Record Class TestEnvironmentDefinition.SetGameRules

java.lang.Object
java.lang.Record
net.minecraft.gametest.framework.TestEnvironmentDefinition.SetGameRules
All Implemented Interfaces:
TestEnvironmentDefinition<GameRuleMap>
Enclosing interface:
TestEnvironmentDefinition<SavedDataType>

public static record TestEnvironmentDefinition.SetGameRules(GameRuleMap gameRulesMap) extends Record implements TestEnvironmentDefinition<GameRuleMap>
  • Field Details

  • Constructor Details

    • SetGameRules

      public SetGameRules(GameRuleMap gameRulesMap)
      Creates an instance of a SetGameRules record class.
      Parameters:
      gameRulesMap - the value for the gameRulesMap record component
  • Method Details

    • setup

      public GameRuleMap setup(ServerLevel level)
      Specified by:
      setup in interface TestEnvironmentDefinition<GameRuleMap>
    • setFromActive

      private static <T> void setFromActive(GameRuleMap map, GameRule<T> rule, GameRules rules)
    • teardown

      public void teardown(ServerLevel level, GameRuleMap saveData)
      Specified by:
      teardown in interface TestEnvironmentDefinition<GameRuleMap>
    • codec

      public com.mojang.serialization.MapCodec<TestEnvironmentDefinition.SetGameRules> codec()
      Specified by:
      codec in interface TestEnvironmentDefinition<GameRuleMap>
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • gameRulesMap

      public GameRuleMap gameRulesMap()
      Returns the value of the gameRulesMap record component.
      Returns:
      the value of the gameRulesMap record component