Uses of Interface
com.mojang.blaze3d.vertex.VertexConsumer
Packages that use VertexConsumer
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
Extension interfaces for
client-only classes.-
Uses of VertexConsumer in com.mojang.blaze3d.vertex
Classes in com.mojang.blaze3d.vertex that implement VertexConsumerModifier and TypeClassDescriptionclassclass(package private) static class(package private) static final recordFields in com.mojang.blaze3d.vertex declared as VertexConsumerModifier and TypeFieldDescriptionprivate final VertexConsumerSheetedDecalTextureGenerator.delegateprivate final VertexConsumer[]VertexMultiConsumer.Multiple.delegatesThe field for thedelegatesrecord component.private final VertexConsumerVertexMultiConsumer.Double.firstprivate final VertexConsumerVertexMultiConsumer.Double.secondMethods in com.mojang.blaze3d.vertex that return VertexConsumerModifier and TypeMethodDescriptionBufferBuilder.addVertex(float pX, float pY, float pZ) SheetedDecalTextureGenerator.addVertex(float pX, float pY, float pZ) VertexConsumer.addVertex(float pX, float pY, float pZ) default VertexConsumerVertexConsumer.addVertex(PoseStack.Pose pPose, float pX, float pY, float pZ) default VertexConsumerVertexConsumer.addVertex(PoseStack.Pose pPose, Vector3f pPos) default VertexConsumerdefault VertexConsumerVertexMultiConsumer.Double.addVertex(float pX, float pY, float pZ) VertexMultiConsumer.Multiple.addVertex(float pX, float pY, float pZ) default VertexConsumerVertexConsumer.addVertexWith2DPose(Matrix3x2f pPose, float pX, float pY, float pZ) static VertexConsumerVertexMultiConsumer.create()static VertexConsumerVertexMultiConsumer.create(VertexConsumer pConsumer) static VertexConsumerVertexMultiConsumer.create(VertexConsumer... pDelegates) static VertexConsumerVertexMultiConsumer.create(VertexConsumer pFirst, VertexConsumer pSecond) VertexMultiConsumer.Multiple.delegates()Returns the value of thedelegatesrecord component.BufferBuilder.setColor(int pColor) BufferBuilder.setColor(int pRed, int pGreen, int pBlue, int pAlpha) SheetedDecalTextureGenerator.setColor(int pRed, int pGreen, int pBlue, int pAlpha) default VertexConsumerVertexConsumer.setColor(float pRed, float pGreen, float pBlue, float pAlpha) default VertexConsumerVertexConsumer.setColor(int pColor) VertexConsumer.setColor(int pRed, int pGreen, int pBlue, int pAlpha) VertexMultiConsumer.Double.setColor(int pRed, int pGreen, int pBlue, int pAlpha) VertexMultiConsumer.Multiple.setColor(int pRed, int pGreen, int pBlue, int pAlpha) BufferBuilder.setLight(int pPackedLight) default VertexConsumerVertexConsumer.setLight(int pPackedLight) BufferBuilder.setNormal(float pNormalX, float pNormalY, float pNormalZ) SheetedDecalTextureGenerator.setNormal(float pNormalX, float pNormalY, float pNormalZ) VertexConsumer.setNormal(float pNormalX, float pNormalY, float pNormalZ) default VertexConsumerVertexConsumer.setNormal(PoseStack.Pose pPose, float pNormalX, float pNormalY, float pNormalZ) default VertexConsumerVertexConsumer.setNormal(PoseStack.Pose pPose, Vector3f pNormalVector) VertexMultiConsumer.Double.setNormal(float pNormalX, float pNormalY, float pNormalZ) VertexMultiConsumer.Multiple.setNormal(float pNormalX, float pNormalY, float pNormalZ) BufferBuilder.setOverlay(int pPackedOverlay) default VertexConsumerVertexConsumer.setOverlay(int pPackedOverlay) BufferBuilder.setUv(float pU, float pV) SheetedDecalTextureGenerator.setUv(float pU, float pV) VertexConsumer.setUv(float pU, float pV) VertexMultiConsumer.Double.setUv(float pU, float pV) VertexMultiConsumer.Multiple.setUv(float pU, float pV) BufferBuilder.setUv1(int pU, int pV) SheetedDecalTextureGenerator.setUv1(int pU, int pV) VertexConsumer.setUv1(int pU, int pV) VertexMultiConsumer.Double.setUv1(int pU, int pV) VertexMultiConsumer.Multiple.setUv1(int pU, int pV) BufferBuilder.setUv2(int pU, int pV) SheetedDecalTextureGenerator.setUv2(int pU, int pV) VertexConsumer.setUv2(int pU, int pV) VertexMultiConsumer.Double.setUv2(int pU, int pV) VertexMultiConsumer.Multiple.setUv2(int pU, int pV) default VertexConsumerVertexConsumer.setWhiteAlpha(int pAlpha) private VertexConsumerBufferBuilder.uvShort(short pU, short pV, VertexFormatElement pElement) Methods in com.mojang.blaze3d.vertex with parameters of type VertexConsumerModifier and TypeMethodDescriptionstatic VertexConsumerVertexMultiConsumer.create(VertexConsumer pConsumer) static VertexConsumerVertexMultiConsumer.create(VertexConsumer... pDelegates) static VertexConsumerVertexMultiConsumer.create(VertexConsumer pFirst, VertexConsumer pSecond) Method parameters in com.mojang.blaze3d.vertex with type arguments of type VertexConsumerModifier and TypeMethodDescriptionprivate voidVertexMultiConsumer.Multiple.forEach(Consumer<VertexConsumer> pAction) Constructors in com.mojang.blaze3d.vertex with parameters of type VertexConsumerModifierConstructorDescriptionDouble(VertexConsumer pFirst, VertexConsumer pSecond) (package private)Multiple(VertexConsumer[] delegates) Creates an instance of aMultiplerecord class.SheetedDecalTextureGenerator(VertexConsumer pDelegate, PoseStack.Pose pPose, float pTextureScale) -
Uses of VertexConsumer in net.minecraft.client.gui.font.glyphs
Methods in net.minecraft.client.gui.font.glyphs with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate voidBakedGlyph.buildEffect(BakedGlyph.Effect pEffect, float pShadowOffset, float pDepthOffset, int pShadowColor, VertexConsumer pBuffer, int pPackedLight, Matrix4f pPose) private voidBakedGlyph.render(boolean pItalic, float pX, float pY, float pZ, Matrix4f pPose, VertexConsumer pBuffer, int pColor, boolean pBold, int pPackedLight) voidBakedGlyph.renderChar(BakedGlyph.GlyphInstance pGlyph, Matrix4f pPose, VertexConsumer pBuffer, int pPackedLight, boolean pNoDepth) voidEmptyGlyph.renderChar(BakedGlyph.GlyphInstance p_381033_, Matrix4f p_253794_, VertexConsumer p_95282_, int p_95287_, boolean p_427377_) voidBakedGlyph.renderEffect(BakedGlyph.Effect pEffect, Matrix4f pPose, VertexConsumer pBuffer, int pPackedLight, boolean pNoDepth) -
Uses of VertexConsumer in net.minecraft.client.gui.render.state
Methods in net.minecraft.client.gui.render.state with parameters of type VertexConsumerModifier and TypeMethodDescriptionvoidBlitRenderState.buildVertices(VertexConsumer pConsumer, float pZ) voidColoredRectangleRenderState.buildVertices(VertexConsumer pConsumer, float pZ) voidGlyphEffectRenderState.buildVertices(VertexConsumer p_425740_, float p_425813_) voidGlyphRenderState.buildVertices(VertexConsumer p_415880_, float p_418251_) voidGuiElementRenderState.buildVertices(VertexConsumer pConsumer, float pZ) -
Uses of VertexConsumer in net.minecraft.client.model
Methods in net.minecraft.client.model with parameters of type VertexConsumerModifier and TypeMethodDescriptionfinal voidModel.renderToBuffer(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay) final voidModel.renderToBuffer(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) -
Uses of VertexConsumer in net.minecraft.client.model.geom
Methods in net.minecraft.client.model.geom with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate voidModelPart.compile(PoseStack.Pose pPose, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) voidModelPart.Cube.compile(PoseStack.Pose pPose, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) voidModelPart.render(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay) voidModelPart.render(PoseStack pPoseStack, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) -
Uses of VertexConsumer in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type VertexConsumerModifier and TypeMethodDescriptionvoidDustColorTransitionParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidFireworkParticles.OverlayParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidFireworkParticles.SparkParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidFlyTowardsPositionParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidItemPickupParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidMobAppearanceParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) final voidNoRenderParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) abstract voidParticle.render(VertexConsumer pBuffer, Camera pCamera, float pPartialTick) voidShriekParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidSingleQuadParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) voidVibrationSignalParticle.render(VertexConsumer pBuffer, Camera pRenderInfo, float pPartialTicks) protected voidSingleQuadParticle.renderRotatedQuad(VertexConsumer pBuffer, Camera pCamera, Quaternionf pQuaternion, float pPartialTicks) protected voidSingleQuadParticle.renderRotatedQuad(VertexConsumer pBuffer, Quaternionf pQuaternion, float pX, float pY, float pZ, float pPartialTicks) private voidSingleQuadParticle.renderVertex(VertexConsumer pBuffer, Quaternionf pQuaternion, float pX, float pY, float pZ, float pXOffset, float pYOffset, float pQuadSize, float pU, float pV, int pPackedLight) -
Uses of VertexConsumer in net.minecraft.client.renderer
Classes in net.minecraft.client.renderer that implement VertexConsumerModifier and TypeClassDescription(package private) static final recordclassFields in net.minecraft.client.renderer declared as VertexConsumerModifier and TypeFieldDescriptionprivate final VertexConsumerOutlineBufferSource.EntityOutlineGenerator.delegateThe field for thedelegaterecord component.private final VertexConsumerSpriteCoordinateExpander.delegateMethods in net.minecraft.client.renderer that return VertexConsumerModifier and TypeMethodDescriptionOutlineBufferSource.EntityOutlineGenerator.addVertex(float pX, float pY, float pZ) SpriteCoordinateExpander.addVertex(float pX, float pY, float pZ) OutlineBufferSource.EntityOutlineGenerator.delegate()Returns the value of thedelegaterecord component.MultiBufferSource.BufferSource.getBuffer(RenderType pRenderType) MultiBufferSource.getBuffer(RenderType pRenderType) OutlineBufferSource.getBuffer(RenderType pRenderType) OutlineBufferSource.EntityOutlineGenerator.setColor(int pRed, int pGreen, int pBlue, int pAlpha) SpriteCoordinateExpander.setColor(int pRed, int pGreen, int pBlue, int pAlpha) OutlineBufferSource.EntityOutlineGenerator.setNormal(float pNormalX, float pNormalY, float pNormalZ) SpriteCoordinateExpander.setNormal(float pNormalX, float pNormalY, float pNormalZ) OutlineBufferSource.EntityOutlineGenerator.setUv(float pU, float pV) SpriteCoordinateExpander.setUv(float pU, float pV) OutlineBufferSource.EntityOutlineGenerator.setUv1(int pU, int pV) SpriteCoordinateExpander.setUv1(int pU, int pV) OutlineBufferSource.EntityOutlineGenerator.setUv2(int pU, int pV) SpriteCoordinateExpander.setUv2(int pU, int pV) Methods in net.minecraft.client.renderer with parameters of type VertexConsumerModifier and TypeMethodDescriptionstatic voidShapeRenderer.addChainedFilledBoxVertices(PoseStack pPoseStack, VertexConsumer pBuffer, double pMinX, double pMinY, double pMinZ, double pMaxX, double pMaxY, double pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha) static voidShapeRenderer.addChainedFilledBoxVertices(PoseStack pPoseStack, VertexConsumer pBuffer, float pMinX, float pMinY, float pMinZ, float pMaxX, float pMaxY, float pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha) private voidSkyRenderer.buildSkyDisc(VertexConsumer pBuffer, float pY) static voidShapeRenderer.renderFace(PoseStack pPoseStack, VertexConsumer pBuffer, Direction pFace, float pX1, float pY1, float pZ1, float pX2, float pY2, float pZ2, float pRed, float pGreen, float pBlue, float pAlpha) private voidLevelRenderer.renderHitOutline(PoseStack pPoseStack, VertexConsumer pBuffer, Entity pEntity, double pCamX, double pCamY, double pCamZ, BlockPos pPos, BlockState pState, int pColor) private voidWeatherEffectRenderer.renderInstances(VertexConsumer pBuffer, List<WeatherEffectRenderer.ColumnInstance> pColumnInstances, Vec3 pCameraPosition, float pAmount, int pRadius, float pRainLevel) static voidShapeRenderer.renderLineBox(PoseStack pPoseStack, VertexConsumer pBuffer, double pMinX, double pMinY, double pMinZ, double pMaxX, double pMaxY, double pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha) static voidShapeRenderer.renderLineBox(PoseStack pPoseStack, VertexConsumer pBuffer, double pMinX, double pMinY, double pMinZ, double pMaxX, double pMaxY, double pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha, float pRed2, float pGreen2, float pBlue2) static voidShapeRenderer.renderLineBox(PoseStack pPoseStack, VertexConsumer pBuffer, AABB pBox, float pRed, float pGreen, float pBlue, float pAlpha) static voidShapeRenderer.renderShape(PoseStack pPoseStack, VertexConsumer pBuffer, VoxelShape pShape, double pX, double pY, double pZ, int pColor) static voidShapeRenderer.renderVector(PoseStack pPoseStack, VertexConsumer pBuffer, Vector3f pStartPos, Vec3 pVector, int pColor) Constructors in net.minecraft.client.renderer with parameters of type VertexConsumerModifierConstructorDescription(package private)EntityOutlineGenerator(VertexConsumer delegate, int color) Creates an instance of aEntityOutlineGeneratorrecord class.EntityOutlineGenerator(VertexConsumer p_109943_, int p_109944_, int p_109945_, int p_109946_, int p_109947_) SpriteCoordinateExpander(VertexConsumer pDelegate, TextureAtlasSprite pSprite) -
Uses of VertexConsumer in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate voidModelBlockRenderer.putQuadData(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, VertexConsumer pConsumer, PoseStack.Pose pPose, BakedQuad pQuad, ModelBlockRenderer.CommonRenderStorage pRenderStorage, int pPackedOverlay) voidBlockRenderDispatcher.renderBatched(BlockState pState, BlockPos pPos, BlockAndTintGetter pLevel, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, List<BlockModelPart> pParts) Deprecated.voidBlockRenderDispatcher.renderBreakingTexture(BlockState pState, BlockPos pPos, BlockAndTintGetter pLevel, PoseStack pPoseStack, VertexConsumer pConsumer) voidBlockRenderDispatcher.renderLiquid(BlockPos pPos, BlockAndTintGetter pLevel, VertexConsumer pConsumer, BlockState pBlockState, FluidState pFluidState) static voidModelBlockRenderer.renderModel(PoseStack.Pose pPose, VertexConsumer pConsumer, BlockStateModel pModel, float pRed, float pGreen, float pBlue, int pPackedLight, int pPackedOverlay) Deprecated.private voidModelBlockRenderer.renderModelFaceAO(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, List<BakedQuad> pQuads, ModelBlockRenderer.AmbientOcclusionRenderStorage pRenderStorage, int pPackedOverlay) private voidModelBlockRenderer.renderModelFaceFlat(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, int pPackedLight, int pPackedOverlay, boolean pRepackLight, PoseStack pPoseStack, VertexConsumer pConsumer, List<BakedQuad> pQuads, ModelBlockRenderer.CommonRenderStorage pRenderStorage) private voidModelBlockRenderer.renderModelQuadFlat(BlockAndTintGetter p_111002_, BlockState p_111003_, BlockPos p_111004_, int p_111005_, int p_111006_, boolean p_111007_, PoseStack p_111008_, VertexConsumer p_111009_, BakedQuad bakedquad, ModelBlockRenderer.CommonRenderStorage p_412163_) private static voidModelBlockRenderer.renderQuadList(PoseStack.Pose pPose, VertexConsumer pConsumer, float pRed, float pGreen, float pBlue, List<BakedQuad> pQuads, int pPackedLight, int pPackedOverlay) voidLiquidBlockRenderer.tesselate(BlockAndTintGetter pLevel, BlockPos pPos, VertexConsumer pBuffer, BlockState pBlockState, FluidState pFluidState) voidModelBlockRenderer.tesselateBlock(BlockAndTintGetter pLevel, List<BlockModelPart> pParts, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, int pPackedOverlay) Deprecated.voidModelBlockRenderer.tesselateWithAO(BlockAndTintGetter pLevel, List<BlockModelPart> pParts, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, int pPackedOverlay) Deprecated.voidModelBlockRenderer.tesselateWithoutAO(BlockAndTintGetter pLevel, List<BlockModelPart> pParts, BlockState pState, BlockPos pPos, PoseStack pPoseStack, VertexConsumer pConsumer, boolean pCheckSides, int pPackedOverlay) Deprecated.private voidLiquidBlockRenderer.vertex(VertexConsumer p_110985_, float p_110989_, float p_110990_, float p_110991_, float p_110992_, float p_110993_, float p_350595_, float alpha, float p_350459_, float p_350437_, int p_110994_) private voidLiquidBlockRenderer.vertex(VertexConsumer pBuffer, float pX, float pY, float pZ, float pRed, float pGreen, float pBlue, float pU, float pV, int pPackedLight) Method parameters in net.minecraft.client.renderer.block with type arguments of type VertexConsumerModifier and TypeMethodDescriptionvoidBlockRenderDispatcher.renderBatched(BlockState p_234356_, BlockPos p_234357_, BlockAndTintGetter p_234358_, PoseStack p_234359_, Function<ChunkSectionLayer, VertexConsumer> bufferLookup, boolean p_234361_, List<BlockModelPart> p_410643_) voidModelBlockRenderer.tesselateBlock(BlockAndTintGetter p_234380_, List<BlockModelPart> p_410025_, BlockState p_234382_, BlockPos p_234383_, PoseStack p_234384_, Function<ChunkSectionLayer, VertexConsumer> bufferLookup, boolean p_234386_, int p_234389_) voidModelBlockRenderer.tesselateWithAO(BlockAndTintGetter p_234391_, List<BlockModelPart> p_410478_, BlockState p_234393_, BlockPos p_234394_, PoseStack p_234395_, Function<ChunkSectionLayer, VertexConsumer> bufferLookup, boolean p_234397_, int p_234400_) voidModelBlockRenderer.tesselateWithoutAO(BlockAndTintGetter p_234402_, List<BlockModelPart> p_410604_, BlockState p_234404_, BlockPos p_234405_, PoseStack p_234406_, Function<ChunkSectionLayer, VertexConsumer> bufferLookup, boolean p_234408_, int p_234411_) -
Uses of VertexConsumer in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate static voidBeaconRenderer.addVertex(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pY, float pX, float pZ, float pU, float pV) private voidChestRenderer.render(PoseStack pPoseStack, VertexConsumer pBuffer, ChestModel pModel, float pOpenness, int pPackedLight, int pPackedOverlay) private voidTheEndPortalRenderer.renderCube(T pBlockEntity, Matrix4f pPose, VertexConsumer pConsumer) private voidTheEndPortalRenderer.renderFace(T pBlockEntity, Matrix4f pPose, VertexConsumer pConsumer, float pX0, float pX1, float pY0, float pY1, float pZ0, float pZ1, float pZ2, float pZ3, Direction pDirection) private static voidBeaconRenderer.renderPart(PoseStack pPoseStack, VertexConsumer pConsumer, int pColor, int pMinY, int pMaxY, float pX1, float pZ1, float pX2, float pZ2, float pX3, float pZ3, float pX4, float pZ4, float pMinU, float pMaxU, float pMinV, float pMaxV) private static voidBeaconRenderer.renderQuad(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pMinY, int pMaxY, float pMinX, float pMinZ, float pMaxX, float pMaxZ, float pMinU, float pMaxU, float pMinV, float pMaxV) private voidBlockEntityWithBoundingBoxRenderer.renderStructureVoids(T pBlockEntity, BlockPos pPos, Vec3i pBoxSize, VertexConsumer pConsumer, PoseStack pPoseStack) -
Uses of VertexConsumer in net.minecraft.client.renderer.debug
Methods in net.minecraft.client.renderer.debug with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate voidChunkCullingDebugRenderer.addFrustumQuad(VertexConsumer pBuffer, Matrix4f pPose, Vector4f[] pFrustumPoints, int pPoint1, int pPoint2, int pPoint3, int pPoint4, int pRed, int pGreen, int pBlue) private voidChunkCullingDebugRenderer.addFrustumVertex(VertexConsumer pBuffer, Matrix4f pPose, Vector4f pPosition) private static voidBreezeDebugRenderer.drawCircle(Matrix4f pPose, double pXOffset, double pYOffset, double pZOffset, VertexConsumer pConsumer, Vec3 pPos, float pRadius, int pColor) private static voidBreezeDebugRenderer.drawCircleVertex(int pIndex, Matrix4f pPose, double pXOffset, double pYOffset, double pZOffset, VertexConsumer pConsumer, Vec3 pCircleCenter, float pRadius, int pColor) private static voidLightSectionDebugRenderer.renderEdge(PoseStack pPoseStack, VertexConsumer pBuffer, double pCamX, double pCamY, double pCamZ, int pX1, int pY1, int pZ1, int pX2, int pY2, int pZ2, Vector4f pColor) private static voidLightSectionDebugRenderer.renderFace(PoseStack pPoseStack, VertexConsumer pBuffer, Direction pFace, double pCamX, double pCamY, double pCamZ, int pBlockX, int pBlockY, int pBlockZ, Vector4f pColor) private static voidLightSectionDebugRenderer.renderFaces(PoseStack pPoseStack, DiscreteVoxelShape pShape, SectionPos pPos, VertexConsumer pBuffer, double pCamX, double pCamY, double pCamZ, Vector4f pColor) static voidPathfindingRenderer.renderPathLine(PoseStack pPoseStack, VertexConsumer pConsumer, Path pPath, double pX, double pY, double pZ) static voidDebugRenderer.renderVoxelShape(PoseStack pPoseStack, VertexConsumer pBuffer, VoxelShape pShape, double pX, double pY, double pZ, float pRed, float pGreen, float pBlue, float pAlpha, boolean pLowerColorVariance) -
Uses of VertexConsumer in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity that return VertexConsumerModifier and TypeMethodDescriptionstatic VertexConsumerItemRenderer.getArmorFoilBuffer(MultiBufferSource pBufferSource, RenderType pRenderType, boolean pHasFoil) static VertexConsumerItemRenderer.getFoilBuffer(MultiBufferSource pBufferSource, RenderType pRenderType, boolean pIsItem, boolean pGlint) private static VertexConsumerItemRenderer.getSpecialFoilBuffer(MultiBufferSource pBufferSource, RenderType pRenderType, PoseStack.Pose pPose) Methods in net.minecraft.client.renderer.entity with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate static voidEntityRenderer.addVertexPair(VertexConsumer pConsumer, Matrix4f pPose, float pStartX, float pStartY, float pStartZ, float pYOffset, float pDy, float pDx, float pDz, int pIndex, boolean pReverse, EntityRenderState.LeashState pLeashState) private static voidEntityRenderDispatcher.fireVertex(PoseStack.Pose pMatrixEntry, VertexConsumer pBuffer, float pX, float pY, float pZ, float pTexU, float pTexV) private static voidLightningBoltRenderer.quad(Matrix4f pPose, VertexConsumer pBuffer, float pX1, float pZ1, int pSectionY, float pX2, float pZ2, float pRed, float pGreen, float pBlue, float pInnerThickness, float pOuterThickness, boolean pAddThicknessLeftSideX, boolean pAddThicknessLeftSideZ, boolean pAddThicknessRightSideX, boolean pAddThicknessRightSideZ) private static voidGuardianRenderer.renderBeam(PoseStack pPoseStack, VertexConsumer pBuffer, Vec3 pBeamVector, float pAttackTime, float pScale, float pAnimationTime) private static voidEntityRenderDispatcher.renderBlockShadow(PoseStack.Pose pPose, VertexConsumer pConsumer, ChunkAccess pChunk, LevelReader pLevel, BlockPos pPos, double pX, double pY, double pZ, float pSize, float pWeight) private static voidEntityRenderDispatcher.renderHitbox(PoseStack pPosStack, VertexConsumer pConsumer, HitboxRenderState pHitbox) private static voidEntityRenderDispatcher.renderHitboxesAndViewVector(PoseStack pPoseStack, HitboxesRenderState pHitboxesRenderState, VertexConsumer pConsumer, float pEyeHeight) private voidPaintingRenderer.renderPainting(PoseStack pPoseStack, VertexConsumer pBuffer, int[] pLightCoords, int pWidth, int pHeight, TextureAtlasSprite pFrontSprite, TextureAtlasSprite pBackSprite) private static voidItemRenderer.renderQuadList(PoseStack pPoseStack, VertexConsumer pBuffer, List<BakedQuad> pQuads, int[] pTintLayers, int pPackedLight, int pPackedOverlay) private static voidEnderDragonRenderer.renderRays(PoseStack pPoseStack, float pDragonDeathCompletion, VertexConsumer pBuffer) private static voidEntityRenderDispatcher.shadowVertex(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, float pOffsetX, float pOffsetY, float pOffsetZ, float pU, float pV) private static voidFishingHookRenderer.stringVertex(float pX, float pY, float pZ, VertexConsumer pConsumer, PoseStack.Pose pPose, float pStringFraction, float pNextStringFraction) private static voidDragonFireballRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, int pPackedLight, float pX, int pY, int pU, int pV) private static voidExperienceOrbRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, int pRed, int pGreen, int pBlue, float pU, float pV, int pPackedLight) private static voidFishingHookRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, int pPackedLight, float pX, int pY, int pU, int pV) private static voidGuardianRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, float pZ, int pRed, int pGreen, int pBlue, float pU, float pV) private voidPaintingRenderer.vertex(PoseStack.Pose pPose, VertexConsumer pConsumer, float pX, float pY, float pU, float pV, float pZ, int pNormalX, int pNormalY, int pNormalZ, int pPackedLight) -
Uses of VertexConsumer in net.minecraft.client.renderer.texture
Methods in net.minecraft.client.renderer.texture that return VertexConsumerMethods in net.minecraft.client.renderer.texture with parameters of type VertexConsumer -
Uses of VertexConsumer in net.minecraft.client.resources.model
Methods in net.minecraft.client.resources.model that return VertexConsumerModifier and TypeMethodDescriptionMaterial.buffer(MultiBufferSource pBufferSource, Function<ResourceLocation, RenderType> pRenderTypeGetter) Material.buffer(MultiBufferSource pBufferSource, Function<ResourceLocation, RenderType> pRenderTypeGetter, boolean pNoEntity, boolean pWithGlint) -
Uses of VertexConsumer in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type VertexConsumerModifier and TypeMethodDescriptionprivate static voidBlockEntityRenderBoundsDebugRenderer.drawRenderBoundingBox(PoseStack poseStack, VertexConsumer consumer, Vec3 camera, BlockEntity be) Method parameters in net.neoforged.neoforge.client with type arguments of type VertexConsumerModifier and TypeMethodDescriptionstatic voidClientHooks.addAdditionalGeometry(List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers, Function<ChunkSectionLayer, VertexConsumer> getOrCreateBuilder, RenderSectionRegion region, PoseStack transformation) -
Uses of VertexConsumer in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event with type parameters of type VertexConsumerModifier and TypeFieldDescriptionprivate final Function<ChunkSectionLayer, VertexConsumer> AddSectionGeometryEvent.SectionRenderingContext.getOrCreateLayerMethods in net.neoforged.neoforge.client.event that return VertexConsumerModifier and TypeMethodDescriptionAddSectionGeometryEvent.SectionRenderingContext.getOrCreateChunkBuffer(ChunkSectionLayer layer) Returns the builder for the givenChunkSectionLayerin the chunk section.Constructor parameters in net.neoforged.neoforge.client.event with type arguments of type VertexConsumerModifierConstructorDescriptionSectionRenderingContext(Function<ChunkSectionLayer, VertexConsumer> getOrCreateLayer, BlockAndTintGetter region, PoseStack poseStack) -
Uses of VertexConsumer in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions that return VertexConsumerModifier and TypeMethodDescriptiondefault VertexConsumerIVertexConsumerExtension.misc(VertexFormatElement element, int... rawData) Consumes an unknownVertexFormatElementas a raw int data array.private VertexConsumerIVertexConsumerExtension.self() -
Uses of VertexConsumer in net.neoforged.neoforge.client.extensions.common
Methods in net.neoforged.neoforge.client.extensions.common with parameters of type VertexConsumerModifier and TypeMethodDescriptiondefault booleanIClientFluidTypeExtensions.renderFluid(FluidState fluidState, BlockAndTintGetter getter, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState) Called to allow rendering custom quads for a fluid during chunk meshing. -
Uses of VertexConsumer in net.neoforged.neoforge.client.model.pipeline
Classes in net.neoforged.neoforge.client.model.pipeline that implement VertexConsumerModifier and TypeClassDescriptionclassVertex consumer that outputs baked quads.classVertex pipeline element that remaps incoming data to another format.classVertex pipeline element that applies a transformation to incoming geometry.classWrapper forVertexConsumerwhich delegates all operations to its parent.Fields in net.neoforged.neoforge.client.model.pipeline declared as VertexConsumerModifier and TypeFieldDescriptionprivate final VertexConsumerRemappingVertexPipeline.parentprotected final VertexConsumerVertexConsumerWrapper.parentMethods in net.neoforged.neoforge.client.model.pipeline that return VertexConsumerModifier and TypeMethodDescriptionQuadBakingVertexConsumer.addVertex(float x, float y, float z) RemappingVertexPipeline.addVertex(float x, float y, float z) TransformingVertexPipeline.addVertex(float x, float y, float z) VertexConsumerWrapper.addVertex(float x, float y, float z) QuadBakingVertexConsumer.misc(VertexFormatElement element, int... rawData) RemappingVertexPipeline.misc(VertexFormatElement element, int... values) VertexConsumerWrapper.misc(VertexFormatElement element, int... values) QuadBakingVertexConsumer.setColor(int r, int g, int b, int a) RemappingVertexPipeline.setColor(int r, int g, int b, int a) VertexConsumerWrapper.setColor(int r, int g, int b, int a) QuadBakingVertexConsumer.setNormal(float x, float y, float z) RemappingVertexPipeline.setNormal(float x, float y, float z) TransformingVertexPipeline.setNormal(float x, float y, float z) VertexConsumerWrapper.setNormal(float x, float y, float z) QuadBakingVertexConsumer.setUv(float u, float v) RemappingVertexPipeline.setUv(float u, float v) VertexConsumerWrapper.setUv(float u, float v) QuadBakingVertexConsumer.setUv1(int u, int v) RemappingVertexPipeline.setUv1(int u, int v) VertexConsumerWrapper.setUv1(int u, int v) QuadBakingVertexConsumer.setUv2(int u, int v) RemappingVertexPipeline.setUv2(int u, int v) VertexConsumerWrapper.setUv2(int u, int v) Constructors in net.neoforged.neoforge.client.model.pipeline with parameters of type VertexConsumerModifierConstructorDescriptionRemappingVertexPipeline(VertexConsumer parent, VertexFormat targetFormat) TransformingVertexPipeline(VertexConsumer parent, Transformation transformation) VertexConsumerWrapper(VertexConsumer parent)