Record Class InitialWorldCreationOptions

java.lang.Object
java.lang.Record
net.minecraft.client.gui.screens.worldselection.InitialWorldCreationOptions

public record InitialWorldCreationOptions(WorldCreationUiState.SelectedGameMode selectedGameMode, GameRuleMap gameRuleOverwrites, @Nullable ResourceKey<FlatLevelGeneratorPreset> flatLevelPreset) extends Record
  • Field Details

  • Constructor Details

    • InitialWorldCreationOptions

      public InitialWorldCreationOptions(WorldCreationUiState.SelectedGameMode selectedGameMode, GameRuleMap gameRuleOverwrites, @Nullable ResourceKey<FlatLevelGeneratorPreset> flatLevelPreset)
      Creates an instance of a InitialWorldCreationOptions record class.
      Parameters:
      selectedGameMode - the value for the selectedGameMode record component
      gameRuleOverwrites - the value for the gameRuleOverwrites record component
      flatLevelPreset - the value for the flatLevelPreset record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • selectedGameMode

      public WorldCreationUiState.SelectedGameMode selectedGameMode()
      Returns the value of the selectedGameMode record component.
      Returns:
      the value of the selectedGameMode record component
    • gameRuleOverwrites

      public GameRuleMap gameRuleOverwrites()
      Returns the value of the gameRuleOverwrites record component.
      Returns:
      the value of the gameRuleOverwrites record component
    • flatLevelPreset

      public @Nullable ResourceKey<FlatLevelGeneratorPreset> flatLevelPreset()
      Returns the value of the flatLevelPreset record component.
      Returns:
      the value of the flatLevelPreset record component