Class SalmonRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Salmon, SalmonRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Salmon, SalmonRenderState, SalmonModel>
net.minecraft.client.renderer.entity.MobRenderer<Salmon, SalmonRenderState, SalmonModel>
net.minecraft.client.renderer.entity.SalmonRenderer
- All Implemented Interfaces:
RenderLayerParent<SalmonRenderState, SalmonModel>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final SalmonModelprivate final SalmonModelprivate static final Identifierprivate final SalmonModelFields inherited from class LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidextractRenderState(Salmon entity, SalmonRenderState state, float partialTicks) protected voidsetupRotations(SalmonRenderState state, PoseStack poseStack, float bodyRot, float entityScale) voidsubmit(SalmonRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) Methods inherited from class MobRenderer
checkMagicName, getShadowRadius, shouldShowNameMethods inherited from class LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, isUpsideDownName, scale, shouldRenderLayersMethods inherited from class EntityRenderer
affectedByCulling, createRenderState, finalizeRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, shouldRender, submitNameTag
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Field Details
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SALMON_LOCATION
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smallSalmonModel
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mediumSalmonModel
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largeSalmonModel
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Constructor Details
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SalmonRenderer
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Method Details
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extractRenderState
- Overrides:
extractRenderStatein classLivingEntityRenderer<Salmon, SalmonRenderState, SalmonModel>
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getTextureLocation
- Specified by:
getTextureLocationin classLivingEntityRenderer<Salmon, SalmonRenderState, SalmonModel>
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<Salmon, SalmonRenderState>
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setupRotations
protected void setupRotations(SalmonRenderState state, PoseStack poseStack, float bodyRot, float entityScale) - Overrides:
setupRotationsin classLivingEntityRenderer<Salmon, SalmonRenderState, SalmonModel>
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submit
public void submit(SalmonRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) - Overrides:
submitin classLivingEntityRenderer<Salmon, SalmonRenderState, SalmonModel>
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