Class Sheets
java.lang.Object
net.minecraft.client.renderer.Sheets
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final RenderTypestatic final Identifierprivate static final RenderTypestatic final SpriteIdstatic final SpriteMapperstatic final SpriteIdstatic final Identifierprivate static final Map<Identifier, SpriteId> static final SpriteMapperstatic final Identifierprivate static final SpriteId[]static final SpriteMapperstatic final SpriteMapperstatic final Identifierstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteMapperstatic final Identifierstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypestatic final SpriteIdstatic final SpriteMapperstatic final Identifierstatic final SpriteIdstatic final Map<ResourceKey<DecoratedPotPattern>, SpriteId> static final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final Identifierstatic final SpriteMapperstatic final SpriteMapperstatic final Identifierstatic final SpriteIdstatic final SpriteIdstatic final SpriteIdstatic final Identifierstatic final SpriteIdstatic final SpriteIdstatic final SpriteMapperstatic final SpriteIdstatic final Identifierprivate static final Map<Identifier, SpriteId> static final SpriteMapperstatic final Identifierstatic final SpriteMapperstatic final Identifierprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypestatic final SpriteIdstatic final SpriteIdstatic final SpriteId -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidaddWoodType(WoodType woodType) Not threadsafe.static RenderTypearmorTrimsSheet(boolean decal) static SpriteIdchooseSprite(ChestRenderState.ChestMaterialType materialType, ChestType type) private static SpriteIdchooseSprite(ChestType type, SpriteId single, SpriteId left, SpriteId right) static IdentifiercolorToResourceSprite(DyeColor color) static IdentifiercolorToShulkerSprite(DyeColor color) static SpriteIdcreateBedSprite(DyeColor color) private static SpriteIdstatic SpriteIdcreateShulkerSprite(DyeColor color) private static SpriteIdcreateSignSprite(WoodType type) static RenderTypestatic RenderTypestatic RenderTypestatic SpriteIdgetBannerSprite(Holder<BannerPattern> pattern) static SpriteIdgetBedSprite(DyeColor color) static @Nullable SpriteIdgetDecoratedPotSprite(@Nullable ResourceKey<DecoratedPotPattern> pattern) static SpriteIdgetHangingSignSprite(WoodType type) static SpriteIdgetShieldSprite(Holder<BannerPattern> pattern) static SpriteIdgetShulkerBoxSprite(DyeColor color) static SpriteIdgetSignSprite(WoodType type) static RenderTypestatic RenderTypestatic RenderType
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Field Details
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SHULKER_SHEET
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BED_SHEET
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BANNER_SHEET
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SHIELD_SHEET
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SIGN_SHEET
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CHEST_SHEET
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ARMOR_TRIMS_SHEET
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DECORATED_POT_SHEET
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GUI_SHEET
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MAP_DECORATIONS_SHEET
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PAINTINGS_SHEET
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CELESTIAL_SHEET
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ARMOR_TRIMS_SHEET_TYPE
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ARMOR_TRIMS_DECAL_SHEET_TYPE
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CUTOUT_BLOCK_SHEET
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TRANSLUCENT_BLOCK_SHEET
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CUTOUT_BLOCK_ITEM_SHEET
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TRANSLUCENT_BLOCK_ITEM_SHEET
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CUTOUT_ITEM_SHEET
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TRANSLUCENT_ITEM_SHEET
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ITEMS_MAPPER
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BLOCKS_MAPPER
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BLOCK_ENTITIES_MAPPER
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BANNER_MAPPER
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SHIELD_MAPPER
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CHEST_MAPPER
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DECORATED_POT_MAPPER
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BED_MAPPER
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SHULKER_MAPPER
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SIGN_MAPPER
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HANGING_SIGN_MAPPER
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DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
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SIGN_SPRITES
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HANGING_SIGN_SPRITES
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BANNER_BASE
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SHIELD_BASE
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SHIELD_BASE_NO_PATTERN
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BANNER_PATTERN_BASE
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SHIELD_PATTERN_BASE
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BANNER_SPRITES
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SHIELD_SPRITES
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DECORATED_POT_SPRITES
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DECORATED_POT_BASE
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DECORATED_POT_SIDE
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BED_TEXTURES
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CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
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CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
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COPPER_CHEST_LOCATION
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COPPER_CHEST_LOCATION_LEFT
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COPPER_CHEST_LOCATION_RIGHT
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EXPOSED_COPPER_CHEST_LOCATION
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EXPOSED_COPPER_CHEST_LOCATION_LEFT
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EXPOSED_COPPER_CHEST_LOCATION_RIGHT
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WEATHERED_COPPER_CHEST_LOCATION
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WEATHERED_COPPER_CHEST_LOCATION_LEFT
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WEATHERED_COPPER_CHEST_LOCATION_RIGHT
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OXIDIZED_COPPER_CHEST_LOCATION
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OXIDIZED_COPPER_CHEST_LOCATION_LEFT
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OXIDIZED_COPPER_CHEST_LOCATION_RIGHT
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Constructor Details
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Sheets
public Sheets()
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Method Details
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armorTrimsSheet
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cutoutBlockSheet
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translucentBlockSheet
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cutoutBlockItemSheet
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cutoutItemSheet
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translucentItemSheet
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translucentBlockItemSheet
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getBedSprite
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colorToResourceSprite
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createBedSprite
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getShulkerBoxSprite
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colorToShulkerSprite
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createShulkerSprite
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createSignSprite
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createHangingSignSprite
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getSignSprite
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getHangingSignSprite
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getBannerSprite
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getShieldSprite
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getDecoratedPotSprite
public static @Nullable SpriteId getDecoratedPotSprite(@Nullable ResourceKey<DecoratedPotPattern> pattern) -
chooseSprite
public static SpriteId chooseSprite(ChestRenderState.ChestMaterialType materialType, ChestType type) -
chooseSprite
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addWoodType
Not threadsafe. Enqueue it in client setup.
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