Class PaintingRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Painting,PaintingRenderState>
net.minecraft.client.renderer.entity.PaintingRenderer
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, LEASH_WIDTH, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidextractRenderState(Painting pEntity, PaintingRenderState pReusedState, float pPartialTick) voidrender(PaintingRenderState pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private voidrenderPainting(PoseStack pPoseStack, VertexConsumer pBuffer, int[] pLightCoords, int pWidth, int pHeight, TextureAtlasSprite pFrontSprite, TextureAtlasSprite pBackSprite) private voidvertex(PoseStack.Pose pPose, VertexConsumer pConsumer, float pX, float pY, float pU, float pV, float pZ, int pNormalX, int pNormalY, int pNormalZ, int pPackedLight) Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, extractAdditionalHitboxes, getBlockLightLevel, getBoundingBoxForCulling, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowRadius, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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Constructor Details
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PaintingRenderer
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Method Details
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render
public void render(PaintingRenderState pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) - Overrides:
renderin classEntityRenderer<Painting,PaintingRenderState>
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<Painting,PaintingRenderState>
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extractRenderState
public void extractRenderState(Painting pEntity, PaintingRenderState pReusedState, float pPartialTick) - Overrides:
extractRenderStatein classEntityRenderer<Painting,PaintingRenderState>
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renderPainting
private void renderPainting(PoseStack pPoseStack, VertexConsumer pBuffer, int[] pLightCoords, int pWidth, int pHeight, TextureAtlasSprite pFrontSprite, TextureAtlasSprite pBackSprite) -
vertex
private void vertex(PoseStack.Pose pPose, VertexConsumer pConsumer, float pX, float pY, float pU, float pV, float pZ, int pNormalX, int pNormalY, int pNormalZ, int pPackedLight)
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