Class RenderPlayerEvent.Post<T extends Avatar & ClientAvatarEntity>
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.RenderLivingEvent<T, AvatarRenderState, PlayerModel>
net.neoforged.neoforge.client.event.RenderPlayerEvent<T>
net.neoforged.neoforge.client.event.RenderPlayerEvent.Post<T>
- Enclosing class:
RenderPlayerEvent<T extends Avatar & ClientAvatarEntity>
public static class RenderPlayerEvent.Post<T extends Avatar & ClientAvatarEntity>
extends RenderPlayerEvent<T>
Fired after the player is rendered, if the corresponding
RenderPlayerEvent.Pre is not cancelled.
This event is not cancellable.
This event is fired on the main game event bus, only on the logical client.
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Nested Class Summary
Nested classes/interfaces inherited from class RenderPlayerEvent
RenderPlayerEvent.Post<T>, RenderPlayerEvent.Pre<T> -
Constructor Summary
ConstructorsConstructorDescriptionPost(AvatarRenderState renderState, AvatarRenderer<T> renderer, float partialTick, PoseStack poseStack, SubmitNodeCollector submitNodeCollector) -
Method Summary
Methods inherited from class RenderPlayerEvent
getRendererMethods inherited from class RenderLivingEvent
getPartialTick, getPoseStack, getRenderState, getSubmitNodeCollector
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Constructor Details
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Post
@Internal public Post(AvatarRenderState renderState, AvatarRenderer<T> renderer, float partialTick, PoseStack poseStack, SubmitNodeCollector submitNodeCollector)
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