivingEntityRenderer<T, S, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Post
(PlayerRenderState renderState, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Pre
(S renderState, LivingEntityRenderer<T, S, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Pre
(PlayerRenderState renderState, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) RenderArmEvent
(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm) RenderHandEvent
(InteractionHand hand, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, float partialTick, float interpolatedPitch, float swingProgress, float equipProgress, ItemStack stack) protected
RenderHighlightEvent
(LevelRenderer levelRenderer, Camera camera, HitResult target, DeltaTracker deltaTracker, PoseStack poseStack, MultiBufferSource multiBufferSource) RenderItemInFrameEvent
(ItemFrameRenderState frameRenderState, ItemFrameRenderer<?> renderItemFrame, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) protected
RenderLivingEvent
(S renderState, LivingEntityRenderer<T, S, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) protected
RenderPlayerEvent
(PlayerRenderState renderState, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) -
Uses of MultiBufferSource in net.neoforged.neoforge.client.extensions.common
Methods in net.neoforged.neoforge.client.extensions.common with parameters of type MultiBufferSourceModifier and TypeMethodDescriptiondefault void
IClientFluidTypeExtensions.renderOverlay
(Minecraft mc, PoseStack poseStack, MultiBufferSource buffers) Renders#getRenderOverlayTexture
onto the camera when within the fluid. -
Uses of MultiBufferSource in net.neoforged.neoforge.client.gui.map
Methods in net.neoforged.neoforge.client.gui.map with parameters of type MultiBufferSourceModifier and TypeMethodDescriptionboolean
IMapDecorationRenderer.render
(MapRenderState.MapDecorationRenderState decorationRenderState, PoseStack poseStack, MultiBufferSource bufferSource, MapRenderState mapRenderState, MapDecorationTextureManager decorationTextures, boolean inItemFrame, int packedLight, int index) Render the givenMapDecoration
on the map.static boolean
MapDecorationRendererManager.render
(MapRenderState.MapDecorationRenderState decorationRenderState, PoseStack poseStack, MultiBufferSource bufferSource, MapRenderState mapRenderState, MapDecorationTextureManager decorationTextures, boolean inItemFrame, int packedLight, int index)
PlayerRenderer.renderLeftHand(PoseStack, MultiBufferSource, int, ResourceLocation, boolean, AbstractClientPlayer)
instead