Class GameRuleMap
java.lang.Object
net.minecraft.world.level.saveddata.SavedData
net.minecraft.world.level.gamerules.GameRuleMap
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<GameRuleMap> static final SavedDataType<GameRuleMap> -
Constructor Summary
ConstructorsModifierConstructorDescriptionprivateGameRuleMap(it.unimi.dsi.fastutil.objects.Reference2ObjectMap<GameRule<?>, Object> map) -
Method Summary
Modifier and TypeMethodDescriptionstatic GameRuleMapcopyOf(GameRuleMap gameRuleMap) boolean<T> @Nullable TbooleaninthashCode()keySet()map()static GameRuleMapof()static GameRuleMapprivate static GameRuleMap<T> @Nullable T<T> void<T> voidvoidsetFromIf(GameRuleMap other, Predicate<GameRule<?>> predicate) private static <T> voidsetGameRule(GameRuleMap other, GameRule<T> gameRule, GameRuleMap result) intsize()toString()withOther(GameRuleMap other)
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Field Details
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CODEC
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TYPE
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map
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Constructor Details
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GameRuleMap
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Method Details
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ofTrusted
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of
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of
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copyOf
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has
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get
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set
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reset
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remove
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keySet
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size
public int size() -
toString
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withOther
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setFromIf
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setGameRule
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map
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equals
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hashCode
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