Class DrownedRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Drowned, ZombieRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Drowned, ZombieRenderState, DrownedModel>
net.minecraft.client.renderer.entity.MobRenderer<Drowned, ZombieRenderState, DrownedModel>
net.minecraft.client.renderer.entity.AgeableMobRenderer<Drowned, ZombieRenderState, DrownedModel>
net.minecraft.client.renderer.entity.HumanoidMobRenderer<Drowned, ZombieRenderState, DrownedModel>
net.minecraft.client.renderer.entity.AbstractZombieRenderer<Drowned, ZombieRenderState, DrownedModel>
net.minecraft.client.renderer.entity.DrownedRenderer
- All Implemented Interfaces:
RenderLayerParent<ZombieRenderState, DrownedModel>
public class DrownedRenderer
extends AbstractZombieRenderer<Drowned, ZombieRenderState, DrownedModel>
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Field Summary
FieldsFields inherited from class LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected HumanoidModel.ArmPosegetArmPose(Drowned mob, HumanoidArm arm) protected voidsetupRotations(ZombieRenderState state, PoseStack poseStack, float bodyRot, float entityScale) Methods inherited from class AbstractZombieRenderer
extractRenderState, isShakingMethods inherited from class HumanoidMobRenderer
extractHumanoidRenderStateMethods inherited from class AgeableMobRenderer
submitMethods inherited from class MobRenderer
checkMagicName, getShadowRadius, shouldShowNameMethods inherited from class LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isUpsideDownName, scale, shouldRenderLayersMethods inherited from class EntityRenderer
affectedByCulling, createRenderState, finalizeRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, shouldRender, submitNameTag
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Field Details
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DROWNED_LOCATION
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BABY_DROWNED_LOCATION
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Constructor Details
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DrownedRenderer
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Method Details
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<Drowned, ZombieRenderState>
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getTextureLocation
- Overrides:
getTextureLocationin classAbstractZombieRenderer<Drowned, ZombieRenderState, DrownedModel>
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setupRotations
protected void setupRotations(ZombieRenderState state, PoseStack poseStack, float bodyRot, float entityScale) - Overrides:
setupRotationsin classLivingEntityRenderer<Drowned, ZombieRenderState, DrownedModel>
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getArmPose
- Overrides:
getArmPosein classAbstractZombieRenderer<Drowned, ZombieRenderState, DrownedModel>
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