Class GuardianRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Guardian,GuardianRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Guardian,GuardianRenderState,GuardianModel>
net.minecraft.client.renderer.entity.MobRenderer<Guardian,GuardianRenderState,GuardianModel>
net.minecraft.client.renderer.entity.GuardianRenderer
- All Implemented Interfaces:
RenderLayerParent<GuardianRenderState,GuardianModel>
- Direct Known Subclasses:
ElderGuardianRenderer
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final RenderTypeprivate static final ResourceLocationprivate static final ResourceLocationFields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, LEASH_WIDTH, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
ConstructorsModifierConstructorDescriptionGuardianRenderer(EntityRendererProvider.Context p_174159_) protectedGuardianRenderer(EntityRendererProvider.Context pContext, float pShadowRadius, ModelLayerLocation pLayer) -
Method Summary
Modifier and TypeMethodDescriptionvoidextractRenderState(Guardian pEntity, GuardianRenderState pReusedState, float pPartialTick) private static EntitygetEntityToLookAt(Guardian pGuardian) private Vec3getPosition(LivingEntity pLivingEntity, double pYOffset, float pPartialTick) getTextureLocation(GuardianRenderState pRenderState) voidrender(GuardianRenderState pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) private static voidrenderBeam(PoseStack pPoseStack, VertexConsumer pBuffer, Vec3 pBeamVector, float pAttackTime, float pScale, float pAnimationTime) booleanshouldRender(Guardian pLivingEntity, Frustum pCamera, double pCamX, double pCamY, double pCamZ) private static voidvertex(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, float pZ, int pRed, int pGreen, int pBlue, float pU, float pV) Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowNameMethods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, extractAdditionalHitboxes, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, scale, setupRotations, shouldRenderLayersMethods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag
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Field Details
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GUARDIAN_LOCATION
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GUARDIAN_BEAM_LOCATION
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BEAM_RENDER_TYPE
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Constructor Details
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GuardianRenderer
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GuardianRenderer
protected GuardianRenderer(EntityRendererProvider.Context pContext, float pShadowRadius, ModelLayerLocation pLayer)
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Method Details
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shouldRender
public boolean shouldRender(Guardian pLivingEntity, Frustum pCamera, double pCamX, double pCamY, double pCamZ) - Overrides:
shouldRenderin classEntityRenderer<Guardian,GuardianRenderState>
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getPosition
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render
public void render(GuardianRenderState pRenderState, PoseStack pPoseStack, MultiBufferSource pBufferSource, int pPackedLight) - Overrides:
renderin classLivingEntityRenderer<Guardian,GuardianRenderState, GuardianModel>
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renderBeam
private static void renderBeam(PoseStack pPoseStack, VertexConsumer pBuffer, Vec3 pBeamVector, float pAttackTime, float pScale, float pAnimationTime) -
vertex
private static void vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, float pZ, int pRed, int pGreen, int pBlue, float pU, float pV) -
getTextureLocation
- Specified by:
getTextureLocationin classLivingEntityRenderer<Guardian,GuardianRenderState, GuardianModel>
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<Guardian,GuardianRenderState>
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extractRenderState
public void extractRenderState(Guardian pEntity, GuardianRenderState pReusedState, float pPartialTick) - Overrides:
extractRenderStatein classLivingEntityRenderer<Guardian,GuardianRenderState, GuardianModel>
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getEntityToLookAt
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