Uses of Record Class
net.minecraft.client.resources.model.SpriteId
Packages that use SpriteId
Package
Description
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Uses of SpriteId in net.minecraft.client.data
Methods in net.minecraft.client.data with parameters of type SpriteIdModifier and TypeMethodDescriptionprivate static SpriteSourceAtlasProvider.forMaterial(SpriteId sprite) -
Uses of SpriteId in net.minecraft.client.gui
Methods in net.minecraft.client.gui with parameters of type SpriteId -
Uses of SpriteId in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as SpriteIdModifier and TypeFieldDescriptionstatic final SpriteIdSheets.BANNER_BASEstatic final SpriteIdSheets.BANNER_PATTERN_BASEprivate static final SpriteId[]Sheets.BED_TEXTURESstatic final SpriteIdSheets.CHEST_LOCATIONstatic final SpriteIdSheets.CHEST_LOCATION_LEFTstatic final SpriteIdSheets.CHEST_LOCATION_RIGHTstatic final SpriteIdSheets.CHEST_TRAP_LOCATIONstatic final SpriteIdSheets.CHEST_TRAP_LOCATION_LEFTstatic final SpriteIdSheets.CHEST_TRAP_LOCATION_RIGHTstatic final SpriteIdSheets.CHEST_XMAS_LOCATIONstatic final SpriteIdSheets.CHEST_XMAS_LOCATION_LEFTstatic final SpriteIdSheets.CHEST_XMAS_LOCATION_RIGHTstatic final SpriteIdSheets.COPPER_CHEST_LOCATIONstatic final SpriteIdSheets.COPPER_CHEST_LOCATION_LEFTstatic final SpriteIdSheets.COPPER_CHEST_LOCATION_RIGHTstatic final SpriteIdSheets.DECORATED_POT_BASEstatic final SpriteIdSheets.DECORATED_POT_SIDEstatic final SpriteIdstatic final SpriteIdSheets.ENDER_CHEST_LOCATIONstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdSheets.SHIELD_BASEstatic final SpriteIdSheets.SHIELD_BASE_NO_PATTERNstatic final SpriteIdSheets.SHIELD_PATTERN_BASEstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdFields in net.minecraft.client.renderer with type parameters of type SpriteIdModifier and TypeFieldDescriptionprivate static final Map<Identifier, SpriteId> Sheets.BANNER_SPRITESstatic final Map<ResourceKey<DecoratedPotPattern>, SpriteId> Sheets.DECORATED_POT_SPRITESSheets.HANGING_SIGN_SPRITESprivate static final Map<Identifier, SpriteId> Sheets.SHIELD_SPRITESSheets.SHULKER_TEXTURE_LOCATIONSheets.SIGN_SPRITESMethods in net.minecraft.client.renderer that return SpriteIdModifier and TypeMethodDescriptionSpriteMapper.apply(Identifier path) static SpriteIdSheets.chooseSprite(ChestRenderState.ChestMaterialType materialType, ChestType type) private static SpriteIdSheets.chooseSprite(ChestType type, SpriteId single, SpriteId left, SpriteId right) static SpriteIdSheets.createBedSprite(DyeColor color) private static SpriteIdSheets.createHangingSignSprite(WoodType type) static SpriteIdSheets.createShulkerSprite(DyeColor color) private static SpriteIdSheets.createSignSprite(WoodType type) SpriteMapper.defaultNamespaceApply(String path) static SpriteIdSheets.getBannerSprite(Holder<BannerPattern> pattern) static SpriteIdSheets.getBedSprite(DyeColor color) static @Nullable SpriteIdSheets.getDecoratedPotSprite(@Nullable ResourceKey<DecoratedPotPattern> pattern) static SpriteIdSheets.getHangingSignSprite(WoodType type) static SpriteIdSheets.getShieldSprite(Holder<BannerPattern> pattern) static SpriteIdSheets.getShulkerBoxSprite(DyeColor color) static SpriteIdSheets.getSignSprite(WoodType type) Methods in net.minecraft.client.renderer with parameters of type SpriteId -
Uses of SpriteId in net.minecraft.client.renderer.blockentity
Fields in net.minecraft.client.renderer.blockentity declared as SpriteIdModifier and TypeFieldDescriptionstatic final SpriteIdConduitRenderer.ACTIVE_SHELL_TEXTUREstatic final SpriteIdBellRenderer.BELL_TEXTUREstatic final SpriteIdEnchantTableRenderer.BOOK_TEXTUREstatic final SpriteIdConduitRenderer.CLOSED_EYE_TEXTUREstatic final SpriteIdConduitRenderer.OPEN_EYE_TEXTUREstatic final SpriteIdConduitRenderer.SHELL_TEXTUREstatic final SpriteIdConduitRenderer.VERTICAL_WIND_TEXTUREstatic final SpriteIdConduitRenderer.WIND_TEXTUREMethods in net.minecraft.client.renderer.blockentity that return SpriteIdModifier and TypeMethodDescriptionprotected @Nullable SpriteIdChestRenderer.getCustomSprite(T blockEntity, ChestRenderState renderState) Neo: Return a customSpriteIdto render the chest with ornullto fall back to the vanilla material selection.private static SpriteIdDecoratedPotRenderer.getSideSprite(Optional<Item> item) protected abstract SpriteIdAbstractSignRenderer.getSignSprite(WoodType type) protected SpriteIdHangingSignRenderer.getSignSprite(WoodType type) protected SpriteIdSignRenderer.getSignSprite(WoodType type) Methods in net.minecraft.client.renderer.blockentity with parameters of type SpriteIdModifier and TypeMethodDescriptionvoidShulkerBoxRenderer.submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Direction direction, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, SpriteId sprite, int outlineColor) private static <S> voidBannerRenderer.submitPatternLayer(SpriteGetter sprites, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Model<S> model, S state, SpriteId sprite, DyeColor color, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) private voidBedRenderer.submitPiece(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, Model.Simple model, Direction direction, SpriteId sprite, int lightCoords, int overlayCoords, boolean translateZ, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, int outlineColor) voidBedRenderer.submitSpecial(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, SpriteId sprite, int outlineColor) static voidHangingSignRenderer.submitSpecial(SpriteGetter sprites, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Model.Simple model, SpriteId sprite) static voidSignRenderer.submitSpecial(SpriteGetter sprites, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Model.Simple model, SpriteId sprite) -
Uses of SpriteId in net.minecraft.client.renderer.blockentity.state
Fields in net.minecraft.client.renderer.blockentity.state declared as SpriteId -
Uses of SpriteId in net.minecraft.client.renderer.special
Fields in net.minecraft.client.renderer.special declared as SpriteIdModifier and TypeFieldDescriptionprivate final SpriteIdBedSpecialRenderer.spriteprivate final SpriteIdChestSpecialRenderer.spriteprivate final SpriteIdHangingSignSpecialRenderer.spriteprivate final SpriteIdShulkerBoxSpecialRenderer.spriteprivate final SpriteIdStandingSignSpecialRenderer.spriteConstructors in net.minecraft.client.renderer.special with parameters of type SpriteIdModifierConstructorDescriptionBedSpecialRenderer(BedRenderer bedRenderer, SpriteId sprite) ChestSpecialRenderer(SpriteGetter sprites, ChestModel model, SpriteId sprite, float openness) HangingSignSpecialRenderer(SpriteGetter sprites, Model.Simple model, SpriteId sprite) ShulkerBoxSpecialRenderer(ShulkerBoxRenderer shulkerBoxRenderer, float openness, Direction orientation, SpriteId sprite) StandingSignSpecialRenderer(SpriteGetter sprites, Model.Simple model, SpriteId sprite) -
Uses of SpriteId in net.minecraft.client.resources.model
Fields in net.minecraft.client.resources.model declared as SpriteIdModifier and TypeFieldDescriptionstatic final SpriteIdModelBakery.FIRE_0static final SpriteIdModelBakery.FIRE_1static final SpriteIdModelBakery.LAVA_FLOWstatic final SpriteIdModelBakery.LAVA_STILLstatic final SpriteIdModelBakery.WATER_FLOWstatic final SpriteIdModelBakery.WATER_OVERLAYstatic final SpriteIdModelBakery.WATER_STILLFields in net.minecraft.client.resources.model with type parameters of type SpriteIdModifier and TypeFieldDescriptionprivate Map<SpriteId, TextureAtlasSprite> AtlasManager.spriteLookupMethods in net.minecraft.client.resources.model that return types with arguments of type SpriteIdMethods in net.minecraft.client.resources.model with parameters of type SpriteIdModifier and TypeMethodDescriptionMethod parameters in net.minecraft.client.resources.model with type arguments of type SpriteIdModifier and TypeMethodDescriptionvoidAtlasManager.PendingStitch.joinAndUpload(Map<SpriteId, TextureAtlasSprite> result)