Class RenderLivingEvent.Post<T extends LivingEntity,S extends LivingEntityRenderState,M extends EntityModel<? super S>>

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.RenderLivingEvent<T,S,M>
net.neoforged.neoforge.client.event.RenderLivingEvent.Post<T,S,M>
Type Parameters:
T - the living entity that was rendered
M - the model for the living entity
Enclosing class:
RenderLivingEvent<T extends LivingEntity,S extends LivingEntityRenderState,M extends EntityModel<? super S>>

public static class RenderLivingEvent.Post<T extends LivingEntity,S extends LivingEntityRenderState,M extends EntityModel<? super S>> extends RenderLivingEvent<T,S,M>
Fired after an entity is rendered, if the corresponding RenderLivingEvent.Post is not cancelled.

This event is not cancelable.

This event is fired on the main game event bus, only on the logical client.