Class AbstractSkeletonRenderer<T extends AbstractSkeleton,S extends SkeletonRenderState>
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T,S>
net.minecraft.client.renderer.entity.LivingEntityRenderer<T,S,SkeletonModel<S>>
net.minecraft.client.renderer.entity.MobRenderer<T,S,SkeletonModel<S>>
net.minecraft.client.renderer.entity.AgeableMobRenderer<T,S,SkeletonModel<S>>
net.minecraft.client.renderer.entity.HumanoidMobRenderer<T,S,SkeletonModel<S>>
net.minecraft.client.renderer.entity.AbstractSkeletonRenderer<T,S>
- All Implemented Interfaces:
RenderLayerParent<S,SkeletonModel<S>>
- Direct Known Subclasses:
BoggedRenderer,SkeletonRenderer,StrayRenderer,WitherSkeletonRenderer
public abstract class AbstractSkeletonRenderer<T extends AbstractSkeleton,S extends SkeletonRenderState>
extends HumanoidMobRenderer<T,S,SkeletonModel<S>>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
ConstructorsConstructorDescriptionAbstractSkeletonRenderer(EntityRendererProvider.Context context, ModelLayerLocation skeletonLayer, ArmorModelSet<ModelLayerLocation> armorModelSet) AbstractSkeletonRenderer(EntityRendererProvider.Context context, ArmorModelSet<ModelLayerLocation> armorModelSet, SkeletonModel<S> model) -
Method Summary
Modifier and TypeMethodDescriptionvoidextractRenderState(T p_360621_, S p_364836_, float p_362389_) protected HumanoidModel.ArmPosegetArmPose(AbstractSkeleton p_389585_, HumanoidArm p_389423_) protected booleanMethods inherited from class net.minecraft.client.renderer.entity.HumanoidMobRenderer
extractHumanoidRenderStateMethods inherited from class net.minecraft.client.renderer.entity.AgeableMobRenderer
submitMethods inherited from class net.minecraft.client.renderer.entity.MobRenderer
checkMagicName, getShadowRadius, shouldShowNameMethods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, extractAdditionalHitboxes, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getTextureLocation, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isUpsideDownName, scale, setupRotations, shouldRenderLayersMethods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, createRenderState, finalizeRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, shouldRender, submitNameTag
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Constructor Details
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AbstractSkeletonRenderer
public AbstractSkeletonRenderer(EntityRendererProvider.Context context, ModelLayerLocation skeletonLayer, ArmorModelSet<ModelLayerLocation> armorModelSet) -
AbstractSkeletonRenderer
public AbstractSkeletonRenderer(EntityRendererProvider.Context context, ArmorModelSet<ModelLayerLocation> armorModelSet, SkeletonModel<S> model)
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Method Details
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extractRenderState
- Overrides:
extractRenderStatein classHumanoidMobRenderer<T extends AbstractSkeleton,S extends SkeletonRenderState, SkeletonModel<S extends SkeletonRenderState>>
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isShaking
- Overrides:
isShakingin classLivingEntityRenderer<T extends AbstractSkeleton,S extends SkeletonRenderState, SkeletonModel<S extends SkeletonRenderState>>
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getArmPose
- Overrides:
getArmPosein classHumanoidMobRenderer<T extends AbstractSkeleton,S extends SkeletonRenderState, SkeletonModel<S extends SkeletonRenderState>>
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